Milo

Milo — CS2 Stats

US76561198136203404[U:1:175937676]Steam profile ↗✓ No bans

2,628Tracked matches58%Win rate2020Tracked since
2,875Hours in CS
CSDB Rating7.4 StrongSupport
Premier CS Rating25,533Top 10% of 175,286 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#15142 of 223630 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,628 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 28 days played since 1 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 25,533 -492 4 Jul3 Sept · 17 days played
24,99927,505peak 27,5054 Jul3 Sept
27,505Peak Premier in tracked matches
1,615Highest Faceit ELO seen on CSDB
28Days played since 2026-07-01

Premier CS Rating

  • 1,972 below peak (27,505)
  • -893 over 30 days · declining
  • Next: Gold band at 30,000 4,467 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=12,475), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate38.7%49.2%50.3%11.6% short
Shot accuracy14.9%13.4%11.5%above
Kill/death ratio1.121.121.180.07 short
Match win rate49.9%48.5%51.9%2.0% short

This profile matches the typical Gold band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMiloPREMIER25,533 · Red bandPEAK ELO1,615csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim90
Positioning56
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY57376Last 10057%Win rateLLLWWWWLWW

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −3.6pp headshot accuracy · +24ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 580ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 24%
  • Avg reaction 594ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 26%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+0.9 against its own average).

Aim9.0
Utility6.0
Positioning5.6
Opening Duels3.5
Clutch5.2

Sharp aimerExcellent counter-strafingEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 94% playstyle similarity

Most alike: positioning profile, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 49% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.6
Utility6.0
Mechanics9.0
Opening Duels2.4
Win Impact7.6

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time576ms−4ms
first ⅓ avg 581ms → last ⅓ avg 576ms
Headshot accuracy24.5%+0.3%
first ⅓ avg 24.2% → last ⅓ avg 24.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.38Best match rating · 9–1 · overpass, 8 Aug
57%Best headshot accuracy · 7–13 · dust2, 13 Jul
391msFastest reaction time · 12–12 · office, 1 Jul
13–0Biggest win · mirage, 6 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
143In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 73% over 15anubisWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A2314961%0.03
mirageA1610663%-0.00
nukeS1511473%0.03
cacheC125742%-0.01
infernoB126650%0.03
ancientC73443%0.02
vertigoA53260%0.11
anubisC52340%0.05
overpass220100%0.19
office21150%0.03
train1010%0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

140,987Lifetime kills
1.12K/D
8,809Matches
49.9%Match win rate · Top 50% of Red band
38.7%Headshot %
14.9%Shot accuracy · Top 50% of Red band
25,636MVPs
2,875Hours (in match)
11,238Bombs planted
2,551Bombs defused

Most-used weapons

AK-4736,887
AWP27,678
SSG 087,887
SG 5533,902
Knife2,435
FAMAS1,652

Lifetime map wins

16,697dust2
7,346inferno
6,820nuke
6,018vertigo
2,369train
2,019cbble
983office
524lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

415Matches
51%Win rate
1.08Avg K/D
84.7ADR
36%Headshot %

Clutches & streaks

46%1v1 clutch win
27%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Dust21650%1.0916.1
Mirage1547%1.0617.2
Ancient1354%0.9915.0
Nuke540%1.1018.2
Inferno450%1.0214.8
Vertigo2100%2.0219.5
Overpass250%1.1415.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.6%Headshot accuracy
38.9%Accuracy (enemy spotted)
45.5%Spray accuracy
90.4%Counter-strafing
10.0°Preaim
583msReaction time
28.9%T opening success
49.2%CT opening success
0.72Enemies flashed / flash
7.7%Flash assists
9.73HE damage / grenade
9.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.9489% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
cache3–3-0.110%12 Aug
dust27–130.0218%12 Aug
train0–100.0231%12 Aug
dust213–110.0131%12 Aug
nuke13–90.0329%12 Aug
vertigo13–50.1524%10 Aug
ancient13–110.0625%10 Aug
dust25–13-0.0337%10 Aug
nuke9–7-0.0221%8 Aug
overpass9–10.3823%8 Aug
vertigo9–40.2318%8 Aug
nuke9–20.2319%8 Aug
inferno4–90.0233%8 Aug
ancient13–100.0230%7 Aug
mirage1–13-0.0620%7 Aug
mirage4–13-0.0822%7 Aug
vertigo10–13-0.0328%7 Aug
mirage13–11-0.0123%6 Aug
vertigo9–10.2039%6 Aug
nuke9–50.0244%6 Aug
ancient15–150.0928%30 Jul
dust212–12-0.0136%29 Jul
mirage13–110.0433%27 Jul
mirage13–11-0.0312%27 Jul
dust213–70.0824%27 Jul
dust213–20.0012%27 Jul
anubis12–120.0622%25 Jul
ancient4–13-0.0221%25 Jul
dust213–11-0.0526%25 Jul
mirage8–130.0114%21 Jul
mirage13–11-0.0317%21 Jul
cache15–15-0.0427%21 Jul
nuke13–8-0.0221%21 Jul
cache11–13-0.0214%20 Jul
inferno13–110.1026%20 Jul
nuke13–100.0823%20 Jul
inferno6–13-0.0412%20 Jul
vertigo5–90.0122%20 Jul
cache13–10-0.0120%19 Jul
nuke9–13-0.0312%19 Jul
inferno7–13-0.0115%17 Jul
mirage1–13-0.0423%17 Jul
mirage9–13-0.0517%16 Jul
cache13–60.0026%16 Jul
cache4–13-0.0115%16 Jul
dust213–30.0915%16 Jul
dust29–130.0019%15 Jul
inferno13–30.0517%15 Jul
dust27–130.0825%15 Jul
anubis15–150.0618%14 Jul
nuke13–110.0352%14 Jul
inferno13–90.0439%14 Jul
ancient4–13-0.0312%14 Jul
mirage13–80.0414%14 Jul
ancient16–140.0113%14 Jul
anubis11–130.0120%13 Jul
cache13–10-0.0022%13 Jul
anubis13–60.0824%13 Jul
ancient10–130.0017%13 Jul
mirage13–100.0432%13 Jul
dust213–60.1027%13 Jul
dust27–13-0.0357%13 Jul
cache9–130.0224%12 Jul
mirage16–140.0326%12 Jul
mirage13–90.0326%11 Jul
cache13–60.0210%11 Jul
dust213–20.0432%11 Jul
dust213–4-0.0215%11 Jul
nuke9–13-0.0410%11 Jul
dust213–110.0629%11 Jul
cache5–130.0213%11 Jul
dust210–130.0626%11 Jul
dust213–70.0838%11 Jul
nuke10–130.0618%9 Jul
cache13–90.0119%9 Jul
dust25–130.0417%8 Jul
overpass9–60.007%7 Jul
dust213–90.0933%6 Jul
inferno13–40.1523%6 Jul
mirage13–00.1018%6 Jul
mirage13–7-0.0227%6 Jul
nuke9–13-0.0422%6 Jul
dust213–4-0.0023%6 Jul
office13–70.0631%6 Jul
dust216–130.1120%6 Jul
nuke13–100.0430%6 Jul
inferno8–13-0.0427%6 Jul
anubis13–80.0526%6 Jul
dust213–90.0228%6 Jul
mirage9–130.0126%5 Jul
nuke9–70.0624%5 Jul
inferno10–130.0229%4 Jul
dust27–130.0530%4 Jul
inferno10–130.0121%4 Jul
nuke3–100.0223%3 Jul
cache4–130.0228%2 Jul
nuke13–70.0536%2 Jul
inferno13–20.0948%2 Jul
inferno13–9-0.0513%1 Jul
office12–120.0119%1 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →