Absolute Batman

Absolute Batman — CS2 Stats

76561198136054217[U:1:175788489]Steam profile ↗✓ No bans

2,597Tracked matches52%Win rate2020Tracked since
CSDB Rating6.7 SolidPositional Player
Premier CS Rating11,386Blue band · top ~47.6% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,386 -7,235 21 Apr – 21 Oct · 30 days played
9,05319,048peak 19,04821 Apr21 Oct
19,048Peak Premier in tracked matches
41Days played since 2026-04-21

Premier CS Rating

  • 7,662 below peak (19,048)
  • Next: Purple band at 15,000 — 3,614 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGAbsolute BatmanFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER11,386 · Blue bandcsdb.gg/stats

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Performance scores

Aim75
Positioning74
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY48–43–9Last 10048%Win rateTWLLWWLLLW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −1.9pp headshot accuracy · −6ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 10%
  • Avg reaction 634ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 640ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 643ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim7.5
Utility5.5
Positioning7.4
Opening Duels6.9
Clutch0.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning7.4
Utility5.5
Mechanics7.8
Opening Duels8.2
Win Impact5.6

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time632ms+9ms
first ⅓ avg 624ms → last ⅓ avg 632ms
Headshot accuracy12.9%+2.8%
first ⅓ avg 10.1% → last ⅓ avg 12.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · mirage, 14 Aug →
33%Best headshot accuracy · 10–13 · overpass, 1 Jul →
406msFastest reaction time · 2–13 · dust2, 30 Apr →
13–2Biggest win · cache, 21 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–4In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 60% over 5anubisWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
nukeA1710–759%0.04
anubisC145–936%0.02
mirageA148–657%0.02
ancientC125–742%0.01
dust2C125–742%-0.01
cacheC114–736%-0.01
infernoB105–550%0.00
overpassA53–260%0.00
train—32–167%-0.01
office—10–10%-0.01
vertigo—11–0100%0.07

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

590Matches
50%Win rate
1.01Avg K/D
77.2ADR
32%Headshot %

Clutches & streaks

21%1v1 clutch win
35%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage6245%0.9914.2
Inferno4245%0.9413.9
Vertigo3348%0.9812.7
Anubis3250%1.0315.0
Ancient2536%1.0514.8
Nuke2186%1.1715.7
Overpass1741%1.0213.1
Dust2580%1.2012.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.9%Headshot accuracy
41.9%Accuracy (enemy spotted)
43.6%Spray accuracy
85.0%Counter-strafing
10.6°Preaim
628msReaction time
65.7%T opening success
60.0%CT opening success
0.54Enemies flashed / flash
4.5%Flash assists
9.07HE damage / grenade
6.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.9153% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis15–150.0210%21 Oct →
cache13–20.0024%21 Oct →
cache7–130.024%21 Oct →
cache9–13-0.0112%21 Oct →
inferno13–60.063%20 Oct →
anubis13–10-0.047%9 Oct →
nuke6–13-0.0410%9 Oct →
anubis8–130.0515%9 Oct →
mirage11–130.015%9 Oct →
ancient13–6-0.0117%9 Oct →
train13–11-0.0414%9 Oct →
office8–13-0.0115%9 Oct →
nuke15–150.0812%8 Oct →
ancient5–130.0211%8 Oct →
nuke13–40.0319%8 Oct →
cache13–90.0414%8 Oct →
inferno13–60.0514%8 Oct →
anubis15–150.0510%8 Oct →
mirage13–50.0611%8 Oct →
dust213–11-0.017%8 Oct →
nuke13–90.0213%7 Oct →
anubis13–70.088%7 Oct →
mirage8–130.0311%7 Oct →
train4–130.0023%7 Oct →
cache6–13-0.0113%4 Oct →
dust26–13-0.0315%4 Oct →
dust25–13-0.0123%25 Sept →
inferno13–70.0811%25 Sept →
anubis5–130.059%19 Aug →
nuke13–110.0913%18 Aug →
dust26–13-0.0413%14 Aug →
mirage13–30.1423%14 Aug →
train13–90.0121%14 Aug →
mirage9–130.0216%14 Aug →
nuke9–60.0914%14 Aug →
ancient8–13-0.0218%11 Aug →
ancient3–130.048%10 Aug →
cache10–130.029%8 Aug →
mirage6–13-0.034%30 Jul →
mirage13–10-0.0516%26 Jul →
anubis13–60.013%26 Jul →
inferno13–70.0112%26 Jul →
mirage13–50.0611%26 Jul →
ancient6–130.0011%26 Jul →
inferno12–12-0.019%8 Jul →
cache4–13-0.0616%8 Jul →
overpass10–130.0033%1 Jul →
nuke13–60.1316%1 Jul →
anubis11–130.019%1 Jul →
dust213–90.0013%30 Jun →
anubis16–140.0318%30 Jun →
anubis13–60.0614%30 Jun →
overpass13–6-0.038%27 Jun →
inferno9–13-0.069%27 Jun →
dust28–13-0.007%26 Jun →
nuke12–120.019%26 Jun →
mirage5–13-0.0214%22 Jun →
overpass15–15-0.0115%21 Jun →
nuke12–10.0517%21 Jun →
dust213–70.1210%21 Jun →
ancient9–130.019%21 Jun →
inferno10–13-0.0317%13 Jun →
ancient13–110.058%12 Jun →
cache13–60.0111%12 Jun →
ancient13–11-0.0310%12 Jun →
overpass13–100.049%11 Jun →
nuke8–130.046%10 Jun →
mirage13–70.025%10 Jun →
ancient6–130.078%7 Jun →
anubis15–150.015%7 Jun →
ancient16–140.0617%6 Jun →
nuke9–130.0415%5 Jun →
inferno15–15-0.0312%31 May →
nuke13–90.034%31 May →
inferno8–13-0.028%27 May →
dust211–130.0411%27 May →
dust213–10-0.054%25 May →
nuke13–110.027%25 May →
inferno13–9-0.0312%25 May →
anubis9–130.035%25 May →
dust213–6-0.0011%22 May →
mirage10–13-0.1012%22 May →
ancient13–80.016%22 May →
ancient7–13-0.0817%20 May →
anubis10–13-0.058%20 May →
cache13–10-0.0510%19 May →
nuke13–80.047%19 May →
anubis10–130.038%19 May →
cache7–13-0.098%19 May →
mirage13–10-0.0015%17 May →
vertigo13–100.0715%16 May →
nuke6–13-0.0218%16 May →
mirage13–80.0212%16 May →
dust215–150.0010%4 May →
nuke11–13-0.079%30 Apr →
dust22–13-0.098%30 Apr →
overpass13–8-0.0012%29 Apr →
cache10–13-0.0111%29 Apr →
nuke13–90.0513%29 Apr →
mirage13–50.0615%21 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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