Smoms :)

Smoms :) — CS2 Stats

US76561198135728481[U:1:175462753]Steam profile ↗✓ No bans

1,079Tracked matches45%Win rate2020Tracked since
2,705Hours in CS10Hrs last 2 wks
CSDB Rating5.0 DevelopingPositional Player
Premier CS Rating14,489Blue band · top ~31.1% of ranked players (population est.)
FaceitLevel 5 · 1,096 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,489 -4,270 13 Jun – 9 Oct · 23 days played
14,48918,759peak 18,75913 Jun9 Oct
Faceit ELO: 1,096 +0 11 Sept – 14 Sept · 2 observations
1,0961,096peak 1,09611 Sept14 Sept
18,759Peak Premier in tracked matches
1,096Highest Faceit ELO seen on CSDB
30Days played since 2026-05-29

Faceit ELO

  • At peak — 1,096
  • Next: Level 6 at 1,201 — 105 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-11
  • Level 4 first seen 2026-09-11

Premier CS Rating

  • 4,270 below peak (18,759)
  • -510 over 30 days · declining
  • -1,143 over 90 days
  • Next: Purple band at 15,000 — 511 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-11
  • Light Blue band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches15——
Win rate53%——
K/D1.37——
Headshot %33%——

Measured 11 Sep 2026 → 10 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,649), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate37.1%43.7%44.8%7.7% short
Shot accuracy13.9%12.0%12.4%above
Kill/death ratio0.971.021.030.06 short
Match win rate42.0%44.7%45.2%3.2% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSmoms :)FACEITLevel 5 · 1,096 ELOSTANDINGTop 67.6% of rankedPREMIER14,489 · Blue bandPEAK ELO1,096csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning58
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY41–55–4Last 10041%Win rateLWLLLWWWWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −1.3pp headshot accuracy · +17ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 13%
  • Avg reaction 550ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 13%
  • Avg reaction 555ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 547ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim5.9
Utility5.6
Positioning5.8
Opening Duels4.4
Clutch2.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.8
Utility5.6
Mechanics4.4
Opening Duels4.9
Win Impact3.3

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time570ms+6ms
first ⅓ avg 564ms → last ⅓ avg 570ms
Headshot accuracy14.2%+1.2%
first ⅓ avg 13.0% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–2 · inferno, 24 Jun →
32%Best headshot accuracy · 4–13 · dust2, 1 Aug →
422msFastest reaction time · 13–4 · inferno, 17 Jul →
13–1Biggest win · mirage, 11 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–13In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 67% over 12dust2Weakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
infernoB2110–1148%0.01
ancientD144–1029%-0.02
cacheC135–838%0.02
anubisB136–746%0.02
mirageS128–467%0.02
nukeD124–833%-0.00
dust2D70–70%-0.01
overpassC52–340%0.05
train—22–0100%0.02
poseidon—10–10%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (0% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

85,980Lifetime kills
0.97K/D
4,476Matches
42.0%Match win rate
37.1%Headshot %
13.9%Shot accuracy · Top 50% of Level 5 players
10,227MVPs
1,722Hours (in match)
3,481Bombs planted
1,186Bombs defused

Most-used weapons

AK-4725,900
AWP8,581
FAMAS2,767
Tec-92,051
P901,987

Lifetime map wins

6,869dust2
6,678inferno
1,967nuke
1,460train
908vertigo
696cbble
104lake
60office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

219Matches
51%Win rate
1.15Avg K/D
92.7ADR
38%Headshot %

Clutches & streaks

30%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage650%1.0413.8
Ancient367%1.3015.3
Nuke2100%1.3420.5
Inferno250%1.2518.0
Overpass1100%2.0020.0
Anubis10%1.4423.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
32.6%Accuracy (enemy spotted)
37.6%Spray accuracy
70.0%Counter-strafing
9.0°Preaim
563msReaction time
48.4%T opening success
50.8%CT opening success
0.50Enemies flashed / flash
9.6%Flash assists
9.55HE damage / grenade
4.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0748% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache14–160.0515%9 Oct →
mirage13–100.058%9 Oct →
mirage6–13-0.0310%9 Oct →
cache11–130.0719%7 Oct →
ancient7–13-0.0113%2 Oct →
mirage13–80.0115%2 Oct →
mirage13–40.036%2 Oct →
anubis13–70.0512%27 Sept →
cache13–40.1215%27 Sept →
cache13–110.0516%27 Sept →
cache2–90.032%27 Sept →
ancient11–130.019%27 Sept →
nuke14–160.0517%26 Sept →
inferno13–30.0111%5 Sept →
anubis13–90.0713%5 Sept →
anubis11–130.0422%9 Aug →
mirage13–11-0.0313%9 Aug →
mirage13–40.0322%9 Aug →
anubis11–13-0.0218%4 Aug →
inferno7–13-0.0515%4 Aug →
nuke15–15-0.0417%1 Aug →
ancient13–60.0114%1 Aug →
inferno1–13-0.079%1 Aug →
ancient10–13-0.068%1 Aug →
dust24–13-0.0232%1 Aug →
inferno13–100.0012%31 Jul →
inferno13–11-0.0219%31 Jul →
inferno11–13-0.042%26 Jul →
cache4–13-0.068%26 Jul →
ancient7–13-0.0623%26 Jul →
ancient11–13-0.0322%20 Jul →
mirage13–5-0.0315%20 Jul →
mirage10–130.0217%20 Jul →
nuke13–70.0821%19 Jul →
anubis13–80.0710%19 Jul →
cache13–6-0.0223%19 Jul →
mirage15–150.0119%19 Jul →
ancient7–13-0.0921%17 Jul →
ancient13–8-0.0611%17 Jul →
inferno13–40.039%17 Jul →
nuke13–7-0.0517%17 Jul →
anubis3–13-0.0620%17 Jul →
cache5–130.0118%17 Jul →
cache13–110.0614%12 Jul →
nuke10–130.0115%12 Jul →
nuke2–13-0.0323%11 Jul →
inferno4–13-0.0322%11 Jul →
mirage13–10.0814%11 Jul →
cache11–13-0.049%11 Jul →
mirage13–5-0.0111%11 Jul →
anubis13–110.0312%11 Jul →
inferno10–130.017%11 Jul →
ancient9–13-0.048%10 Jul →
cache13–20.1413%10 Jul →
nuke2–13-0.146%10 Jul →
anubis15–150.0116%9 Jul →
cache2–13-0.0710%9 Jul →
ancient13–70.019%9 Jul →
nuke13–60.1316%9 Jul →
overpass1–13-0.0212%5 Jul →
anubis13–110.0514%5 Jul →
cache4–13-0.0717%5 Jul →
inferno6–130.0213%4 Jul →
anubis4–13-0.038%4 Jul →
dust28–130.0528%4 Jul →
dust210–130.0212%4 Jul →
inferno13–80.1115%4 Jul →
nuke4–13-0.0611%3 Jul →
mirage7–130.0711%3 Jul →
inferno7–130.069%3 Jul →
nuke14–16-0.0413%24 Jun →
anubis5–13-0.009%24 Jun →
inferno13–110.0314%24 Jun →
overpass16–140.0211%24 Jun →
inferno9–20.2226%24 Jun →
poseidon5–9-0.0411%24 Jun →
inferno0–13-0.066%23 Jun →
overpass13–40.1014%23 Jun →
inferno7–130.0613%18 Jun →
overpass4–110.0111%18 Jun →
inferno13–100.0014%18 Jun →
ancient14–16-0.066%18 Jun →
ancient11–13-0.0111%17 Jun →
ancient10–13-0.0312%17 Jun →
dust29–13-0.0116%17 Jun →
dust210–13-0.0312%17 Jun →
inferno7–10.0518%14 Jun →
ancient13–100.097%13 Jun →
inferno15–150.0116%13 Jun →
nuke7–13-0.0524%13 Jun →
dust21–13-0.0410%13 Jun →
dust211–13-0.0510%13 Jun →
nuke12–20.0815%13 Jun →
anubis13–70.009%13 Jun →
inferno13–90.0017%13 Jun →
inferno10–13-0.0312%13 Jun →
train13–7-0.0216%6 Jun →
train13–30.069%30 May →
anubis8–13-0.0123%30 May →
overpass10–130.1514%29 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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