Rozoy

Rozoy — CS2 Stats

GF76561198135527948[U:1:175262220]Steam profile ↗✓ No bans

1,227Tracked matches48%Win rate2021Tracked since
2,672Hours in CS45Hrs last 2 wks
CSDB Rating7.3 StrongPositional Player
Premier CS Rating21,018Top 50% of 180,525 CSDB-tracked playersPink band · top ~7.4% of ranked players (population est.)
CSDB Leaderboard#61919 of 226684 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−328Premier CS Rating · 21,346 → 21,018
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 16 days played since 27 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,018 +1,010 27 Aug18 Sept · 14 days played
19,89921,744peak 21,74427 Aug18 Sept
22,745Peak Premier in tracked matches
16Days played since 2026-08-27

Premier CS Rating

  • 726 below peak (21,744)
  • Next: Red band at 25,000 3,982 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-08
  • Purple band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches4032+8
Win rate45%50%−5pp
K/D1.150.96+0.19
Headshot %56%60%−3pp

Measured 11 Sep 202618 Sep 2026; previous 4 Sep 2026 → 11 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,054), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate49.4%47.0%49.2%meets
Shot accuracy5.2%13.0%13.3%8.2% short
Kill/death ratio1.091.081.130.03 short
Match win rate44.2%46.7%48.5%4.2% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGRozoyPREMIER21,018 · Pink bandcsdb.gg/stats

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Performance scores

Aim92
Positioning66
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY51436Last 10051%Win rateLWLTWLLWWW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +5.1pp headshot accuracy · +27ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 30%
  • Avg reaction 644ms

Last 10

  • 541 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 648ms

Last 20

  • 992 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 635ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim9.2
Utility3.9
Positioning6.6
Opening Duels4.0
Clutch6.4

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Counter-strafing. 94% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.6
Utility3.9
Mechanics9.8
Opening Duels6.0
Win Impact4.4

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time629ms−16ms
first ⅓ avg 645ms → last ⅓ avg 629ms
Headshot accuracy25.1%−4.0%
first ⅓ avg 29.1% → last ⅓ avg 25.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–3 · dust2, 7 Sept
50%Best headshot accuracy · 11–13 · cache, 1 Sept
469msFastest reaction time · 9–0 · inferno, 15 Sept
13–0Biggest win · ancient, 10 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
59In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 63% over 19ancientWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
infernoA1912763%0.05
dust2A1810856%0.04
nukeC156940%0.02
cacheA148657%0.04
ancientC145936%-0.00
anubisB84450%0.02
mirageC73443%0.01
vertigo32167%0.05
train21150%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

68,398Lifetime kills
1.09K/D · Top 50% of Pink band
3,413Matches
44.2%Match win rate
49.4%Headshot % · Top 50% of Pink band
5.2%Shot accuracy
8,193MVPs
1,349Hours (in match)
4,474Bombs planted
847Bombs defused

Most-used weapons

Lifetime map wins

7,015dust2
4,241inferno
3,715vertigo
3,611nuke
687train
173lake
127office
61cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

176Matches
55%Win rate
1.31Avg K/D
88.8ADR
47%Headshot %

Clutches & streaks

52%1v1 clutch win
26%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Vertigo3444%1.3618.8
Anubis2854%1.3015.3
Inferno2861%1.3718.3
Mirage2556%1.2117.7
Ancient2560%1.3817.3
Dust21464%1.3418.5
Nuke1258%1.1116.6
Overpass743%1.1518.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.0%Headshot accuracy
40.9%Accuracy (enemy spotted)
42.6%Spray accuracy
94.2%Counter-strafing
9.1°Preaim
622msReaction time
55.4%T opening success
52.7%CT opening success
0.45Enemies flashed / flash
5.5%Flash assists
7.75HE damage / grenade
4.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4491 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache11–13-0.0332%18 Sept
train13–9-0.0228%18 Sept
train8–13-0.0027%18 Sept
dust212–120.0332%18 Sept
cache13–70.0529%17 Sept
anubis11–130.0827%17 Sept
dust24–13-0.0231%17 Sept
cache13–110.0224%17 Sept
anubis13–100.0119%17 Sept
nuke13–80.1018%17 Sept
inferno13–90.0619%16 Sept
ancient14–160.0022%16 Sept
nuke11–13-0.0416%16 Sept
inferno10–130.018%15 Sept
dust29–130.1227%15 Sept
anubis13–80.0917%15 Sept
inferno13–50.0933%15 Sept
nuke12–120.0217%15 Sept
inferno4–13-0.0824%15 Sept
inferno9–00.1332%15 Sept
cache13–20.1218%15 Sept
cache13–110.1027%12 Sept
mirage10–130.0628%12 Sept
inferno16–130.0229%12 Sept
inferno15–15-0.0133%11 Sept
nuke8–130.0324%11 Sept
ancient7–130.0126%11 Sept
nuke3–13-0.0730%11 Sept
ancient12–16-0.0319%11 Sept
nuke16–130.0035%11 Sept
dust213–50.1530%11 Sept
nuke9–130.0524%11 Sept
mirage13–50.0623%11 Sept
ancient13–3-0.0320%11 Sept
mirage10–13-0.0123%11 Sept
nuke13–70.0738%11 Sept
ancient4–13-0.0726%11 Sept
anubis6–130.0119%11 Sept
inferno13–10.1534%11 Sept
cache9–10.0432%10 Sept
nuke14–160.1134%10 Sept
dust213–9-0.0320%10 Sept
ancient13–00.0135%10 Sept
cache13–90.0130%10 Sept
inferno3–60.0535%10 Sept
nuke5–13-0.0419%10 Sept
dust213–5-0.0033%10 Sept
cache8–130.0330%10 Sept
dust28–130.0533%9 Sept
anubis5–130.0028%9 Sept
inferno12–12-0.0230%9 Sept
anubis12–120.0217%9 Sept
vertigo13–3-0.0127%9 Sept
dust24–130.0329%8 Sept
dust212–12-0.0422%8 Sept
ancient13–7-0.0516%8 Sept
mirage13–7-0.0335%8 Sept
inferno13–90.0427%8 Sept
inferno8–10.1442%8 Sept
nuke13–70.0121%8 Sept
mirage3–13-0.0718%8 Sept
ancient4–13-0.0313%8 Sept
ancient13–60.0626%8 Sept
cache13–40.0121%7 Sept
dust27–130.0136%7 Sept
inferno16–140.0625%7 Sept
dust213–30.1720%7 Sept
cache4–110.0334%4 Sept
dust213–110.0428%4 Sept
nuke13–80.0724%4 Sept
inferno13–100.0921%4 Sept
inferno12–90.1228%4 Sept
ancient9–130.0319%3 Sept
dust213–60.0123%3 Sept
nuke4–130.0115%3 Sept
dust213–4-0.0026%3 Sept
dust213–30.0330%2 Sept
inferno13–50.0533%2 Sept
nuke13–11-0.0233%2 Sept
dust213–60.0533%2 Sept
vertigo13–40.0847%2 Sept
nuke4–130.0444%2 Sept
cache9–130.0526%1 Sept
mirage9–130.0434%1 Sept
cache13–50.0841%1 Sept
cache11–130.0350%1 Sept
dust211–130.0541%28 Aug
vertigo9–130.0639%28 Aug
ancient11–130.0424%28 Aug
inferno14–160.0328%28 Aug
cache6–13-0.016%28 Aug
anubis13–6-0.0112%28 Aug
ancient10–130.0531%27 Aug
dust213–70.0425%27 Aug
anubis13–8-0.0224%27 Aug
inferno7–13-0.0424%27 Aug
ancient16–130.0345%27 Aug
inferno13–50.0622%27 Aug
ancient5–13-0.0622%27 Aug
mirage13–70.0227%27 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →