sprayden

sprayden — CS2 Stats

US76561198135403120[U:1:175137392]Steam profile ↗✓ No bans

1,002Tracked matches41%Win rate2020Tracked since
6,537Hours in CS14Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (41 days ago). Ranks are recorded once per day this page is viewed.

+47Tracked matches · now 1,002
+6.9ppWin rate · 34.5% → 41.4%

Rating over time

Premier CS Rating: 25,907 +5,341 6 May – 15 Jun · 16 days played
20,56626,066peak 26,0666 May15 Jun
Faceit ELO: 2,032 +0 16 Sept – 18 Sept · 2 observations
2,0322,032peak 2,03216 Sept18 Sept
26,172Peak Premier in tracked matches
2,032Highest Faceit ELO seen on CSDB
35Days played since 2026-04-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate44.6%45.7%46.8%2.3% short
Shot accuracy16.9%12.7%13.0%above
Kill/death ratio1.021.051.060.04 short
Match win rate44.7%45.7%46.3%1.6% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGspraydenFACEITLevel 7STANDINGTop 42.3% of rankedPEAK ELO2,032csdb.gg/stats

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Performance scores

Aim81
Positioning56
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY43–54–3Last 10043%Win rateWWWWWLLLLW

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · +2.3pp headshot accuracy · −13ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 30%
  • Avg reaction 559ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 28%
  • Avg reaction 589ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 596ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.1
Utility2.5
Positioning5.6
Opening Duels4.1
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 84% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.6
Utility2.5
Mechanics8.0
Opening Duels3.9
Win Impact2.1

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time621ms+33ms
first ⅓ avg 589ms → last ⅓ avg 621ms
Headshot accuracy26.8%+2.7%
first ⅓ avg 24.1% → last ⅓ avg 26.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 9–4 · nuke, 7 Jun →
48%Best headshot accuracy · 5–13 · dust2, 2 Jun →
422msFastest reaction time · 6–13 · mirage, 6 Jun →
13–1Biggest win · cache, 15 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W5Current streak
7–10In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 69% over 13ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageD248–1633%0.01
cacheA159–660%0.05
dust2C145–936%0.00
infernoC146–843%0.01
nukeS139–469%0.05
ancientD72–529%0.01
anubisA53–260%0.02
office—40–40%0.02
overpass—41–325%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

103,369Lifetime kills
1.02K/D
3,973Matches
44.7%Match win rate
44.6%Headshot %
16.9%Shot accuracy · Top 25% of Level 7 players
11,287MVPs
2,273Hours (in match)
2,243Bombs planted
1,340Bombs defused

Most-used weapons

AK-4729,982
AWP21,855
SSG 082,549
Knife2,087
P2502,013
FAMAS1,069

Lifetime map wins

9,447inferno
8,829dust2
2,329nuke
1,435train
1,257vertigo
760cbble
174lake
134office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

708Matches
51%Win rate
1.04Avg K/D
78.7ADR
50%Headshot %

Clutches & streaks

33%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage15654%1.0015.8
Dust27659%0.9515.7
Ancient5847%1.0617.1
Anubis4238%1.0016.8
Inferno3148%0.9215.2
Nuke2733%0.9215.2
Overpass1644%0.9015.5
Vertigo1354%1.0020.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.9%Headshot accuracy
35.2%Accuracy (enemy spotted)
35.6%Spray accuracy
85.9%Counter-strafing
9.4°Preaim
620msReaction time
44.5%T opening success
46.4%CT opening success
0.44Enemies flashed / flash
4.6%Flash assists
3.66HE damage / grenade
3.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4381 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–80.0228%27 Oct →
dust213–50.0244%24 Oct →
ancient13–10-0.0129%24 Oct →
inferno13–100.0623%11 Oct →
nuke13–90.0427%11 Oct →
inferno7–13-0.069%11 Oct →
ancient8–130.0128%9 Oct →
ancient7–130.0034%8 Oct →
mirage11–13-0.0332%29 Sept →
dust213–10-0.0330%28 Sept →
dust213–5-0.0420%9 Sept →
mirage13–80.0520%9 Sept →
dust212–120.0340%1 Sept →
cache13–10-0.0031%17 Jul →
office11–130.0645%2 Jul →
cache13–50.0917%30 Jun →
office6–130.0437%15 Jun →
office5–130.0123%15 Jun →
office5–13-0.039%15 Jun →
cache11–130.0119%15 Jun →
cache13–10.2423%15 Jun →
mirage2–13-0.0321%15 Jun →
cache10–130.1132%12 Jun →
cache10–130.0832%12 Jun →
mirage8–13-0.0416%11 Jun →
nuke13–10-0.0125%11 Jun →
inferno3–13-0.0133%11 Jun →
mirage10–130.0023%11 Jun →
dust28–13-0.0225%9 Jun →
nuke1–13-0.1021%9 Jun →
inferno4–13-0.0529%8 Jun →
nuke13–60.0235%8 Jun →
mirage9–13-0.0224%8 Jun →
nuke11–130.0233%8 Jun →
anubis4–13-0.0131%8 Jun →
nuke9–40.2945%7 Jun →
nuke6–130.1039%7 Jun →
inferno7–90.1138%7 Jun →
cache13–90.0230%7 Jun →
anubis16–140.0530%7 Jun →
overpass13–20.1132%7 Jun →
mirage10–130.0633%7 Jun →
nuke13–110.1033%7 Jun →
inferno16–14-0.0015%7 Jun →
mirage13–7-0.0226%7 Jun →
dust27–13-0.0222%7 Jun →
mirage13–110.0531%7 Jun →
mirage6–130.0626%6 Jun →
inferno3–130.0124%6 Jun →
mirage5–13-0.0219%6 Jun →
dust24–130.0021%6 Jun →
nuke13–70.0930%6 Jun →
mirage13–160.0228%6 Jun →
dust22–13-0.0127%6 Jun →
ancient10–130.0435%5 Jun →
mirage6–130.0135%5 Jun →
mirage1–130.0342%5 Jun →
overpass5–130.0419%5 Jun →
ancient11–130.0323%2 Jun →
mirage9–13-0.0116%2 Jun →
anubis11–13-0.0130%2 Jun →
mirage13–10-0.0224%2 Jun →
dust25–130.0248%2 Jun →
mirage13–30.0228%2 Jun →
mirage13–70.0815%2 Jun →
inferno13–9-0.0116%2 Jun →
dust210–13-0.0320%1 Jun →
mirage11–130.0025%1 Jun →
cache13–3-0.0432%22 May →
cache13–70.0425%21 May →
nuke8–130.0133%19 May →
nuke13–80.0416%18 May →
mirage8–130.0013%17 May →
anubis13–60.1033%14 May →
inferno13–90.0438%13 May →
anubis13–11-0.0319%13 May →
mirage7–130.0324%13 May →
cache9–130.0721%13 May →
ancient11–130.0328%13 May →
cache13–60.0630%13 May →
inferno12–160.0231%11 May →
cache13–100.0618%11 May →
overpass9–130.0120%9 May →
dust27–13-0.0023%9 May →
nuke13–100.0514%7 May →
dust216–14-0.0035%7 May →
cache13–80.0120%7 May →
nuke16–120.0315%7 May →
inferno13–100.0423%7 May →
dust28–130.1231%7 May →
mirage16–130.0034%7 May →
cache7–130.0233%6 May →
cache12–12-0.0029%6 May →
inferno13–7-0.0120%6 May →
mirage13–11-0.0523%6 May →
ancient13–8-0.0214%6 May →
mirage10–13-0.0415%6 May →
inferno15–15-0.0218%1 May →
inferno5–13-0.0421%28 Apr →
overpass11–13-0.0419%28 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.