PAPIESZ

PAPIESZ — CS2 Stats

TG76561198134430917[U:1:174165189]Steam profile ↗✓ No bans

1,500Tracked matches43%Win rate2021Tracked since
CSDB Rating4.9 DevelopingPositional Player
Premier CS Rating15,616Purple band · top ~25.9% of ranked players (population est.)
FaceitLevel 7 · 1,649 ELOTop 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

+1589Premier CS Rating · 14,027 → 15,616

Rating over time

Premier CS Rating: 15,616 -4,883 10 Sept – 14 Nov · 23 days played
14,02720,499peak 20,49910 Sept14 Nov
Faceit ELO: 1,649 +0 10 Sept – 23 Oct · 3 observations
1,6491,649peak 1,64910 Sept23 Oct
20,499Peak Premier in tracked matches
1,649Highest Faceit ELO seen on CSDB
20Days played since 2026-09-10

Faceit ELO

  • At peak — 1,649
  • Next: Level 9 at 1,751 — 102 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-10
  • Level 7 first seen 2026-09-10

Premier CS Rating

  • 4,883 below peak (20,499)
  • -4,383 over 30 days · declining
  • Next: Pink band at 20,000 — 4,384 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-10
  • Purple band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGPAPIESZFACEITLevel 7 · 1,649 ELOSTANDINGTop 42.3% of rankedPREMIER15,616 · Purple bandPEAK ELO1,649csdb.gg/stats

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Performance scores

Aim51
Positioning64
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY43–53–4Last 10043%Win rateTWWWWWWLLL

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · +6.8pp headshot accuracy · −12ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 595ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 569ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim5.1
Utility4.6
Positioning6.4
Opening Duels4.1
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 79% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning6.4
Utility4.6
Mechanics2.6
Opening Duels7.1
Win Impact2.6

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time576ms+14ms
first ⅓ avg 562ms → last ⅓ avg 576ms
Headshot accuracy13.3%−0.4%
first ⅓ avg 13.6% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–9 · anubis, 31 Oct →
28%Best headshot accuracy · 1–13 · anubis, 7 Nov →
438msFastest reaction time · 11–13 · ancient, 17 Oct →
13–0Biggest win · mirage, 7 Nov →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–12In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 64% over 28infernoWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
dust2A2818–1064%-0.02
anubisC207–1335%-0.02
ancientD134–931%-0.02
cacheB126–650%-0.02
nukeD103–730%-0.03
infernoD91–811%-0.02
mirageB84–450%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

303Matches
53%Win rate
0.98Avg K/D
77.6ADR
37%Headshot %

Clutches & streaks

38%1v1 clutch win
15%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage8757%1.0715.3
Dust26157%0.9514.2
Ancient5252%0.9716.4
Anubis5050%0.8814.5
Inferno2454%1.0615.4
Nuke1747%0.9214.9
Cache50%0.5910.6
Train425%1.3321.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
34.3%Accuracy (enemy spotted)
42.3%Spray accuracy
61.5%Counter-strafing
11.1°Preaim
573msReaction time
65.6%T opening success
51.0%CT opening success
0.56Enemies flashed / flash
3.7%Flash assists
7.50HE damage / grenade
3.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.6491% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.3393 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke15–15-0.0614%14 Nov →
mirage13–11-0.0117%14 Nov →
dust213–11-0.0222%14 Nov →
dust213–60.0216%14 Nov →
dust213–6-0.0526%14 Nov →
mirage13–90.007%14 Nov →
anubis13–7-0.0512%14 Nov →
mirage2–130.0327%11 Nov →
anubis2–13-0.0621%11 Nov →
nuke10–13-0.048%8 Nov →
dust213–40.049%8 Nov →
mirage6–110.0310%7 Nov →
mirage13–00.0114%7 Nov →
ancient13–80.038%7 Nov →
dust213–8-0.0214%7 Nov →
nuke13–10.0712%7 Nov →
anubis11–13-0.029%7 Nov →
dust27–13-0.046%7 Nov →
anubis15–150.0213%7 Nov →
anubis9–13-0.025%7 Nov →
inferno5–130.0119%7 Nov →
anubis1–13-0.1228%7 Nov →
dust210–13-0.0122%7 Nov →
ancient8–13-0.079%7 Nov →
ancient8–13-0.0117%4 Nov →
ancient11–13-0.038%4 Nov →
dust211–13-0.0711%4 Nov →
dust210–13-0.0818%3 Nov →
cache13–40.0012%3 Nov →
anubis5–13-0.059%31 Oct →
dust213–8-0.028%31 Oct →
cache13–40.0611%31 Oct →
cache1–13-0.120%31 Oct →
cache13–80.069%31 Oct →
anubis13–90.139%31 Oct →
ancient6–13-0.0815%31 Oct →
anubis10–13-0.0417%31 Oct →
cache11–13-0.029%31 Oct →
mirage11–13-0.0110%31 Oct →
inferno14–16-0.0418%31 Oct →
anubis10–13-0.0210%30 Oct →
dust211–130.0113%30 Oct →
anubis13–6-0.0319%30 Oct →
dust213–11-0.0210%30 Oct →
cache9–13-0.0713%30 Oct →
nuke13–11-0.0414%30 Oct →
nuke13–16-0.0026%30 Oct →
anubis1–13-0.077%30 Oct →
nuke10–13-0.0220%25 Oct →
anubis9–13-0.0623%25 Oct →
inferno14–16-0.0416%25 Oct →
dust213–10-0.0313%25 Oct →
dust213–11-0.0516%25 Oct →
anubis13–80.0518%24 Oct →
dust28–13-0.0313%24 Oct →
anubis1–13-0.0615%24 Oct →
dust211–13-0.0116%24 Oct →
inferno13–80.0116%22 Oct →
dust213–4-0.0014%20 Oct →
ancient13–80.0214%20 Oct →
dust213–50.0220%18 Oct →
inferno5–13-0.095%18 Oct →
dust213–6-0.0114%18 Oct →
inferno9–13-0.0216%18 Oct →
cache13–50.0118%18 Oct →
anubis15–15-0.0011%18 Oct →
inferno7–13-0.0114%18 Oct →
dust213–11-0.0111%18 Oct →
dust213–3-0.0417%18 Oct →
mirage9–130.009%17 Oct →
cache13–90.0210%17 Oct →
ancient13–110.0416%17 Oct →
mirage13–40.0611%17 Oct →
ancient13–160.0014%17 Oct →
ancient11–13-0.066%17 Oct →
inferno10–130.0022%17 Oct →
dust28–13-0.0120%16 Oct →
dust28–130.0021%16 Oct →
cache9–13-0.0612%16 Oct →
anubis3–13-0.0614%16 Oct →
anubis16–140.0416%15 Oct →
ancient15–15-0.0011%15 Oct →
dust213–11-0.0116%15 Oct →
dust213–9-0.0510%10 Oct →
dust213–8-0.0311%10 Oct →
nuke12–160.0117%10 Oct →
dust213–90.0114%10 Oct →
inferno5–13-0.0414%9 Oct →
ancient13–11-0.0315%9 Oct →
cache13–8-0.0310%9 Oct →
cache3–13-0.0015%9 Oct →
nuke13–90.0121%9 Oct →
nuke3–13-0.1111%9 Oct →
anubis13–40.058%9 Oct →
nuke11–13-0.0810%9 Oct →
dust27–13-0.0311%9 Oct →
cache1–13-0.0711%6 Oct →
anubis13–90.0510%6 Oct →
ancient1–13-0.0024%4 Oct →
ancient11–13-0.0513%4 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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