Windy

Windy — CS2 Stats

KI76561198133191395[U:1:172925667]Steam profile ↗✓ No bans

2,212Tracked matches53%Win rate2020Tracked since
3,390Hours in CS
CSDB Rating5.7 SolidPositional Player
CSDB Leaderboard#41080 of 231520 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 11 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 22,849 +2,749 18 Apr4 Jul · 21 days played
20,10022,849peak 22,84918 Apr4 Jul
22,849Peak Premier in tracked matches
40Days played since 2026-04-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 12 Sep 2026 and 20 Sep 2026.

Measured 12 Sep 202620 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,483), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate42.6%46.8%48.3%5.6% short
Shot accuracy10.0%13.0%13.2%3.2% short
Kill/death ratio1.051.061.070.02 short
Match win rate36.1%46.3%46.9%10.8% short

This profile sits below the typical Level 9 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGWindyFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim72
Positioning54
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY57394Last 10057%Win rateLWLLLWWWLW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −4.3pp headshot accuracy · +15ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 644ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 621ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 614ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim7.2
Utility3.3
Positioning5.4
Opening Duels3.2
Clutch5.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 47% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.4
Utility3.3
Mechanics7.8
Opening Duels2.2
Win Impact6.1

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time594ms−21ms
first ⅓ avg 615ms → last ⅓ avg 594ms
Headshot accuracy18.8%+0.9%
first ⅓ avg 17.9% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–4 · office, 13 Jun
39%Best headshot accuracy · 12–12 · office, 5 Jun
422msFastest reaction time · 11–13 · dust2, 14 May
13–1Biggest win · cache, 15 May

Across the last 100 tracked matches.

Highlights

10Longest win streak
511In matches decided by ≤2 rounds
6Overtime games

Map breakdown

officeBest map · 68% over 19mirageWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
officeS1913668%0.02
ancientS1812667%0.02
infernoA1710759%0.01
dust2C156940%0.00
cacheA148657%0.04
mirageD93633%0.02
nuke32167%0.05
anubis21150%0.03
train1010%-0.02
sanctum110100%0.15
vertigo110100%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

158,053Lifetime kills
1.05K/D
13,956Matches
36.1%Match win rate
42.6%Headshot %
10.0%Shot accuracy
20,579MVPs
3,390Hours (in match)
7,076Bombs planted
2,183Bombs defused

Most-used weapons

AK-4750,834
AWP9,581
FAMAS3,882
UMP-452,817
P2502,709
SSG 082,705

Lifetime map wins

12,465inferno
10,275dust2
3,384vertigo
3,216nuke
3,029train
2,996office
1,176cbble
954italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

175Matches
60%Win rate
1.39Avg K/D
84.6ADR
42%Headshot %

Clutches & streaks

45%1v1 clutch win
20%1v2 clutch win
15Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient3060%1.3418.4
Mirage2662%1.4418.9
Dust22552%1.1716.9
Inferno2050%1.1616.9
Vertigo1580%1.5821.3
Nuke1362%1.2119.1
Anubis540%1.1915.6
Overpass250%1.0813.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
33.8%Accuracy (enemy spotted)
35.1%Spray accuracy
85.1%Counter-strafing
9.4°Preaim
600msReaction time
24.9%T opening success
47.2%CT opening success
0.35Enemies flashed / flash
5.2%Flash assists
7.14HE damage / grenade
4.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3496 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.9101% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno4–13-0.075%24 Jul
anubis13–110.0114%20 Jul
mirage11–13-0.0220%20 Jul
mirage7–13-0.0318%19 Jul
dust23–130.0026%19 Jul
inferno8–00.0725%19 Jul
dust216–120.0513%18 Jul
ancient13–7-0.0113%18 Jul
inferno13–160.038%17 Jul
ancient13–9-0.0115%4 Jul
office13–30.1623%3 Jul
inferno13–90.0020%3 Jul
inferno13–30.0613%3 Jul
inferno11–130.0325%3 Jul
dust213–90.0018%27 Jun
nuke8–13-0.0724%27 Jun
inferno13–8-0.0429%27 Jun
ancient13–10-0.0319%26 Jun
dust214–160.019%26 Jun
ancient11–130.0520%26 Jun
ancient13–40.0715%24 Jun
ancient11–130.0121%24 Jun
dust213–6-0.0225%24 Jun
ancient13–90.0820%23 Jun
dust211–130.0616%23 Jun
cache13–50.1132%20 Jun
ancient13–70.1323%20 Jun
train8–13-0.0223%20 Jun
ancient9–130.0224%16 Jun
office5–13-0.0115%15 Jun
cache11–130.0114%15 Jun
office13–40.2420%13 Jun
dust210–130.0214%12 Jun
inferno13–16-0.0215%10 Jun
dust24–13-0.1036%10 Jun
anubis4–130.0415%10 Jun
inferno13–70.0536%8 Jun
sanctum9–30.1518%7 Jun
vertigo13–5-0.058%7 Jun
office13–90.0324%6 Jun
office12–120.0739%5 Jun
inferno13–10-0.0317%5 Jun
inferno13–90.0518%5 Jun
ancient13–11-0.0123%5 Jun
dust213–50.039%4 Jun
nuke13–30.1124%4 Jun
office1–13-0.0221%31 May
dust27–13-0.0128%29 May
office13–70.0117%24 May
nuke13–90.0931%23 May
office13–100.0225%22 May
dust213–9-0.0121%22 May
dust215–15-0.0321%22 May
mirage11–130.0124%20 May
mirage9–130.0212%20 May
inferno9–13-0.0615%20 May
office13–90.0031%19 May
mirage13–50.1214%15 May
inferno4–13-0.0011%15 May
dust211–13-0.0217%15 May
cache13–90.0316%15 May
cache13–10.0916%15 May
inferno5–130.0128%14 May
cache13–110.0516%14 May
office4–13-0.0117%14 May
mirage7–13-0.0024%14 May
inferno13–10-0.0521%14 May
dust211–13-0.0023%14 May
office13–100.0322%14 May
cache13–8-0.0120%14 May
cache8–13-0.0816%14 May
ancient4–13-0.0919%9 May
office11–30.0227%9 May
ancient13–20.0924%2 May
ancient13–40.1215%2 May
office13–50.0114%2 May
cache12–12-0.0511%1 May
cache9–130.1019%1 May
cache13–90.1119%1 May
cache11–130.0920%1 May
cache2–13-0.0133%1 May
cache8–10.0733%1 May
office1–13-0.1029%1 May
office13–100.0221%26 Apr
office13–10-0.033%25 Apr
ancient4–13-0.0218%25 Apr
inferno13–50.0112%25 Apr
ancient8–13-0.0114%25 Apr
office5–13-0.037%25 Apr
mirage15–150.0510%25 Apr
mirage13–70.0126%25 Apr
office13–3-0.0510%25 Apr
cache13–50.0214%25 Apr
ancient13–11-0.0214%24 Apr
ancient13–11-0.0215%22 Apr
office13–100.0619%22 Apr
inferno13–60.1015%18 Apr
ancient13–70.079%11 Apr
dust213–30.0618%11 Apr
mirage13–100.0421%11 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →