LLJW

LLJW — CS2 Stats

76561198133078490[U:1:172812762]Steam profile ↗✓ No bans

3,169Tracked matches40%Win rate2020Tracked since
10,994Hours in CS24Hrs last 2 wks
CSDB Rating5.3 DevelopingSupport
FaceitLevel 10 · 2,713 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Oct 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,713 → 2,713
+15Tracked matches · now 3,169
+3.3ppWin rate · 36.7% → 40.0%

Rating over time

Faceit ELO: 2,713 +0 29 Aug – 3 Oct · 3 observations
2,7132,713peak 2,71329 Aug3 Oct
2,713Highest Faceit ELO seen on CSDB
51Days played since 2026-02-28

Faceit ELO

  • At peak — 2,713
  • 0 over 30 days · steady
  • Next: 3,000 ELO at 3,000 — 287 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-08-29
  • Level 10 first seen 2026-08-29

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches21——
Win rate62%——
K/D1.00——
Headshot %53%——

Measured 3 Oct 2026 → 12 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches78——
Win rate58%——
K/D1.04——
Headshot %55%——

Measured 11 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate55.4%50.9%
Shot accuracy18.7%13.7%
Kill/death ratio0.971.09
Match win rate46.9%48.4%

Share this profile

CSDB.GGLLJWFACEITLevel 10 · 2,713 ELOSTANDINGTop 12.4% of ranked30 DAYS0 ELOPEAK ELO2,713csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning50
Utility68

0–100 skill scores via Leetify.

Recent form

HOT42–57–1Last 10042%Win rateWLLWLWWWWW

Last 10 vs previous 10: +50pp win rate · +0.03 avg rating · +2.8pp headshot accuracy · −17ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 34%
  • Avg reaction 525ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 531ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 26%
  • Avg reaction 539ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.6 against its own average).

Aim7.3
Utility6.8
Positioning5.0
Opening Duels1.2
Clutch3.6

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 48% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.0
Utility6.8
Mechanics4.2
Opening Duels2.3
Win Impact1.7

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time560ms−25ms
first ⅓ avg 585ms → last ⅓ avg 560ms
Headshot accuracy26.2%+1.9%
first ⅓ avg 24.4% → last ⅓ avg 26.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–7 · nuke, 18 Jul →
46%Best headshot accuracy · 13–2 · inferno, 1 Aug →
406msFastest reaction time · 9–13 · mirage, 3 Apr →
13–2Biggest win · inferno, 1 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–10In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 58% over 19mirageWeakest map · 26% over 23
MapGradePlayedRecordWin rateAvg rating
mirageD236–1726%-0.01
dust2C218–1338%-0.01
infernoA1911–858%-0.01
ancientB158–753%0.01
nukeA95–456%0.00
overpassD93–633%0.01
cache—30–30%-0.08
anubis—11–0100%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (26% over 23). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

288,558Lifetime kills
0.97K/D
9,587Matches
46.9%Match win rate
55.4%Headshot % · Top 50% of Level 10 players
18.7%Shot accuracy · Top 10% of Level 10 players
26,783MVPs
11,295Hours (in match)
10,888Bombs planted
3,480Bombs defused

Most-used weapons

AK-47117,890
AWP22,822
Knife5,138
P2504,516
MP94,109

Lifetime map wins

21,862inferno
9,616nuke
9,609dust2
4,378train
3,733vertigo
2,383cbble
231lake
188office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4,885Matches
51%Win rate
1.13Avg K/D
74.7ADR
53%Headshot %

Clutches & streaks

38%1v1 clutch win
20%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage39350%1.0515.0
Ancient29345%1.0915.2
Anubis22552%1.0915.8
Nuke21253%1.1315.7
Dust220950%1.0114.8
Inferno19753%1.0414.8
Overpass13564%1.2316.0
Vertigo6242%1.1716.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.6%Headshot accuracy
34.9%Accuracy (enemy spotted)
33.6%Spray accuracy
68.7%Counter-strafing
9.2°Preaim
554msReaction time
20.6%T opening success
48.5%CT opening success
0.80Enemies flashed / flash
6.9%Flash assists
9.83HE damage / grenade
12.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.5554% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–110.0626%30 Sept →
mirage11–13-0.0128%30 Sept →
ancient6–130.0340%19 Sept →
dust213–11-0.0140%19 Sept →
inferno7–13-0.0133%9 Sept →
mirage13–90.0323%5 Sept →
inferno13–60.0121%4 Sept →
ancient16–13-0.0328%4 Sept →
mirage13–90.0226%29 Aug →
mirage13–40.0213%29 Aug →
inferno11–13-0.0314%27 Aug →
dust213–160.0024%26 Aug →
inferno3–13-0.0114%21 Aug →
ancient16–130.0422%15 Aug →
mirage9–13-0.0018%14 Aug →
inferno12–16-0.0522%12 Aug →
cache1–13-0.0733%5 Aug →
ancient10–13-0.0922%3 Aug →
inferno13–20.0146%1 Aug →
dust29–130.0335%29 Jul →
mirage10–13-0.0323%27 Jul →
ancient14–16-0.0024%25 Jul →
mirage5–13-0.0337%19 Jul →
inferno8–13-0.0327%18 Jul →
nuke13–70.1827%18 Jul →
mirage11–130.0222%18 Jul →
ancient8–130.0232%18 Jul →
dust28–13-0.0319%18 Jul →
nuke13–90.0423%18 Jul →
inferno13–50.0414%18 Jul →
cache2–13-0.0742%18 Jul →
mirage10–13-0.0631%18 Jul →
mirage5–13-0.0717%17 Jul →
dust210–13-0.0335%12 Jul →
mirage13–16-0.0216%12 Jul →
nuke10–13-0.0731%12 Jul →
dust213–10-0.0316%12 Jul →
ancient8–13-0.0425%11 Jul →
mirage13–60.0227%11 Jul →
dust28–13-0.0836%11 Jul →
nuke8–130.0141%11 Jul →
nuke13–9-0.0035%10 Jul →
mirage10–13-0.0125%10 Jul →
cache3–13-0.107%10 Jul →
ancient9–13-0.0025%10 Jul →
dust213–10-0.0424%10 Jul →
nuke13–8-0.0719%10 Jul →
dust26–13-0.0143%2 Jul →
mirage6–13-0.0323%28 Jun →
dust213–40.0521%28 Jun →
overpass15–150.0236%27 Jun →
mirage11–130.0129%27 Jun →
mirage3–13-0.0715%26 Jun →
dust25–13-0.0344%21 Jun →
ancient13–7-0.0418%6 Jun →
overpass11–130.0130%4 Jun →
inferno13–16-0.0222%4 Jun →
dust25–130.0323%4 Jun →
dust213–11-0.0221%1 Jun →
overpass10–130.0224%1 Jun →
ancient7–130.0740%1 Jun →
inferno13–30.0515%1 Jun →
mirage9–13-0.0518%31 May →
overpass13–10-0.0026%31 May →
overpass5–130.0232%31 May →
dust25–130.0227%30 May →
dust24–13-0.0317%30 May →
mirage3–13-0.0620%30 May →
inferno8–13-0.0522%30 May →
dust216–14-0.0132%29 May →
inferno13–110.0124%29 May →
inferno13–70.0321%28 May →
ancient13–30.1021%11 Apr →
anubis13–9-0.0127%5 Apr →
mirage9–13-0.0429%3 Apr →
ancient13–11-0.0423%31 Mar →
mirage8–13-0.0521%31 Mar →
overpass11–13-0.0637%30 Mar →
inferno16–140.0322%30 Mar →
mirage13–90.0212%29 Mar →
dust25–13-0.0821%28 Mar →
ancient13–80.0020%22 Mar →
inferno13–11-0.0521%22 Mar →
inferno13–70.0329%21 Mar →
ancient13–80.0422%21 Mar →
overpass13–50.0920%19 Mar →
nuke11–13-0.0128%19 Mar →
overpass3–130.0018%19 Mar →
ancient13–60.0321%19 Mar →
nuke13–10-0.0132%19 Mar →
mirage13–110.0535%19 Mar →
inferno13–3-0.0534%19 Mar →
inferno11–13-0.0524%9 Mar →
overpass13–90.0026%8 Mar →
dust213–16-0.0423%8 Mar →
mirage4–13-0.0022%8 Mar →
dust216–14-0.0017%8 Mar →
dust211–130.0229%7 Mar →
inferno13–5-0.0130%1 Mar →
nuke6–13-0.0720%28 Feb →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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