brabbit

brabbit — CS2 Stats

76561198132482217[U:1:172216489]Steam profile ↗✓ No bans

2,136Tracked matches60%Win rate2020Tracked since
CSDB Rating6.9 SolidPositional Player
Premier CS Rating22,831Top 25% of 213,542 CSDB-tracked playersPink band · top ~5.4% of ranked players (population est.)
CSDB Leaderboard#45721 of 260205 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

−595Premier CS Rating · 23,426 → 22,831

Rating over time

Premier CS Rating: 22,831 +2,832 7 Mar – 7 Nov · 12 days played
19,99923,426peak 23,4267 Mar7 Nov
23,426Peak Premier in tracked matches
61Days played since 2026-03-07

Premier CS Rating

  • 595 below peak (23,426)
  • +667 over 30 days · improving
  • Next: Red band at 25,000 — 2,169 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGbrabbitFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER22,831 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning66
Utility43

0–100 skill scores via Leetify.

Recent form

HOT52–47–1Last 10052%Win rateWLWWWLWWWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +2.9pp headshot accuracy · −23ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 539ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 516ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 527ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim8.1
Utility4.3
Positioning6.6
Opening Duels4.3
Clutch2.6

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 73% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 73% on T to 38% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.6
Utility4.3
Mechanics5.9
Opening Duels6.1
Win Impact8.3

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time548ms−42ms
first ⅓ avg 590ms → last ⅓ avg 548ms
Headshot accuracy18.7%−2.0%
first ⅓ avg 20.6% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · inferno, 24 May →
37%Best headshot accuracy · 13–5 · mirage, 9 Mar →
391msFastest reaction time · 13–9 · inferno, 28 Mar →
13–2Biggest win · mirage, 24 Mar →

Across the last 100 tracked matches.

Highlights

6Longest win streak
4–11In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 80% over 5ancientWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
mirageB3817–2145%0.00
infernoS1812–667%0.02
ancientC145–936%-0.01
anubisB136–746%0.02
nukeS86–275%0.02
dust2S54–180%-0.00
overpass—42–250%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,132Matches
50%Win rate
1.10Avg K/D
76.3ADR
44%Headshot %

Clutches & streaks

33%1v1 clutch win
18%1v2 clutch win
13Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage35251%1.1316.3
Ancient18544%1.0315.3
Anubis14744%1.0515.6
Inferno13154%1.0516.4
Nuke11853%1.1316.5
Dust27349%0.9015.3
Vertigo5549%1.1015.9
Overpass4156%1.1216.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
37.5%Accuracy (enemy spotted)
37.9%Spray accuracy
76.5%Counter-strafing
8.0°Preaim
529msReaction time
73.2%T opening success
38.5%CT opening success
0.39Enemies flashed / flash
7.8%Flash assists
8.82HE damage / grenade
4.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3941 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.4817% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–70.0228%7 Nov →
inferno12–16-0.0217%7 Nov →
inferno13–7-0.0313%6 Nov →
mirage13–40.0424%6 Nov →
nuke13–90.0713%5 Nov →
inferno4–13-0.0123%5 Nov →
mirage13–9-0.0222%4 Nov →
inferno13–30.0933%4 Nov →
inferno13–50.0424%31 Oct →
anubis11–130.0611%25 Oct →
anubis10–13-0.036%23 Oct →
mirage13–60.0217%22 Oct →
mirage13–80.0024%15 Oct →
inferno13–8-0.027%15 Oct →
anubis14–16-0.019%13 Oct →
mirage13–30.0022%11 Oct →
inferno13–30.0319%10 Oct →
anubis14–160.0212%4 Oct →
mirage4–130.0235%3 Oct →
dust213–60.0527%2 Oct →
dust213–30.000%27 Sept →
mirage9–130.0710%27 Sept →
anubis7–13-0.0418%24 Sept →
ancient5–13-0.0318%20 Sept →
inferno10–13-0.0316%20 Sept →
nuke13–70.0621%17 Sept →
mirage13–70.0232%13 Sept →
mirage13–110.0020%13 Sept →
inferno10–13-0.0112%10 Sept →
mirage13–7-0.0329%8 Aug →
anubis13–60.0515%8 Aug →
mirage11–130.0129%8 Aug →
mirage12–120.0310%24 Jul →
anubis13–100.0018%24 Jul →
anubis13–60.0414%24 Jul →
ancient6–130.0113%24 May →
inferno13–30.1321%24 May →
mirage7–13-0.0417%24 May →
mirage11–130.0320%23 May →
mirage2–130.0026%21 May →
mirage13–40.0516%18 May →
mirage7–13-0.0218%14 May →
mirage7–13-0.0819%13 May →
mirage2–13-0.0119%11 May →
mirage13–100.0228%8 May →
overpass9–50.1021%8 May →
inferno13–40.0718%7 May →
inferno7–13-0.0823%6 May →
inferno13–110.0625%6 May →
mirage2–13-0.110%3 May →
nuke13–4-0.0512%1 May →
inferno13–70.0622%1 May →
mirage6–130.0219%30 Apr →
ancient7–13-0.0623%29 Apr →
mirage13–40.048%26 Apr →
ancient13–7-0.017%26 Apr →
ancient9–130.008%23 Apr →
mirage11–13-0.0515%22 Apr →
inferno13–4-0.0124%20 Apr →
ancient13–100.0111%20 Apr →
mirage13–110.0916%20 Apr →
nuke7–13-0.0721%17 Apr →
ancient10–13-0.0716%17 Apr →
anubis5–13-0.0019%10 Apr →
overpass10–13-0.0521%7 Apr →
ancient13–16-0.0121%7 Apr →
ancient13–70.0630%6 Apr →
mirage5–13-0.0719%6 Apr →
ancient10–130.0122%5 Apr →
mirage4–13-0.0533%4 Apr →
anubis13–5-0.0015%2 Apr →
anubis13–30.0924%2 Apr →
nuke13–8-0.0515%2 Apr →
mirage13–80.0022%1 Apr →
anubis11–13-0.0116%1 Apr →
ancient13–4-0.0021%31 Mar →
inferno13–8-0.0128%31 Mar →
overpass13–10-0.0311%29 Mar →
anubis13–100.0314%29 Mar →
mirage16–140.0523%28 Mar →
inferno13–90.0217%28 Mar →
mirage10–130.0117%27 Mar →
mirage10–13-0.0816%27 Mar →
ancient13–16-0.0211%25 Mar →
nuke11–130.0524%24 Mar →
mirage13–20.0629%24 Mar →
mirage8–130.0220%23 Mar →
ancient4–13-0.0021%23 Mar →
dust213–6-0.0319%21 Mar →
mirage11–130.0132%11 Mar →
mirage13–5-0.0227%10 Mar →
nuke13–100.0721%10 Mar →
inferno9–130.0328%10 Mar →
mirage13–50.0937%9 Mar →
mirage5–13-0.0113%9 Mar →
mirage14–16-0.0122%9 Mar →
nuke13–80.0415%7 Mar →
ancient10–00.0323%7 Mar →
dust29–13-0.0420%7 Mar →
overpass11–13-0.078%7 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.