rietalieen

rietalieen — CS2 Stats

FR76561198131656206[U:1:171390478]Steam profile ↗✓ No bans

108Tracked matches52%Win rate2020Tracked since
2,272Hours in CS1Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating14,841Blue band · top ~29.2% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,841 +2,294 25 Jul – 13 Oct · 28 days played
12,54716,528peak 16,52825 Jul13 Oct
16,832Peak Premier in tracked matches
56Days played since 2020-12-04

Premier CS Rating

  • 1,687 below peak (16,528)
  • +2,294 over 90 days
  • Next: Purple band at 15,000 — 159 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,888), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate39.3%43.7%44.8%5.5% short
Shot accuracy17.8%12.0%12.4%above
Kill/death ratio1.091.021.03above
Match win rate45.8%44.7%45.2%meets

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGrietalieenFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER14,841 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning47
Utility17

0–100 skill scores via Leetify.

Recent form

STEADY47–42–5Last 9450%Win rateWWLWWLLLWL

Last 10 vs previous 10: +10pp win rate · +0.05 avg rating · −7.2pp headshot accuracy · −8ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 531ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 549ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 553ms

Newest first, from the last 94 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim8.3
Utility1.7
Positioning4.7
Opening Duels2.6
Clutch0.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 78% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning4.7
Utility1.7
Mechanics6.3
Opening Duels2.4
Win Impact5.6

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time555ms−40ms
first ⅓ avg 595ms → last ⅓ avg 555ms
Headshot accuracy19.4%+1.9%
first ⅓ avg 17.5% → last ⅓ avg 19.4%

Rolling 5-match average across the last 94 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–7 · mirage, 3 Oct →
67%Best headshot accuracy · 2–5 · dust2, 26 Jul →
313msFastest reaction time · 0–11 · cache, 16 Apr →
13–0Biggest win · mirage, 1 Sept →

Across the last 94 tracked matches.

Highlights

4Longest win streak
W2Current streak
4–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 82% over 11ancientWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA4126–1563%0.00
cacheD123–925%0.00
dust2S119–282%0.01
infernoC114–736%-0.00
anubisD72–529%-0.00
ancientD50–50%-0.05
nukeC52–340%-0.03
office—11–0100%-0.07
vertigo—10–10%0.00

Across the last 94 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

63,147Lifetime kills
1.09K/D · Top 50% of Level 5 players
3,373Matches
45.8%Match win rate · Top 50% of Level 5 players
39.3%Headshot %
17.8%Shot accuracy · Top 25% of Level 5 players
8,171MVPs
1,293Hours (in match)
3,578Bombs planted
1,277Bombs defused

Most-used weapons

AK-4716,803
AWP5,824
P903,082
P2502,043
MP71,820
FAMAS1,332

Lifetime map wins

3,469dust2
2,420inferno
1,592nuke
416cbble
411train
294safehouse
220lake
148office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

24Matches
50%Win rate
1.10Avg K/D
80.6ADR
45%Headshot %

Clutches & streaks

23%1v1 clutch win
22%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage580%1.1314.6
Cache475%1.0714.8
Anubis20%1.2128.0
Ancient20%0.8616.0
Inferno10%0.397.0
Dust21100%1.0618.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
36.8%Accuracy (enemy spotted)
39.7%Spray accuracy
78.3%Counter-strafing
7.5°Preaim
556msReaction time
35.0%T opening success
43.8%CT opening success
0.27Enemies flashed / flash
0.7%Flash assists
8.49HE damage / grenade
1.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2727 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.0384% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–80.0120%13 Oct →
inferno13–60.0912%8 Oct →
inferno9–130.1520%27 Sept →
mirage13–110.0028%26 Sept →
anubis13–9-0.0117%25 Sept →
cache4–13-0.0613%25 Sept →
anubis14–160.0210%25 Sept →
cache11–130.0016%24 Sept →
mirage13–4-0.0310%24 Sept →
mirage4–13-0.0119%23 Sept →
mirage9–13-0.0324%2 Sept →
mirage13–80.0530%1 Sept →
ancient11–13-0.097%1 Sept →
inferno5–13-0.0318%1 Sept →
mirage13–00.0111%1 Sept →
cache11–130.0022%1 Sept →
ancient7–13-0.0738%1 Sept →
dust29–13-0.0339%31 Aug →
dust213–10-0.0716%31 Aug →
mirage13–5-0.0731%30 Aug →
cache13–60.024%30 Aug →
ancient6–13-0.0227%28 Aug →
cache15–15-0.0617%27 Aug →
dust213–50.1825%27 Aug →
mirage13–40.0317%26 Aug →
mirage13–4-0.0124%25 Aug →
anubis11–13-0.0128%25 Aug →
mirage13–60.0211%25 Aug →
anubis20–220.0519%25 Aug →
cache13–90.0318%25 Aug →
cache5–130.0117%24 Aug →
mirage9–13-0.0228%23 Aug →
cache7–13-0.0619%23 Aug →
mirage13–40.0719%23 Aug →
dust213–10-0.0021%21 Aug →
ancient12–16-0.076%21 Aug →
dust213–9-0.0114%19 Aug →
anubis8–13-0.0319%19 Aug →
mirage13–30.0213%19 Aug →
inferno13–50.0626%16 Aug →
dust213–70.0420%16 Aug →
dust213–100.0040%15 Aug →
nuke14–160.0214%13 Aug →
nuke7–0-0.030%10 Aug →
anubis5–13-0.0413%7 Aug →
cache10–130.0224%6 Aug →
inferno2–130.0125%6 Aug →
inferno15–150.0321%2 Aug →
mirage13–4-0.0514%2 Aug →
dust213–8-0.0311%2 Aug →
ancient6–13-0.0214%30 Jul →
inferno13–8-0.0723%27 Jul →
inferno14–160.0232%26 Jul →
mirage13–40.0156%26 Jul →
dust22–5-0.0167%26 Jul →
mirage13–80.0222%25 Jul →
mirage13–5-0.048%25 Jul →
dust213–20.0120%23 Jul →
mirage3–13-0.0636%23 Jul →
anubis13–110.0213%23 Jul →
mirage13–20.0143%23 Jul →
mirage6–13-0.0226%22 Jul →
cache13–110.0517%22 Jul →
inferno0–9-0.170%22 Jul →
nuke9–4-0.1125%22 Jul →
mirage13–70.2132%3 Oct →
nuke8–13-0.0613%10 Jun →
mirage9–6-0.0014%6 Aug →
nuke8–80.0510%26 Apr →
mirage16–11-0.0015%25 Apr →
mirage8–8-0.0110%19 Mar →
mirage6–9-0.1550%9 Feb →
mirage8–8-0.0326%20 Dec →
mirage6–9-0.0011%19 Dec →
mirage4–9-0.096%19 Dec →
inferno9–3-0.126%18 Dec →
mirage9–50.076%17 Dec →
mirage9–3-0.0318%17 Dec →
cache5–90.0916%16 Dec →
mirage9–20.0211%16 Dec →
mirage5–90.0417%16 Dec →
mirage6–90.0117%11 Dec →
mirage9–3-0.0321%10 Dec →
mirage9–6-0.0029%10 Dec →
mirage6–90.0124%4 Dec →
mirage9–50.1224%3 Dec →
mirage6–9-0.0426%1 Dec →
mirage9–20.1016%26 Nov →
office16–14-0.0716%22 Aug →
mirage9–00.0317%21 Jun →
mirage13–160.0020%22 May →
cache0–110.000%16 Apr →
vertigo14–150.0016%20 Mar →
inferno5–160.0031%4 Dec →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.