wanttu

wanttu — CS2 Stats

TF76561198130970618[U:1:170704890]Steam profile ↗✓ No bans

789Tracked matches53%Win rate2020Tracked since
CSDB Rating5.8 SolidSupport
Premier CS Rating23,691Top 25% of 213,399 CSDB-tracked playersPink band · top ~4.4% of ranked players (population est.)
CSDB Leaderboard#35846 of 260020 tracked
FaceitLevel 8 · 1,637 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,691 +1,927 29 Jul – 31 Oct · 23 days played
21,76425,455peak 25,45529 Jul31 Oct
Faceit ELO: 1,637 +0 1 Sept – 16 Oct · 3 observations
1,6371,637peak 1,6371 Sept16 Oct
25,704Peak Premier in tracked matches
1,637Highest Faceit ELO seen on CSDB
36Days played since 2026-07-28

Faceit ELO

  • At peak — 1,637
  • 0 over 30 days · steady
  • Next: Level 9 at 1,751 — 114 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-01
  • Level 7 first seen 2026-09-01

Premier CS Rating

  • 1,764 below peak (25,455)
  • +1,230 over 30 days · improving
  • +781 over 90 days
  • Next: Red band at 25,000 — 1,309 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGwanttuFACEITLevel 8 · 1,637 ELOSTANDINGTop 31.2% of rankedPREMIER23,691 · Pink band30 DAYS0 ELOPEAK ELO1,637csdb.gg/stats

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Performance scores

Aim67
Positioning56
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY50–45–5Last 10050%Win rateLWLWWLLLLW

Last 10 vs previous 10: −50pp win rate · −0.02 avg rating · +0.2pp headshot accuracy · +102ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 575ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 659ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 607ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim6.7
Utility6.4
Positioning5.6
Opening Duels4.4
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 81% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.6
Utility6.4
Mechanics3.9
Opening Duels4.4
Win Impact6.1

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time578ms−33ms
first ⅓ avg 612ms → last ⅓ avg 578ms
Headshot accuracy19.5%−7.9%
first ⅓ avg 27.3% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 15–15 · mirage, 29 Jul →
70%Best headshot accuracy · 7–0 · ancient, 29 Jul →
406msFastest reaction time · 13–7 · ancient, 31 Aug →
12–1Biggest win · mirage, 15 Aug →

Across the last 100 tracked matches.

Highlights

10Longest win streak
12–11In matches decided by ≤2 rounds
18Overtime games

Map breakdown

anubisBest map · 83% over 12nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB2312–1152%-0.00
cacheA2212–1055%-0.01
infernoD196–1332%-0.01
ancientA148–657%0.03
anubisS1210–283%-0.01
nukeD72–529%-0.01
dust2—20–20%-0.03
vertigo—10–10%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

551Matches
52%Win rate
1.16Avg K/D
83.1ADR
46%Headshot %

Clutches & streaks

39%1v1 clutch win
26%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage16954%1.1917.2
Inferno8156%1.1716.4
Anubis6853%1.0816.2
Ancient6552%1.1117.2
Cache2050%0.8614.1
Dust22025%1.0616.1
Nuke825%0.8013.8
Overpass683%1.6620.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
33.6%Accuracy (enemy spotted)
41.0%Spray accuracy
67.7%Counter-strafing
9.1°Preaim
580msReaction time
43.7%T opening success
51.8%CT opening success
0.68Enemies flashed / flash
11.2%Flash assists
9.95HE damage / grenade
10.75Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache2–130.0626%31 Oct →
anubis13–11-0.0419%18 Oct →
ancient6–130.0828%18 Oct →
cache13–10-0.1017%17 Oct →
anubis16–130.0423%4 Oct →
dust23–10-0.0622%28 Sept →
anubis9–13-0.0817%28 Sept →
cache9–13-0.0517%26 Sept →
cache5–13-0.1126%25 Sept →
ancient6–20.1025%25 Sept →
mirage13–110.0314%20 Sept →
cache13–6-0.0321%13 Sept →
mirage13–50.0319%13 Sept →
cache13–7-0.0521%12 Sept →
anubis13–90.0621%12 Sept →
cache13–10-0.0324%12 Sept →
cache19–17-0.0424%6 Sept →
inferno13–80.0126%5 Sept →
anubis13–30.0525%5 Sept →
dust214–16-0.0121%5 Sept →
cache15–19-0.0118%5 Sept →
ancient4–13-0.0128%5 Sept →
inferno5–13-0.0316%4 Sept →
anubis13–9-0.0711%4 Sept →
ancient13–70.0412%31 Aug →
inferno11–13-0.0521%31 Aug →
ancient10–13-0.0317%30 Aug →
ancient13–16-0.0314%30 Aug →
cache10–13-0.0211%30 Aug →
anubis16–14-0.0014%29 Aug →
anubis13–10-0.0116%28 Aug →
mirage22–18-0.0414%23 Aug →
mirage13–80.0516%21 Aug →
anubis17–190.0113%21 Aug →
anubis16–130.0413%20 Aug →
inferno11–130.0315%20 Aug →
ancient11–130.0116%20 Aug →
mirage0–8-0.0331%19 Aug →
ancient13–11-0.0029%19 Aug →
mirage11–13-0.0712%16 Aug →
mirage13–70.1226%16 Aug →
mirage8–13-0.0932%16 Aug →
inferno1–13-0.0915%16 Aug →
cache4–13-0.0223%16 Aug →
cache15–15-0.0223%15 Aug →
ancient13–50.0514%15 Aug →
inferno11–13-0.0618%15 Aug →
cache15–150.0525%15 Aug →
mirage12–1-0.0216%15 Aug →
mirage5–13-0.0122%15 Aug →
inferno8–130.0124%14 Aug →
inferno10–13-0.0615%14 Aug →
mirage4–130.0223%14 Aug →
anubis16–14-0.0116%14 Aug →
ancient4–130.0014%14 Aug →
nuke15–150.0126%11 Aug →
mirage13–11-0.0320%11 Aug →
mirage10–13-0.0510%10 Aug →
cache13–70.0120%10 Aug →
ancient13–20.0511%10 Aug →
mirage13–60.0131%9 Aug →
inferno13–110.0129%9 Aug →
mirage13–70.0239%8 Aug →
inferno1–13-0.0727%8 Aug →
nuke7–130.0126%8 Aug →
ancient13–20.0527%8 Aug →
cache13–110.0217%8 Aug →
anubis13–8-0.0518%8 Aug →
inferno13–9-0.0116%8 Aug →
inferno13–80.0224%7 Aug →
cache13–110.0221%7 Aug →
nuke1–7-0.0340%7 Aug →
inferno6–130.0128%7 Aug →
mirage6–130.0120%7 Aug →
inferno1–6-0.0444%5 Aug →
cache13–50.0931%5 Aug →
mirage16–140.0325%5 Aug →
cache13–2-0.0039%2 Aug →
mirage11–13-0.0132%2 Aug →
inferno15–150.0331%1 Aug →
mirage13–7-0.0616%1 Aug →
nuke13–8-0.0328%31 Jul →
vertigo7–9-0.0514%31 Jul →
nuke2–90.0128%31 Jul →
inferno1–13-0.0133%30 Jul →
cache13–90.0124%30 Jul →
nuke9–130.0018%30 Jul →
inferno13–60.0621%30 Jul →
mirage13–100.0120%30 Jul →
cache10–13-0.0628%30 Jul →
cache6–13-0.0323%30 Jul →
nuke13–10-0.0032%29 Jul →
ancient7–00.1270%29 Jul →
mirage5–13-0.1020%29 Jul →
inferno13–11-0.0035%29 Jul →
inferno14–160.0625%29 Jul →
mirage15–150.1425%29 Jul →
ancient13–8-0.0129%29 Jul →
mirage14–16-0.0320%29 Jul →
cache13–50.1024%28 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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