Pharlan

Pharlan — CS2 Stats

BY76561198130361019[U:1:170095291]Steam profile ↗✓ No bans

801Tracked matches54%Win rate2021Tracked since
1,659Hours in CS
CSDB Rating3.8 LearningClutch Specialist
Premier CS Rating16,636Purple band · top ~21.9% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 801 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 13 Feb 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,636 +4,075 14 Mar16 Sept · 22 days played
12,56117,055peak 17,05514 Mar16 Sept
17,055Peak Premier in tracked matches
31Days played since 2026-02-13

Premier CS Rating

  • 419 below peak (17,055)
  • Next: Pink band at 20,000 3,364 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-16
  • Blue band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 11 Sep 2026 and 17 Sep 2026.

Measured 11 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=8,548), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate53.3%41.9%42.7%above
Shot accuracy15.2%12.2%11.2%above
Kill/death ratio0.480.980.990.52 short
Match win rate41.5%43.3%43.9%2.5% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPharlanFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER16,636 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim37
Positioning41
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY54424Last 10054%Win rateWTWWLWWLLL

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · +1.7pp headshot accuracy · −42ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 620ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 619ms

Last 20

  • 1262 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 640ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.3 against its own average).

Aim3.7
Utility3.2
Positioning4.1
Opening Duels1.4
Clutch4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 79% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 645ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning4.1
Utility3.2
Mechanics4.2
Opening Duels1.0
Win Impact6.2

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time635ms−13ms
first ⅓ avg 649ms → last ⅓ avg 635ms
Headshot accuracy17.8%+1.1%
first ⅓ avg 16.7% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–0 · anubis, 25 Jun
33%Best headshot accuracy · 11–13 · dust2, 4 Mar
469msFastest reaction time · 4–13 · dust2, 19 Apr
13–0Biggest win · anubis, 25 Jun

Across the last 100 tracked matches.

Highlights

5Longest win streak
97In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 54% over 35overpassWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB36191753%-0.02
dust2B35191654%-0.02
ancientB158753%-0.03
overpassC52340%-0.04
anubis43175%0.04
nuke32167%-0.06
inferno21150%-0.03

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

43,909Lifetime kills
0.48K/D
5,253Matches
41.5%Match win rate
53.3%Headshot % · Top 10% of Level 3 players
15.2%Shot accuracy · Top 50% of Level 3 players
7,722MVPs
1,659Hours (in match)
1,128Bombs planted
287Bombs defused

Most-used weapons

AK-4711,153
AWP6,030
SSG 081,589
FAMAS1,399
MP91,100

Lifetime map wins

9,244dust2
1,091inferno
214nuke
207cbble
171vertigo
108train
69safehouse
17assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

98Matches
45%Win rate
1.09Avg K/D
81.1ADR
50%Headshot %

Clutches & streaks

43%1v1 clutch win
23%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Dust22343%1.2815.0
Mirage2138%0.9713.5
Inferno729%0.8214.0
Ancient560%1.2920.0
Nuke475%1.1822.3
Anubis425%1.2220.3
Train10%0.7512.0
Overpass1100%1.4516.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
28.1%Accuracy (enemy spotted)
31.5%Spray accuracy
69.1%Counter-strafing
10.8°Preaim
645msReaction time
23.6%T opening success
37.7%CT opening success
0.45Enemies flashed / flash
5.2%Flash assists
9.12HE damage / grenade
4.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4516 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.6371% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–00.1829%25 Jun
mirage15–15-0.0212%8 May
mirage16–120.0117%6 May
ancient13–100.0120%3 May
dust26–13-0.0826%3 May
ancient13–6-0.0615%3 May
anubis13–5-0.0015%2 May
overpass4–13-0.0429%2 May
mirage10–13-0.0410%2 May
dust27–13-0.0418%2 May
mirage13–10-0.0229%29 Apr
dust213–9-0.019%29 Apr
inferno4–13-0.0320%29 Apr
mirage13–8-0.015%27 Apr
nuke13–7-0.097%27 Apr
ancient10–13-0.0418%27 Apr
dust213–9-0.0324%26 Apr
dust216–13-0.0123%26 Apr
dust215–15-0.0423%26 Apr
ancient16–12-0.0416%26 Apr
mirage13–11-0.0414%26 Apr
mirage5–13-0.0114%26 Apr
overpass10–13-0.0913%26 Apr
ancient8–13-0.0217%26 Apr
mirage8–13-0.059%25 Apr
mirage9–130.0123%25 Apr
mirage7–13-0.0830%20 Apr
dust213–80.0316%19 Apr
ancient11–13-0.0518%19 Apr
dust213–11-0.0611%19 Apr
dust210–13-0.0615%19 Apr
dust24–13-0.0117%19 Apr
dust213–9-0.0424%19 Apr
dust213–11-0.0312%19 Apr
ancient13–4-0.0918%19 Apr
mirage10–13-0.0411%19 Apr
mirage13–10-0.0220%15 Apr
mirage13–8-0.0213%14 Apr
mirage13–70.0512%14 Apr
anubis10–13-0.0525%14 Apr
ancient13–0-0.1017%14 Apr
ancient13–4-0.0418%14 Apr
inferno13–11-0.0328%14 Apr
dust213–90.009%13 Apr
nuke9–13-0.0514%13 Apr
mirage14–16-0.0412%13 Apr
dust26–13-0.0316%13 Apr
mirage10–13-0.0312%11 Apr
mirage6–13-0.0123%11 Apr
overpass13–10-0.019%11 Apr
mirage13–9-0.0412%9 Apr
ancient10–13-0.0321%9 Apr
dust28–13-0.067%8 Apr
dust213–7-0.0112%5 Apr
ancient15–15-0.0520%5 Apr
dust213–7-0.0828%5 Apr
mirage14–16-0.0318%4 Apr
mirage13–90.0618%4 Apr
mirage13–11-0.0315%4 Apr
ancient13–10-0.0012%4 Apr
mirage8–13-0.0418%4 Apr
mirage13–2-0.0011%4 Apr
dust213–10.0224%4 Apr
ancient13–10-0.0213%1 Apr
dust213–90.0723%1 Apr
mirage13–100.0619%29 Mar
dust26–13-0.0711%24 Mar
mirage13–1-0.0714%24 Mar
dust213–11-0.0422%24 Mar
dust24–13-0.109%24 Mar
mirage13–11-0.0325%24 Mar
dust22–13-0.085%20 Mar
dust24–130.0011%20 Mar
overpass13–90.0112%15 Mar
dust23–130.0014%15 Mar
mirage13–8-0.0019%14 Mar
dust213–11-0.0424%14 Mar
mirage13–10-0.0718%14 Mar
dust29–13-0.0521%14 Mar
mirage3–13-0.0714%14 Mar
dust211–130.0516%14 Mar
dust213–60.0424%14 Mar
mirage13–7-0.075%14 Mar
dust215–15-0.0111%9 Mar
ancient13–160.0424%9 Mar
nuke16–14-0.0327%9 Mar
mirage13–80.0111%9 Mar
dust213–70.0318%9 Mar
mirage5–130.0010%9 Mar
dust213–7-0.0215%9 Mar
mirage7–13-0.0610%9 Mar
overpass11–13-0.0620%9 Mar
mirage3–13-0.0521%4 Mar
ancient10–130.008%4 Mar
dust211–13-0.0033%4 Mar
dust213–6-0.0111%2 Mar
anubis13–100.0411%18 Feb
mirage13–50.0119%18 Feb
mirage11–130.0223%16 Feb
dust216–120.0026%13 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →