TaisteluTane

TaisteluTane — CS2 Stats

76561198129637297[U:1:169371569]Steam profile ↗✓ No bans

2,060Tracked matches52%Win rate2020Tracked since
CSDB Rating5.8 SolidPositional Player
Premier CS Rating10,111Blue band · top ~54.3% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+394Premier CS Rating · 9,717 → 10,111

Rating over time

Premier CS Rating: 10,111 -1,637 12 Jun – 5 Nov · 37 days played
7,38011,748peak 11,74812 Jun5 Nov
11,748Peak Premier in tracked matches
50Days played since 2026-06-12

Premier CS Rating

  • 1,637 below peak (11,748)
  • +2,169 over 30 days · improving
  • +2,731 over 90 days
  • Next: Purple band at 15,000 — 4,889 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGTaisteluTaneFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER10,111 · Blue bandcsdb.gg/stats

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Performance scores

Aim61
Positioning65
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY44–52–4Last 10044%Win rateWWWWLLLLLL

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · −0.9pp headshot accuracy · +88ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 9%
  • Avg reaction 619ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 10%
  • Avg reaction 649ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 10%
  • Avg reaction 605ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim6.1
Utility6.1
Positioning6.5
Opening Duels5.2
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning6.5
Utility6.1
Mechanics5.7
Opening Duels6.2
Win Impact5.6

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time576ms−22ms
first ⅓ avg 599ms → last ⅓ avg 576ms
Headshot accuracy10.3%−0.0%
first ⅓ avg 10.3% → last ⅓ avg 10.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–2 · anubis, 8 Sept →
28%Best headshot accuracy · 8–13 · dust2, 25 Sept →
422msFastest reaction time · 13–11 · anubis, 24 Sept →
13–1Biggest win · mirage, 1 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W4Current streak
9–7In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 60% over 20mirageWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
anubisB2110–1148%0.02
nukeA2012–860%0.03
mirageD144–1029%0.00
infernoB136–746%0.02
dust2C135–838%0.01
ancientC114–736%-0.00
cacheC52–340%0.04
overpass—21–150%-0.00
vertigo—10–10%-0.11

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 14). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

463Matches
49%Win rate
1.25Avg K/D
85.7ADR
26%Headshot %

Clutches & streaks

43%1v1 clutch win
38%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke2162%1.4319.2
Ancient1631%0.8915.8
Anubis933%0.7511.2
Inferno667%1.2116.3
Dust2425%0.8115.3
Mirage40%0.9615.5
Train20%1.0122.0
Overpass10%1.4423.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.6%Headshot accuracy
37.7%Accuracy (enemy spotted)
39.3%Spray accuracy
75.7%Counter-strafing
10.8°Preaim
579msReaction time
57.3%T opening success
52.2%CT opening success
0.58Enemies flashed / flash
3.8%Flash assists
10.64HE damage / grenade
12.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.6263% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–60.1414%5 Nov →
mirage13–90.039%5 Nov →
inferno13–50.056%4 Nov →
nuke13–3-0.0210%4 Nov →
anubis8–130.028%4 Nov →
mirage6–130.048%3 Nov →
nuke2–13-0.0311%2 Nov →
nuke9–130.0411%2 Nov →
anubis8–130.0512%29 Oct →
dust23–13-0.036%29 Oct →
inferno13–50.037%29 Oct →
mirage3–13-0.0814%27 Oct →
anubis13–100.025%27 Oct →
nuke13–70.046%26 Oct →
mirage15–15-0.0110%22 Oct →
dust213–110.0717%22 Oct →
anubis13–70.0818%22 Oct →
dust23–13-0.083%19 Oct →
mirage10–13-0.039%19 Oct →
inferno13–50.0416%19 Oct →
anubis13–110.0410%16 Oct →
anubis14–160.0314%16 Oct →
ancient10–130.067%12 Oct →
nuke13–80.0311%12 Oct →
mirage13–90.0712%10 Oct →
mirage13–90.0412%10 Oct →
dust210–13-0.0312%7 Oct →
nuke13–40.087%7 Oct →
mirage12–160.0115%6 Oct →
dust26–13-0.0216%6 Oct →
mirage9–13-0.039%6 Oct →
anubis6–130.0011%6 Oct →
anubis13–6-0.015%5 Oct →
ancient5–13-0.116%5 Oct →
mirage13–10.0614%1 Oct →
mirage13–16-0.0010%30 Sept →
dust216–13-0.0212%30 Sept →
ancient11–13-0.039%26 Sept →
dust28–130.0428%25 Sept →
anubis13–11-0.044%24 Sept →
inferno1–13-0.0521%24 Sept →
nuke13–40.079%23 Sept →
mirage11–130.038%23 Sept →
inferno13–90.029%23 Sept →
anubis3–13-0.0310%21 Sept →
inferno13–110.037%21 Sept →
inferno7–13-0.035%18 Sept →
nuke9–130.0210%18 Sept →
nuke13–110.0118%17 Sept →
nuke3–130.0017%16 Sept →
nuke13–70.0113%15 Sept →
inferno11–130.0110%15 Sept →
dust27–130.0517%15 Sept →
nuke10–130.117%9 Sept →
dust213–30.028%9 Sept →
nuke13–50.1312%9 Sept →
ancient13–110.0212%8 Sept →
anubis13–20.1712%8 Sept →
nuke13–5-0.0116%5 Sept →
mirage10–13-0.023%4 Sept →
inferno13–60.127%4 Sept →
anubis4–130.0110%3 Sept →
cache6–13-0.048%3 Sept →
ancient13–60.0219%3 Sept →
nuke16–120.0313%2 Sept →
anubis3–130.0112%21 Aug →
nuke5–13-0.0314%21 Aug →
ancient16–140.026%21 Aug →
anubis8–130.0111%20 Aug →
ancient15–150.029%20 Aug →
dust28–130.0513%20 Aug →
ancient13–70.0316%19 Aug →
anubis13–110.029%19 Aug →
inferno14–160.036%19 Aug →
nuke13–60.089%16 Aug →
dust211–13-0.0522%15 Aug →
dust213–20.0226%15 Aug →
nuke3–130.028%14 Aug →
inferno6–13-0.046%14 Aug →
ancient15–150.0313%13 Aug →
inferno8–13-0.066%11 Aug →
cache13–100.104%11 Aug →
anubis5–130.005%10 Aug →
ancient7–13-0.0011%10 Aug →
nuke6–13-0.0313%10 Aug →
inferno15–150.138%8 Aug →
nuke13–80.027%3 Aug →
anubis16–120.0512%3 Aug →
anubis13–9-0.0321%2 Aug →
mirage5–13-0.042%23 Jul →
vertigo1–13-0.110%23 Jul →
cache10–130.022%16 Jul →
dust213–60.139%16 Jul →
cache10–13-0.0112%16 Jul →
ancient10–13-0.0613%2 Jul →
overpass3–13-0.093%28 Jun →
anubis8–130.0220%28 Jun →
anubis14–16-0.0211%14 Jun →
anubis13–110.047%12 Jun →
overpass13–50.0818%12 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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