Deity

Deity — CS2 Stats

76561198129295560[U:1:169029832]Steam profile ↗✓ No bans

2,384Tracked matches40%Win rate2020Tracked since
CSDB Rating5.7 SolidAll-Rounder
Premier CS Rating20,537Top 50% of 175,286 CSDB-tracked playersPink band · top ~7.9% of ranked players (population est.)
CSDB Leaderboard#66573 of 222448 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,384 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 20 days played since 30 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,537 +538 31 Jul10 Sept · 20 days played
19,99922,840peak 22,84031 Jul10 Sept
23,127Peak Premier in tracked matches
20Days played since 2026-07-30

Premier CS Rating

  • 2,303 below peak (22,840)
  • +298 over 30 days · steady
  • Next: Red band at 25,000 4,463 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGDeityFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER20,537 · Pink bandcsdb.gg/stats

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Performance scores

Aim79
Positioning51
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY50455Last 10050%Win rateWLLLWLWLWL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +2.0pp headshot accuracy · −10ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 597ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 585ms

Last 20

  • 812 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.9
Utility4.5
Positioning5.1
Opening Duels5.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 96% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.1
Utility4.5
Mechanics6.6
Opening Duels3.9
Win Impact1.7

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time591ms−39ms
first ⅓ avg 630ms → last ⅓ avg 591ms
Headshot accuracy22.7%−1.1%
first ⅓ avg 23.8% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–6 · anubis, 21 Aug
44%Best headshot accuracy · 2–13 · mirage, 1 Sept
445msFastest reaction time · 4–13 · inferno, 2 Sept
13–1Biggest win · anubis, 21 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
88In matches decided by ≤2 rounds
16Overtime games

Map breakdown

ancientBest map · 89% over 9mirageWeakest map · 38% over 24
MapGradePlayedRecordWin rateAvg rating
mirageC2491538%0.01
dust2B21101148%-0.01
infernoA2011955%0.00
anubisB157847%-0.01
cacheA95456%-0.02
ancientS98189%0.01
nuke2020%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 24). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
39.8%Accuracy (enemy spotted)
36.0%Spray accuracy
79.8%Counter-strafing
10.5°Preaim
589msReaction time
44.4%T opening success
46.6%CT opening success
0.50Enemies flashed / flash
6.3%Flash assists
11.01HE damage / grenade
4.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4961 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–50.0433%10 Sept
inferno6–13-0.0615%10 Sept
nuke10–13-0.0120%10 Sept
inferno14–160.0115%10 Sept
ancient13–10-0.0326%10 Sept
mirage7–13-0.0134%10 Sept
inferno16–130.0219%7 Sept
dust26–13-0.033%3 Sept
mirage13–40.0628%3 Sept
anubis8–130.0527%3 Sept
anubis7–13-0.0312%3 Sept
dust27–130.0522%3 Sept
dust216–12-0.0016%2 Sept
inferno13–16-0.0116%2 Sept
anubis7–130.0021%2 Sept
anubis13–30.0537%2 Sept
dust213–60.0121%2 Sept
inferno8–13-0.0020%2 Sept
mirage13–50.0215%2 Sept
inferno7–130.0521%2 Sept
mirage13–100.0121%2 Sept
inferno4–13-0.0526%2 Sept
ancient13–110.0120%2 Sept
cache7–13-0.0426%2 Sept
anubis7–13-0.0223%1 Sept
mirage13–90.0527%1 Sept
dust24–13-0.0021%1 Sept
mirage11–13-0.0717%1 Sept
dust213–10-0.0438%1 Sept
mirage2–130.0444%1 Sept
dust213–80.0022%1 Sept
mirage16–130.0824%27 Aug
dust210–13-0.0420%27 Aug
mirage13–16-0.0313%27 Aug
dust23–13-0.0915%26 Aug
cache13–8-0.0117%26 Aug
mirage13–50.0824%26 Aug
anubis15–15-0.038%26 Aug
inferno4–13-0.0427%26 Aug
inferno13–20.0822%26 Aug
dust213–50.0325%25 Aug
cache13–10-0.0627%25 Aug
mirage4–13-0.0219%25 Aug
dust213–10-0.0513%25 Aug
nuke5–13-0.080%25 Aug
mirage15–15-0.0324%24 Aug
dust213–7-0.0130%24 Aug
ancient13–11-0.0111%24 Aug
inferno3–13-0.0219%24 Aug
dust216–13-0.0114%24 Aug
mirage11–13-0.0120%24 Aug
inferno13–10-0.0022%22 Aug
cache13–10-0.0512%21 Aug
anubis13–60.0917%21 Aug
dust27–13-0.0418%21 Aug
inferno13–100.0527%21 Aug
mirage11–130.0125%21 Aug
anubis13–1-0.0224%21 Aug
inferno13–110.0125%20 Aug
ancient15–15-0.0512%20 Aug
cache15–15-0.0317%20 Aug
ancient13–70.0113%20 Aug
anubis16–12-0.0219%20 Aug
inferno13–60.0110%20 Aug
mirage10–130.0117%12 Aug
anubis10–13-0.0615%7 Aug
dust213–5-0.0540%7 Aug
cache1–13-0.0631%7 Aug
inferno13–10-0.0229%7 Aug
cache11–13-0.0327%6 Aug
ancient13–110.0721%6 Aug
anubis13–110.0325%6 Aug
mirage10–13-0.0121%4 Aug
inferno13–50.0321%4 Aug
mirage8–13-0.0425%4 Aug
mirage9–130.0224%4 Aug
mirage7–13-0.0220%4 Aug
dust211–13-0.0320%4 Aug
inferno13–60.0334%4 Aug
anubis6–13-0.0833%3 Aug
inferno16–14-0.0216%3 Aug
mirage11–13-0.0116%3 Aug
mirage13–10-0.0113%3 Aug
cache13–60.0722%3 Aug
mirage15–150.0129%1 Aug
ancient13–9-0.0029%1 Aug
ancient13–70.0321%31 Jul
dust26–13-0.0126%31 Jul
dust28–13-0.0123%31 Jul
anubis13–7-0.0520%31 Jul
ancient13–50.0224%31 Jul
mirage13–110.0720%31 Jul
anubis13–6-0.0124%31 Jul
dust213–70.0927%31 Jul
inferno13–30.0330%31 Jul
anubis9–13-0.0319%30 Jul
mirage13–11-0.0226%30 Jul
dust212–160.0522%30 Jul
dust214–160.0632%30 Jul
inferno8–13-0.0217%30 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →