Skiffers

Skiffers — CS2 Stats

GB76561198128779160[U:1:168513432]Steam profile ↗✓ No bans

1,479Tracked matches62%Win rate2020Tracked since
2,201Hours in CS8Hrs last 2 wks
CSDB Rating5.8 SolidSupport
Premier CS Rating16,665Purple band · top ~21.8% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,665 +2,063 25 Jul – 12 Oct · 15 days played
14,50616,665peak 16,66525 Jul12 Oct
16,665Peak Premier in tracked matches
1,437Highest Faceit ELO seen on CSDB
47Days played since 2026-07-10

Premier CS Rating

  • At peak — 16,665
  • +1,166 over 30 days · improving
  • +2,063 over 90 days
  • Next: Pink band at 20,000 — 3,335 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-13
  • Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches24——
Win rate58%——
K/D0.92——
Headshot %53%——

Measured 13 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,126), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate42.9%46.8%48.2%5.3% short
Shot accuracy10.7%13.0%13.2%2.6% short
Kill/death ratio0.991.061.070.08 short
Match win rate35.9%46.3%46.9%11.0% short

This profile sits below the typical Level 9 player on every metric we can compare.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSkiffersFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER16,665 · Purple bandPEAK ELO1,437csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim50
Positioning63
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY52–46–2Last 10052%Win rateWWLWLWLWWT

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −1.5pp headshot accuracy · −1ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 542ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 600ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim5.0
Utility6.4
Positioning6.3
Opening Duels4.1
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 67% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning6.3
Utility6.4
Mechanics5.1
Opening Duels4.0
Win Impact9.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time611ms−41ms
first ⅓ avg 652ms → last ⅓ avg 611ms
Headshot accuracy18.4%−1.4%
first ⅓ avg 19.8% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 6–13 · cache, 13 Aug →
38%Best headshot accuracy · 13–7 · cache, 9 Sept →
414msFastest reaction time · 9–3 · inferno, 15 Aug →
13–0Biggest win · inferno, 7 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
15–13In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 83% over 6ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA2615–1158%-0.00
cacheA2414–1058%-0.00
dust2C218–1338%-0.01
infernoB168–850%0.01
nukeS65–183%0.02
ancientD51–420%-0.03
anubis—11–0100%-0.00
overpass—10–10%-0.18

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

98,721Lifetime kills
0.99K/D
5,075Matches
35.9%Match win rate
42.9%Headshot %
10.7%Shot accuracy
10,859MVPs
1,748Hours (in match)
2,678Bombs planted
1,063Bombs defused

Most-used weapons

AK-4727,232
AWP9,015
Negev3,795
SSG 082,642
Knife1,990

Lifetime map wins

4,195dust2
3,831inferno
2,799nuke
602safehouse
478lake
311vertigo
233train
145ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

174Matches
54%Win rate
1.04Avg K/D
85.6ADR
52%Headshot %

Clutches & streaks

39%1v1 clutch win
18%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage6658%1.0315.9
Dust24547%1.0616.8
Inferno2060%0.9916.6
Ancient1346%1.1117.5
Cache1250%0.9216.3
Nuke1090%1.2816.7
Overpass333%0.9216.0
Anubis333%0.8014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
30.7%Accuracy (enemy spotted)
33.3%Spray accuracy
73.0%Counter-strafing
11.0°Preaim
617msReaction time
39.8%T opening success
52.3%CT opening success
0.64Enemies flashed / flash
10.5%Flash assists
9.85HE damage / grenade
12.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.8417% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–11-0.0015%12 Oct →
dust213–6-0.0019%12 Oct →
inferno8–13-0.0419%7 Oct →
dust213–9-0.0121%7 Oct →
dust28–13-0.0316%5 Oct →
cache13–8-0.0313%5 Oct →
inferno9–130.0716%5 Oct →
mirage13–110.0317%2 Oct →
mirage13–70.0224%2 Oct →
cache15–15-0.0122%2 Oct →
cache11–13-0.0226%26 Sept →
mirage13–8-0.0811%26 Sept →
cache13–10.0324%26 Sept →
mirage7–130.0419%14 Sept →
inferno10–13-0.0215%14 Sept →
cache13–11-0.0120%9 Sept →
cache13–7-0.0238%9 Sept →
mirage6–13-0.004%9 Sept →
cache13–10-0.0528%8 Sept →
inferno8–13-0.0413%8 Sept →
inferno13–00.0228%7 Sept →
dust213–8-0.0222%7 Sept →
cache3–130.0116%4 Sept →
nuke13–11-0.0422%31 Aug →
nuke13–10-0.0421%31 Aug →
dust27–13-0.0116%29 Aug →
mirage13–60.0315%29 Aug →
ancient11–13-0.0317%29 Aug →
dust213–40.0722%29 Aug →
mirage19–15-0.068%26 Aug →
dust28–13-0.0619%26 Aug →
mirage5–13-0.0717%25 Aug →
cache13–7-0.017%25 Aug →
dust213–110.0327%24 Aug →
inferno13–110.0330%24 Aug →
dust26–130.0113%24 Aug →
nuke13–80.0517%23 Aug →
mirage8–13-0.0419%22 Aug →
mirage7–13-0.0416%19 Aug →
dust21–130.0016%18 Aug →
mirage8–130.0323%17 Aug →
dust211–13-0.0713%16 Aug →
dust29–13-0.0517%16 Aug →
cache14–16-0.0524%16 Aug →
ancient3–13-0.1027%16 Aug →
inferno9–30.0822%15 Aug →
inferno13–9-0.0621%14 Aug →
dust26–13-0.0227%14 Aug →
cache6–130.1321%13 Aug →
nuke13–11-0.0330%12 Aug →
cache13–8-0.0517%12 Aug →
inferno11–13-0.0418%12 Aug →
inferno13–11-0.0215%12 Aug →
mirage9–13-0.0017%11 Aug →
mirage13–20.0629%11 Aug →
overpass1–9-0.1812%10 Aug →
cache13–60.1123%10 Aug →
dust27–13-0.0621%10 Aug →
cache13–11-0.0324%7 Aug →
mirage11–13-0.0120%7 Aug →
mirage13–90.0014%7 Aug →
cache6–130.0123%7 Aug →
dust213–11-0.029%7 Aug →
mirage11–130.0118%6 Aug →
dust213–11-0.0112%6 Aug →
mirage13–110.0125%5 Aug →
mirage16–13-0.0026%3 Aug →
inferno13–40.0727%2 Aug →
mirage20–22-0.0418%1 Aug →
mirage13–40.0222%1 Aug →
dust21–13-0.0720%1 Aug →
cache11–13-0.0614%30 Jul →
dust214–16-0.0224%28 Jul →
dust211–130.0226%28 Jul →
nuke13–60.0918%28 Jul →
mirage9–13-0.0225%27 Jul →
dust213–6-0.0024%27 Jul →
mirage13–110.0217%26 Jul →
nuke9–130.0617%26 Jul →
cache9–13-0.0617%25 Jul →
mirage13–40.0326%25 Jul →
ancient13–10-0.0135%22 Jul →
cache13–3-0.0824%22 Jul →
inferno13–4-0.0218%22 Jul →
mirage13–80.0120%21 Jul →
inferno9–130.0216%21 Jul →
cache13–11-0.0414%20 Jul →
cache8–13-0.0119%19 Jul →
mirage13–50.0217%19 Jul →
cache13–10.0614%19 Jul →
mirage13–80.0311%19 Jul →
cache13–160.0016%18 Jul →
inferno13–100.0433%18 Jul →
cache13–90.1220%17 Jul →
dust29–130.0626%16 Jul →
cache13–110.0219%16 Jul →
ancient8–130.0416%16 Jul →
inferno14–160.0113%12 Jul →
ancient14–16-0.0416%12 Jul →
inferno8–80.1013%10 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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