twink boi — CS2 Stats
US76561198128628778[U:1:168363050]Steam profile ↗
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Sharp aimerLimited utility dependence
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like ropz 91% playstyle similarity
Most alike: positioning profile, opening-duel success.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Aim. Aim score of 85 — the mechanical foundation is a clear strength.
Areas to improve
Preaim. Mechanical aim is strong but the crosshair sits 11.0° off target when enemies appear — placement, not flicking, is the bigger win available.
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWWWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 74 | 49% | 0.92 | 13.4 |
| Nuke | 60 | 53% | 1.20 | 16.1 |
| Dust2 | 47 | 43% | 1.13 | 14.4 |
| Ancient | 45 | 42% | 0.92 | 14.9 |
| Inferno | 34 | 50% | 0.96 | 14.0 |
| Train | 18 | 44% | 1.05 | 17.4 |
| Overpass | 12 | 25% | 0.76 | 12.6 |
| Vertigo | 4 | 25% | 0.82 | 10.8 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Grenades & UtilityGrenade Lineups →
Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.
Enemies flashed per flash 0.4844 — below the 0.5 mark we flag