RainbowAss

RainbowAss — CS2 Stats

FI76561198128011182[U:1:167745454]Steam profile ↗✓ No bans

585Tracked matches54%Win rate2020Tracked since
4,070Hours in CS36Hrs last 2 wks
CSDB Rating5.8 SolidAll-Rounder
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

+16Tracked matches · now 585
+5.4ppWin rate · 48.1% → 53.6%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 56 days played since 5 Mar 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 20,000 +2,415 10 Mar4 May · 12 days played
17,07620,397peak 20,39710 Mar4 May
20,397Peak Premier in tracked matches
56Days played since 2025-03-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,764), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate37.4%44.8%45.7%8.4% short
Shot accuracy19.2%12.4%12.7%above
Kill/death ratio0.981.041.050.07 short
Match win rate40.2%45.2%45.7%5.5% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRainbowAssFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim76
Positioning43
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY48475Last 10048%Win rateWWLWLLWLLL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −1.4pp headshot accuracy · −13ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 603ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 591ms

Last 20

  • 7112 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.6
Utility4.1
Positioning4.3
Opening Duels2.7
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 93% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning4.3
Utility4.1
Mechanics7.8
Opening Duels2.1
Win Impact6.2

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time627ms−19ms
first ⅓ avg 646ms → last ⅓ avg 627ms
Headshot accuracy18.6%+1.3%
first ⅓ avg 17.3% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–7 · inferno, 25 Apr
50%Best headshot accuracy · 6–1 · nuke, 25 Apr
406msFastest reaction time · 6–2 · inferno, 30 Aug
13–1Biggest win · inferno, 2 May

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
89In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 63% over 19cacheWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
nukeB20101050%-0.02
infernoA1912763%0.01
ancientB179853%0.00
cacheD134931%-0.01
mirageC83538%-0.02
anubisB84450%-0.02
dust2B84450%-0.04
overpass42250%-0.03
train2020%0.01
vertigo1010%-0.03

Across the last 100 tracked matches.

Lifetime stats

109,553Lifetime kills
0.98K/D
5,738Matches
40.2%Match win rate
37.4%Headshot %
19.2%Shot accuracy · Top 5% of Level 6 players
10,661MVPs
2,187Hours (in match)
7,038Bombs planted
1,069Bombs defused

Most-used weapons

AK-4734,759
AWP7,987
FAMAS2,358
MAC-102,222
MP91,959
P2501,837

Lifetime map wins

7,565inferno
7,414nuke
3,949dust2
1,734train
956vertigo
868cbble
240lake
110aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

441Matches
51%Win rate
1.03Avg K/D
77.8ADR
42%Headshot %

Clutches & streaks

36%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno8255%1.0816.1
Nuke6859%1.1516.9
Ancient5454%1.0215.1
Dust23438%0.9314.6
Mirage2726%0.8913.1
Train1662%1.2414.9
Anubis1354%1.0215.5
Cache367%0.9613.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
36.0%Accuracy (enemy spotted)
39.5%Spray accuracy
85.1%Counter-strafing
9.0°Preaim
627msReaction time
32.8%T opening success
43.6%CT opening success
0.35Enemies flashed / flash
2.8%Flash assists
9.31HE damage / grenade
5.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3484 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.781% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage13–8-0.0111%19 Sept
ancient13–110.0116%15 Sept
anubis9–130.0115%11 Sept
dust213–80.0117%11 Sept
inferno6–13-0.0635%8 Sept
dust25–13-0.079%30 Aug
inferno6–2-0.0713%30 Aug
anubis10–130.0118%28 Aug
nuke6–9-0.0428%25 Aug
ancient10–130.059%16 Aug
inferno7–13-0.0414%4 Aug
cache7–130.0218%4 Aug
nuke13–60.0516%3 Aug
cache13–10-0.0213%3 Aug
ancient13–11-0.028%2 Aug
cache4–13-0.0711%2 Aug
nuke12–12-0.0723%8 May
cache8–13-0.0237%8 May
cache12–12-0.0227%8 May
ancient6–13-0.0219%4 May
nuke10–13-0.0630%4 May
inferno13–10.0326%2 May
anubis13–6-0.0735%2 May
inferno13–20.0717%2 May
nuke13–70.0421%2 May
cache11–13-0.0515%2 May
anubis13–110.0419%1 May
overpass13–100.0110%1 May
overpass13–10-0.0513%30 Apr
ancient10–13-0.0117%30 Apr
cache13–8-0.0519%30 Apr
cache7–13-0.0317%30 Apr
cache12–12-0.0119%30 Apr
cache11–13-0.0317%29 Apr
cache13–60.0620%29 Apr
cache3–130.0626%29 Apr
cache13–10-0.0216%29 Apr
inferno6–13-0.0932%26 Apr
nuke13–6-0.029%26 Apr
dust215–15-0.0513%26 Apr
mirage16–12-0.0115%26 Apr
nuke13–80.0316%26 Apr
ancient9–130.0214%25 Apr
dust213–11-0.0419%25 Apr
inferno13–70.1637%25 Apr
nuke6–10.0350%25 Apr
overpass11–13-0.0520%25 Apr
ancient7–13-0.0612%25 Apr
anubis11–13-0.0315%25 Apr
overpass8–13-0.0516%25 Apr
anubis2–13-0.1121%17 Nov
dust213–10-0.0111%16 Nov
mirage6–130.0213%15 Nov
inferno7–90.0438%8 Jul
inferno13–70.0717%5 Jun
nuke1–13-0.0716%22 May
nuke5–0-0.080%20 May
mirage6–13-0.0510%20 May
ancient13–10.1124%19 May
nuke7–13-0.048%19 May
nuke13–80.0314%18 May
ancient13–60.019%16 May
dust29–13-0.0416%14 May
ancient13–110.0412%14 May
nuke7–13-0.0221%14 May
nuke13–16-0.0410%12 May
dust213–11-0.0420%6 May
ancient7–13-0.0315%5 May
inferno13–20.0123%3 May
inferno2–9-0.1527%2 May
ancient13–40.008%28 Apr
inferno13–8-0.0319%28 Apr
inferno16–130.0317%26 Apr
inferno9–7-0.0613%21 Apr
dust22–13-0.0916%20 Apr
nuke13–4-0.0515%17 Apr
inferno13–90.0126%17 Apr
train10–130.0220%16 Apr
ancient11–13-0.0212%11 Apr
anubis13–90.0228%10 Apr
inferno12–120.0919%8 Apr
nuke9–13-0.0311%3 Apr
vertigo2–13-0.0315%1 Apr
train7–13-0.0123%31 Mar
nuke13–110.029%31 Mar
inferno9–30.1035%31 Mar
ancient13–60.0116%22 Mar
mirage6–13-0.0229%21 Mar
nuke7–13-0.0213%20 Mar
mirage7–13-0.0314%17 Mar
ancient17–19-0.019%16 Mar
inferno13–8-0.0219%14 Mar
mirage13–6-0.0113%10 Mar
nuke13–40.0316%6 Mar
mirage7–13-0.0322%6 Mar
ancient13–9-0.0520%6 Mar
nuke11–13-0.0510%6 Mar
anubis13–6-0.0211%6 Mar
ancient13–90.0014%6 Mar
inferno11–130.0415%5 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →