STRIKE | OptimusKaja

STRIKE | OptimusKaja — CS2 Stats

76561198126810857[U:1:166545129]Steam profile ↗✓ No bans

1,727Tracked matches50%Win rate2022Tracked since
2,552Hours in CS11Hrs last 2 wks
CSDB Rating3.9 LearningAll-Rounder
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

+19Tracked matches · now 1,727
−8.6ppWin rate · 58.6% → 50.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 2 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

39Days played since 2026-05-02

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches418−14
Win rate25%22%+3pp
K/D0.650.71−0.06
Headshot %33%44%−12pp

Measured 14 Sep 202620 Sep 2026; previous 6 Sep 2026 → 14 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,417), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate34.6%43.8%44.8%10.2% short
Shot accuracy4.5%12.0%12.4%8.0% short
Kill/death ratio0.981.021.040.06 short
Match win rate45.3%44.7%45.2%meets

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSTRIKE | OptimusKajaFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim43
Positioning31
Utility33

0–100 skill scores via Leetify.

Recent form

COLD41518Last 10041%Win rateLLWLLTLTLL

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · −3.5pp headshot accuracy · −35ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 9%
  • Avg reaction 614ms

Last 10

  • 172 · 10% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 595ms

Last 20

  • 5114 · 25% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim4.3
Utility3.3
Positioning3.1
Opening Duels1.2
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning3.1
Utility3.3
Mechanics6.1
Opening Duels1.0
Win Impact5.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time639ms−9ms
first ⅓ avg 648ms → last ⅓ avg 639ms
Headshot accuracy13.4%+3.1%
first ⅓ avg 10.4% → last ⅓ avg 13.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–2 · inferno, 2 Jun
26%Best headshot accuracy · 4–13 · cache, 12 Aug
430msFastest reaction time · 2–13 · cache, 8 May
13–0Biggest win · cache, 31 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
53In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 67% over 6overpassWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
cacheC2591636%-0.03
infernoC167944%-0.01
anubisC156940%-0.03
mirageC104640%-0.02
dust2D72529%-0.04
nukeA74357%-0.02
overpassD61517%-0.04
vertigoS64267%-0.03
train42250%-0.02
ancient32167%-0.02
stronghold1010%-0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

54,191Lifetime kills
0.98K/D
4,038Matches
45.3%Match win rate · Top 50% of Level 5 players
34.6%Headshot %
4.5%Shot accuracy
11,408MVPs
1,308Hours (in match)
7,145Bombs planted
1,105Bombs defused

Most-used weapons

AK-4712,797
P903,955
MP92,626
SG 5532,373
MAC-102,265
AWP2,086

Lifetime map wins

4,451inferno
2,772dust2
2,479vertigo
2,412nuke
1,284train
346lake
268office
254italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

82Matches
51%Win rate
0.74Avg K/D
63.3ADR
31%Headshot %

Clutches & streaks

33%1v1 clutch win
15%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno2343%0.7812.1
Ancient1354%0.689.9
Nuke1250%0.619.0
Anubis1145%0.6911.4
Dust2667%1.0213.7
Vertigo560%1.0512.0
Mirage560%0.6910.2
Overpass250%0.9311.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
30.7%Accuracy (enemy spotted)
32.3%Spray accuracy
77.4%Counter-strafing
11.3°Preaim
619msReaction time
29.1%T opening success
37.8%CT opening success
0.38Enemies flashed / flash
2.5%Flash assists
11.82HE damage / grenade
2.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8502% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3844 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.1071% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno7–13-0.0324%15 Sept
cache7–13-0.080%15 Sept
anubis13–60.028%14 Sept
cache5–13-0.057%14 Sept
inferno0–13-0.038%12 Sept
anubis12–12-0.0224%12 Sept
anubis5–13-0.0115%8 Sept
anubis12–12-0.0210%8 Sept
overpass9–13-0.0211%8 Sept
overpass11–13-0.079%7 Sept
anubis13–10-0.0410%6 Sept
cache5–13-0.0711%6 Sept
dust27–13-0.0412%6 Sept
nuke13–8-0.0224%6 Sept
mirage12–12-0.0017%6 Sept
vertigo13–4-0.0224%6 Sept
dust212–12-0.0817%6 Sept
train13–50.0113%6 Sept
anubis6–13-0.1014%6 Sept
anubis10–13-0.0610%5 Sept
inferno13–11-0.058%5 Sept
anubis5–13-0.083%5 Sept
cache13–30.0117%5 Sept
overpass6–9-0.0223%5 Sept
inferno9–6-0.0318%5 Sept
inferno6–90.0221%5 Sept
vertigo13–8-0.0214%5 Sept
inferno13–10-0.0310%4 Sept
vertigo13–2-0.036%4 Sept
nuke9–2-0.0114%3 Sept
mirage13–9-0.0416%3 Sept
dust213–3-0.0213%3 Sept
nuke10–13-0.0311%26 Aug
train6–130.014%25 Aug
vertigo7–130.0215%24 Aug
anubis13–6-0.0418%24 Aug
anubis10–13-0.0520%23 Aug
ancient13–9-0.060%23 Aug
inferno9–00.0121%22 Aug
cache13–6-0.0110%22 Aug
mirage13–4-0.027%22 Aug
mirage10–130.0512%21 Aug
cache4–130.0226%12 Aug
mirage4–13-0.036%10 Aug
vertigo13–1-0.0923%19 Jun
mirage6–13-0.0117%19 Jun
anubis13–11-0.0510%16 Jun
inferno2–13-0.0811%15 Jun
cache13–10-0.038%12 Jun
anubis8–13-0.0117%12 Jun
inferno13–80.0520%11 Jun
dust212–12-0.0515%11 Jun
mirage13–110.0814%10 Jun
cache11–130.018%10 Jun
dust213–7-0.0212%10 Jun
nuke9–13-0.0615%10 Jun
cache13–9-0.0311%10 Jun
mirage13–11-0.0215%9 Jun
train13–8-0.017%9 Jun
dust212–12-0.078%9 Jun
overpass5–13-0.079%8 Jun
cache13–8-0.129%8 Jun
inferno10–13-0.0710%8 Jun
inferno10–13-0.077%7 Jun
cache6–130.0011%4 Jun
inferno13–20.085%4 Jun
overpass13–2-0.016%4 Jun
anubis13–8-0.0311%4 Jun
nuke13–10.016%4 Jun
overpass3–13-0.087%3 Jun
vertigo5–13-0.030%3 Jun
nuke8–13-0.018%3 Jun
cache2–13-0.0424%2 Jun
train1–13-0.0816%2 Jun
inferno13–20.1311%2 Jun
mirage6–13-0.1213%2 Jun
ancient13–4-0.053%1 Jun
mirage11–13-0.098%1 Jun
ancient4–130.048%31 May
inferno4–13-0.0320%31 May
cache13–00.0023%31 May
nuke13–50.029%17 May
inferno6–130.059%9 May
cache8–130.0510%9 May
cache2–13-0.090%8 May
stronghold8–13-0.0211%6 May
cache2–13-0.0215%6 May
dust24–13-0.027%6 May
cache8–13-0.0615%5 May
anubis10–40.1013%5 May
cache8–13-0.0523%5 May
cache5–13-0.055%4 May
cache11–2-0.0712%4 May
cache13–110.006%3 May
anubis8–13-0.055%3 May
inferno12–12-0.0510%2 May
cache12–12-0.006%2 May
cache13–90.0210%2 May
cache2–13-0.0811%2 May
cache4–13-0.0110%2 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →