ju1ce — CS2 Stats

76561198126343835[U:1:166078107]

2,216Tracked matches36%Win rate2020Tracked since
14,606Hours in CS
CSDB Rating6.3 SolidSupport
Premier CS Rating25,787Top 10% of 204,150 CSDB-tracked playersRed band · top ~2.6% of ranked players (population est.)
CSDB Leaderboard#14040 of 251214 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,216 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,787 +1,148 27 Jun – 23 Sept · 25 days played
23,59526,910peak 26,91027 Jun23 Sept
27,033Peak Premier in tracked matches
34Days played since 2026-06-27

Premier CS Rating

  • 1,123 below peak (26,910)
  • -169 over 30 days · steady
  • +1,148 over 90 days
  • Next: Gold band at 30,000 — 4,213 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-30
  • Pink band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches3——
Win rate33%——
K/D1.54——
Headshot %62%——

Measured 6 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate65.9%49.2%50.7%above
Shot accuracy18.6%13.4%11.8%above
Kill/death ratio1.051.121.180.13 short
Match win rate48.5%48.5%51.9%3.3% short

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGju1cePREMIER25,787 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning55
Utility63

0–100 skill scores via Leetify.

Recent form

COLD46–45–9Last 10046%Win rateLWLLLTTWWL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −4.1pp headshot accuracy · −19ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 628ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 588ms

Last 20

  • 6–11–3 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim8.2
Utility6.3
Positioning5.5
Opening Duels2.3
Clutch4.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 96% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.5
Utility6.3
Mechanics7.9
Opening Duels2.5
Win Impact0.3

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time586ms−0ms
first ⅓ avg 586ms → last ⅓ avg 586ms
Headshot accuracy25.3%+1.3%
first ⅓ avg 24.0% → last ⅓ avg 25.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · mirage, 20 Jul →
48%Best headshot accuracy · 13–5 · dust2, 15 Jul →
297msFastest reaction time · 6–13 · dust2, 28 Jun →
13–0Biggest win · ancient, 16 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
11–6In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 55% over 29ancientWeakest map · 37% over 19
MapGradePlayedRecordWin rateAvg rating
dust2B3818–2047%0.01
mirageA2916–1355%0.02
ancientC197–1237%0.01
cacheB84–450%0.02
inferno—41–325%-0.01
anubis—10–10%-0.06
nuke—10–10%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (37% over 19). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

211,614Lifetime kills
1.05K/D
5,908Matches
48.5%Match win rate · Top 50% of Red band
65.9%Headshot % · Top 5% of Red band
18.6%Shot accuracy · Top 10% of Red band
14,868MVPs
14,606Hours (in match)
4,302Bombs planted
1,564Bombs defused

Most-used weapons

AK-47111,224
AWP14,292
SG 5533,725
SSG 082,779
FAMAS2,748

Lifetime map wins

23,964dust2
5,269inferno
2,570vertigo
1,617nuke
237train
154cbble
43safehouse
35lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

719Matches
58%Win rate
1.30Avg K/D
77.8ADR
53%Headshot %

Clutches & streaks

43%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage5951%1.0915.5
Dust25353%1.1615.8
Ancient3444%1.0414.8
Anubis1560%1.0313.0
Inferno1471%1.1514.4
Cache650%1.0820.0
Overpass450%1.4216.0
Nuke367%1.2915.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.8%Headshot accuracy
33.4%Accuracy (enemy spotted)
35.3%Spray accuracy
85.6%Counter-strafing
8.8°Preaim
578msReaction time
24.1%T opening success
50.1%CT opening success
0.60Enemies flashed / flash
10.8%Flash assists
7.36HE damage / grenade
16.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.1399% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust29–130.0525%8 Sept →
dust213–100.0534%8 Sept →
dust23–13-0.0122%8 Sept →
dust27–13-0.0630%1 Sept →
cache4–13-0.079%22 Aug →
inferno15–15-0.0324%22 Aug →
dust215–15-0.0133%22 Aug →
dust213–9-0.0126%21 Aug →
mirage13–80.0420%21 Aug →
anubis0–13-0.068%21 Aug →
mirage8–130.0226%20 Aug →
dust215–15-0.0234%20 Aug →
mirage16–12-0.0123%14 Aug →
mirage11–130.0134%9 Aug →
mirage9–13-0.0413%7 Aug →
ancient13–70.1038%6 Aug →
ancient11–130.0328%5 Aug →
cache6–13-0.0023%5 Aug →
dust213–110.0028%29 Jul →
ancient14–160.0325%29 Jul →
dust213–110.1037%29 Jul →
dust25–13-0.0711%27 Jul →
mirage7–13-0.0226%27 Jul →
mirage15–150.0028%27 Jul →
ancient7–13-0.0631%26 Jul →
cache16–130.0023%26 Jul →
dust215–150.0322%26 Jul →
dust213–110.0625%26 Jul →
ancient10–130.1029%26 Jul →
dust23–13-0.0218%26 Jul →
mirage13–50.0819%25 Jul →
mirage13–50.0430%24 Jul →
ancient11–13-0.0132%24 Jul →
mirage13–60.0729%22 Jul →
mirage13–100.1220%22 Jul →
dust213–110.0333%22 Jul →
dust213–70.0321%21 Jul →
mirage13–110.0231%21 Jul →
dust27–13-0.0120%21 Jul →
mirage13–30.1437%20 Jul →
ancient13–70.0519%19 Jul →
dust213–20.0819%16 Jul →
ancient6–13-0.0239%16 Jul →
mirage12–12-0.0330%16 Jul →
ancient13–0-0.0215%16 Jul →
mirage13–50.0431%15 Jul →
dust213–50.1048%15 Jul →
cache9–130.0518%15 Jul →
mirage6–13-0.0421%15 Jul →
inferno5–130.0123%15 Jul →
dust23–13-0.034%15 Jul →
ancient13–110.0116%14 Jul →
dust29–13-0.0622%13 Jul →
dust213–80.0443%12 Jul →
dust25–13-0.0428%12 Jul →
dust213–10-0.0126%12 Jul →
ancient13–60.0823%12 Jul →
cache13–110.0519%11 Jul →
mirage10–130.0531%11 Jul →
mirage8–130.0129%10 Jul →
mirage13–20.1029%10 Jul →
cache13–20.0521%10 Jul →
dust26–13-0.0528%10 Jul →
ancient5–13-0.0714%10 Jul →
ancient13–4-0.0126%9 Jul →
cache13–90.0318%9 Jul →
ancient8–13-0.0322%9 Jul →
mirage13–50.0420%9 Jul →
inferno13–90.0522%8 Jul →
dust213–110.0838%8 Jul →
cache12–120.0326%8 Jul →
dust213–50.0839%8 Jul →
mirage13–9-0.0031%8 Jul →
mirage13–60.0317%8 Jul →
mirage13–80.0325%7 Jul →
dust213–70.0630%7 Jul →
mirage9–13-0.0916%7 Jul →
ancient13–11-0.0314%7 Jul →
dust28–130.0028%6 Jul →
dust213–11-0.0120%2 Jul →
dust216–140.0222%2 Jul →
dust29–13-0.0231%29 Jun →
mirage13–90.0425%29 Jun →
mirage7–13-0.0927%29 Jun →
ancient5–13-0.0016%29 Jun →
dust27–13-0.0216%28 Jun →
dust26–13-0.0234%28 Jun →
mirage13–100.0521%28 Jun →
inferno6–13-0.0627%28 Jun →
ancient5–13-0.0225%28 Jun →
ancient15–15-0.0134%28 Jun →
dust213–60.1224%28 Jun →
mirage15–150.0122%28 Jun →
mirage3–13-0.0611%28 Jun →
dust211–130.0024%28 Jun →
dust28–13-0.0027%28 Jun →
nuke3–13-0.0425%27 Jun →
ancient11–13-0.0310%27 Jun →
dust213–30.1222%27 Jun →
dust28–13-0.0224%27 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.