phamuz

phamuz — CS2 Stats

NO76561198125334854[U:1:165069126]Steam profile ↗✓ No bans

1,463Tracked matches33%Win rate2020Tracked since
5,340Hours in CS3Hrs last 2 wks
CSDB Rating3.6 LearningSupport
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 15,119 +1,367 16 Oct – 28 Nov · 9 days played
13,75216,306peak 16,30616 Oct28 Nov
16,306Peak Premier in tracked matches
1,281Highest Faceit ELO seen on CSDB
79Days played since 2024-10-16

Faceit ELO

  • At peak — 1,281
  • Next: Level 7 at 1,351 — 70 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGphamuzPEAK ELO1,281csdb.gg/stats

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Performance scores

Aim61
Positioning37
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY44–54–2Last 10044%Win rateWLWLWLLWLL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +2.6pp headshot accuracy · +36ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 638ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 648ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 630ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.9 against its own average).

Aim6.1
Utility3.7
Positioning3.7
Opening Duels0.3
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 93% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 652ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning3.7
Utility3.7
Mechanics5.9
Opening Duels0.0
Win Impact0.0

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time664ms−24ms
first ⅓ avg 688ms → last ⅓ avg 664ms
Headshot accuracy23.2%−2.5%
first ⅓ avg 25.6% → last ⅓ avg 23.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–1 · inferno, 19 Oct →
46%Best headshot accuracy · 13–3 · inferno, 17 Oct →
438msFastest reaction time · 13–3 · mirage, 3 Apr →
13–1Biggest win · inferno, 19 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–7In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 57% over 7ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC2510–1540%-0.03
infernoB199–1047%-0.01
dust2C188–1044%-0.04
anubisC94–544%-0.03
nukeA74–357%-0.01
overpassD62–433%-0.01
trainC52–340%-0.02
ancientD51–420%-0.04
vertigo—43–175%-0.03
cache—21–150%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

119,570Lifetime kills
0.81K/D
6,582Matches
43.3%Match win rate
46.4%Headshot % · Top 50% of tracked players
17.2%Shot accuracy · Top 25% of tracked players
14,435MVPs
3,429Hours (in match)
3,891Bombs planted
1,556Bombs defused

Most-used weapons

AK-4732,314
AWP17,141
Knife3,153
P2502,664
FAMAS2,229

Lifetime map wins

15,053nuke
10,678dust2
7,123inferno
2,438train
2,046cbble
1,145vertigo
171office
79aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,507Matches
49%Win rate
0.83Avg K/D
68.8ADR
52%Headshot %

Clutches & streaks

38%1v1 clutch win
16%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage27045%0.8213.5
Dust214952%0.8113.8
Inferno10453%0.8814.6
Anubis9845%0.7913.9
Ancient7142%0.7712.9
Nuke3650%0.9615.4
Train2854%0.8112.8
Overpass2528%0.8014.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
33.4%Accuracy (enemy spotted)
37.0%Spray accuracy
76.6%Counter-strafing
11.4°Preaim
652msReaction time
26.2%T opening success
29.0%CT opening success
0.58Enemies flashed / flash
2.1%Flash assists
7.88HE damage / grenade
3.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6916 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.1934% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage16–130.0231%16 Aug →
dust211–13-0.0513%2 Aug →
cache13–60.0226%21 Jul →
mirage6–130.0025%3 Jul →
dust219–16-0.0216%24 Jun →
overpass6–13-0.0013%16 Jun →
cache9–13-0.0315%13 Jun →
nuke13–3-0.0229%13 Jun →
dust212–16-0.0328%12 Jun →
mirage5–13-0.0626%12 Jun →
anubis17–19-0.0326%3 Apr →
mirage13–3-0.0615%3 Apr →
anubis13–11-0.0424%21 Mar →
inferno11–130.0220%17 Mar →
overpass9–13-0.0222%14 Mar →
inferno21–25-0.0522%1 Mar →
mirage5–130.0224%3 Feb →
dust213–6-0.0112%30 Jan →
overpass13–6-0.0312%18 Jan →
dust222–25-0.1120%13 Jan →
dust28–13-0.0534%22 Oct →
mirage11–13-0.0531%28 Sept →
inferno13–100.0635%22 Sept →
overpass11–130.0736%20 Sept →
nuke6–13-0.0340%14 Sept →
vertigo6–13-0.0422%13 Sept →
mirage9–13-0.027%22 Aug →
dust213–11-0.0214%19 Aug →
dust25–13-0.0919%15 Aug →
mirage13–16-0.0530%14 Aug →
train7–13-0.0630%11 Aug →
overpass13–10-0.0218%8 Aug →
dust25–13-0.0529%4 Aug →
inferno13–10-0.0419%3 Aug →
mirage5–4-0.1025%3 Aug →
inferno15–19-0.0520%1 Aug →
dust213–7-0.0324%1 Aug →
ancient10–13-0.0918%27 Jul →
overpass6–13-0.0621%27 Jul →
mirage13–7-0.0614%21 Jul →
ancient15–150.0235%17 Jul →
dust23–13-0.0910%8 Jul →
anubis13–100.0129%4 Jul →
mirage13–10-0.0032%1 Jul →
mirage11–13-0.0133%30 Jun →
dust27–13-0.0826%26 Jun →
nuke13–20.0727%25 Jun →
anubis2–13-0.0533%23 Jun →
inferno6–13-0.0124%17 Jun →
inferno10–13-0.0419%16 Jun →
inferno13–6-0.0423%16 Jun →
mirage13–30.0115%15 Jun →
ancient13–4-0.0238%30 May →
inferno9–13-0.0325%24 May →
train13–6-0.0213%10 May →
mirage6–13-0.0213%3 May →
anubis13–8-0.0617%18 Apr →
inferno6–13-0.0240%13 Apr →
mirage8–130.0138%8 Mar →
ancient8–13-0.0531%1 Mar →
mirage13–3-0.0118%28 Feb →
inferno6–130.0222%13 Feb →
mirage1–13-0.0524%13 Feb →
anubis14–16-0.0323%11 Feb →
train13–60.0726%30 Jan →
mirage2–13-0.1122%24 Jan →
ancient8–13-0.0827%21 Jan →
nuke6–13-0.0431%13 Jan →
mirage5–13-0.0719%13 Jan →
inferno16–13-0.0118%9 Jan →
mirage13–10-0.0318%8 Jan →
dust213–9-0.0221%8 Jan →
inferno13–20.0222%5 Jan →
nuke13–110.0220%5 Jan →
vertigo16–14-0.0020%5 Jan →
anubis6–13-0.0417%3 Jan →
nuke7–13-0.0322%3 Jan →
inferno13–5-0.0323%31 Dec →
vertigo13–9-0.0422%31 Dec →
inferno13–100.0425%29 Dec →
anubis13–40.0624%24 Dec →
inferno7–13-0.0221%10 Dec →
train12–12-0.0126%8 Dec →
dust210–13-0.0439%28 Nov →
mirage8–13-0.0430%21 Nov →
inferno8–13-0.0832%21 Nov →
train9–13-0.0534%19 Nov →
mirage10–13-0.0610%13 Nov →
anubis9–13-0.0534%2 Nov →
dust213–80.0722%22 Oct →
mirage9–13-0.0525%22 Oct →
nuke16–14-0.0422%21 Oct →
dust213–110.0033%19 Oct →
vertigo13–11-0.0330%19 Oct →
inferno13–10.1029%19 Oct →
dust21–13-0.0925%17 Oct →
mirage16–130.0027%17 Oct →
inferno13–30.0146%17 Oct →
mirage13–5-0.0324%16 Oct →
dust213–5-0.0531%16 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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