asiDandie

asiDandie — CS2 Stats

CZ76561198124137576[U:1:163871848]Steam profile ↗✓ No bans

607Tracked matches55%Win rate2020Tracked since
CSDB Rating4.5 DevelopingPositional Player
CSDB Leaderboard#49099 of 259949 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (36 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 607
0.0ppWin rate · 55.2% → 55.2%

Rating over time

Premier CS Rating: 22,572 +6,221 7 Feb – 30 Sept · 23 days played
16,23422,572peak 22,5727 Feb30 Sept
22,572Peak Premier in tracked matches
35Days played since 2026-01-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim52
Positioning47
Utility12

0–100 skill scores via Leetify.

Recent form

STEADY48–48–4Last 10048%Win rateLWLLLWWWWL

Last 10 vs previous 10: −20pp win rate · −0.05 avg rating · −1.4pp headshot accuracy · −66ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 553ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 571ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim5.2
Utility1.2
Positioning4.7
Opening Duels0.6

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 82% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 44% on T to 23% on CT — first contacts on the defending side are being lost.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.7
Utility1.2
Mechanics6.3
Opening Duels1.8
Win Impact6.7

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time617ms−24ms
first ⅓ avg 641ms → last ⅓ avg 617ms
Headshot accuracy16.0%−0.7%
first ⅓ avg 16.7% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–2 · anubis, 24 Jul →
38%Best headshot accuracy · 13–9 · inferno, 26 Feb →
422msFastest reaction time · 13–10 · inferno, 21 Aug →
13–1Biggest win · inferno, 25 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 80% over 15infernoWeakest map · 32% over 25
MapGradePlayedRecordWin rateAvg rating
infernoD258–1732%-0.02
nukeA1710–759%0.01
overpassS1512–380%0.00
anubisC146–843%0.02
ancientD93–633%-0.03
mirageA85–363%0.02
cacheB63–350%-0.01
dust2—40–40%-0.05
warden—11–0100%0.02
alpine—10–10%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (32% over 25). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
31.1%Accuracy (enemy spotted)
34.7%Spray accuracy
78.4%Counter-strafing
11.7°Preaim
603msReaction time
44.1%T opening success
22.8%CT opening success
0.03Enemies flashed / flash
0.0%Flash assists
9.48HE damage / grenade
0.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0274 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 22.8213% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient8–130.0313%2 Oct →
mirage13–30.067%29 Aug →
anubis11–13-0.0315%29 Aug →
ancient5–13-0.068%22 Aug →
cache3–13-0.0513%22 Aug →
cache13–70.0222%21 Aug →
inferno13–100.0419%21 Aug →
inferno13–7-0.0619%21 Aug →
anubis13–90.0222%1 Aug →
mirage10–13-0.0322%1 Aug →
inferno9–13-0.0135%1 Aug →
inferno13–10.1420%25 Jul →
cache6–10.0312%25 Jul →
nuke13–70.1313%25 Jul →
nuke8–00.0219%24 Jul →
anubis13–20.1717%24 Jul →
nuke15–15-0.0314%10 Jul →
cache13–5-0.049%17 Jun →
warden13–30.0219%17 Jun →
alpine1–6-0.0016%17 Jun →
overpass4–13-0.0510%17 Jun →
overpass13–10.1424%23 May →
cache9–130.0213%23 May →
inferno6–130.0116%23 May →
cache11–13-0.0319%5 May →
overpass13–110.0210%13 Apr →
nuke13–11-0.0211%13 Apr →
anubis11–10.1520%11 Apr →
mirage4–130.0419%11 Apr →
inferno1–13-0.078%11 Apr →
inferno11–13-0.0617%9 Apr →
dust22–13-0.0812%9 Apr →
anubis10–13-0.0218%3 Apr →
inferno7–130.0026%3 Apr →
overpass13–5-0.0116%3 Apr →
ancient1–13-0.0516%2 Apr →
overpass13–10-0.0222%27 Mar →
mirage13–7-0.0217%27 Mar →
inferno1–13-0.1027%27 Mar →
nuke9–13-0.0717%27 Mar →
inferno13–90.0036%26 Mar →
nuke7–13-0.0213%26 Mar →
inferno10–13-0.0419%25 Mar →
nuke4–13-0.0123%25 Mar →
overpass13–70.0414%25 Mar →
overpass13–7-0.0221%21 Mar →
inferno13–90.0030%21 Mar →
anubis5–130.018%21 Mar →
inferno2–13-0.1026%21 Mar →
nuke13–90.0213%14 Mar →
anubis13–40.029%14 Mar →
inferno0–3-0.060%14 Mar →
anubis7–130.0331%13 Mar →
nuke13–100.0217%13 Mar →
inferno5–13-0.0319%7 Mar →
mirage8–13-0.0219%7 Mar →
overpass16–130.0011%7 Mar →
dust24–13-0.0421%7 Mar →
inferno5–13-0.069%7 Mar →
nuke11–13-0.0014%6 Mar →
mirage13–40.0119%6 Mar →
nuke13–7-0.0010%6 Mar →
anubis10–13-0.0113%6 Mar →
anubis11–13-0.0112%28 Feb →
dust212–16-0.0617%28 Feb →
overpass16–13-0.029%28 Feb →
overpass13–50.0423%28 Feb →
inferno13–9-0.0338%26 Feb →
mirage13–10-0.019%26 Feb →
inferno10–13-0.0117%21 Feb →
inferno13–40.0227%21 Feb →
nuke13–80.1021%21 Feb →
anubis13–90.0720%21 Feb →
dust215–15-0.0326%14 Feb →
inferno8–13-0.035%14 Feb →
overpass13–10-0.0313%14 Feb →
ancient13–11-0.0213%14 Feb →
ancient14–160.0221%13 Feb →
ancient13–11-0.0913%7 Feb →
mirage2–00.1317%7 Feb →
inferno9–13-0.0418%7 Feb →
anubis13–50.0215%7 Feb →
ancient15–15-0.0521%7 Feb →
overpass7–13-0.0416%7 Feb →
inferno5–13-0.057%6 Feb →
nuke13–70.0914%6 Feb →
nuke12–16-0.0223%6 Feb →
overpass11–13-0.0211%6 Feb →
anubis3–13-0.0317%6 Feb →
overpass13–10-0.0010%31 Jan →
nuke8–13-0.0314%31 Jan →
inferno7–13-0.0419%31 Jan →
nuke13–70.0215%31 Jan →
overpass13–9-0.039%30 Jan →
inferno15–15-0.0321%24 Jan →
ancient5–13-0.0719%24 Jan →
anubis13–16-0.0815%24 Jan →
nuke13–80.0323%24 Jan →
inferno13–40.1012%24 Jan →
ancient13–70.0215%23 Jan →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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