Jayco

Jayco — CS2 Stats

GB76561198122497262[U:1:162231534]Steam profile ↗✓ No bans

576Tracked matches46%Win rate2020Tracked since
1,717Hours in CS
CSDB Rating4.8 DevelopingSupport
Premier CS Rating19,787Top 50% of 201,122 CSDB-tracked playersPurple band · top ~9.3% of ranked players (population est.)
CSDB Leaderboard#84856 of 247966 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (28 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 576 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,787 -3,526 16 Jun – 4 Sept · 12 days played
19,78724,494peak 24,49416 Jun4 Sept
24,845Peak Premier in tracked matches
23Days played since 2026-06-12

Premier CS Rating

  • 4,707 below peak (24,494)
  • -3,526 over 90 days
  • Next: Pink band at 20,000 — 213 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-04
  • Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 4 Sep 2026 and 2 Oct 2026.

Measured 4 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,762), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate44.6%46.8%48.2%3.7% short
Shot accuracy14.7%13.0%13.3%above
Kill/death ratio1.291.061.07above
Match win rate43.5%46.3%46.9%3.4% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJaycoFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER19,787 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning45
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY54–43–3Last 10054%Win rateLWWWWWLLWL

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating · +0.1pp headshot accuracy · −7ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 594ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 559ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3 against its own average).

Aim5.6
Utility6.2
Positioning4.5
Opening Duels1.0
Clutch1.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.5
Utility6.2
Mechanics5.4
Opening Duels0.6
Win Impact3.8

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time586ms−44ms
first ⅓ avg 630ms → last ⅓ avg 586ms
Headshot accuracy21.8%−0.1%
first ⅓ avg 21.9% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–7 · inferno, 24 Jun →
42%Best headshot accuracy · 13–3 · inferno, 1 Jul →
430msFastest reaction time · 1–7 · mirage, 30 Aug →
13–1Biggest win · cache, 2 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–6In matches decided by ≤2 rounds
4Overtime games

Map breakdown

overpassBest map · 80% over 5ancientWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
mirageB1910–953%-0.01
infernoS1812–667%-0.00
ancientC177–1041%-0.01
cacheA116–555%-0.02
nukeA106–460%-0.02
anubisB105–550%-0.01
dust2C94–544%-0.03
overpassS54–180%-0.01
fachwerk—10–10%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

99,126Lifetime kills
1.29K/D · Top 25% of Level 8 players
4,767Matches
43.5%Match win rate
44.6%Headshot %
14.7%Shot accuracy · Top 50% of Level 8 players
12,396MVPs
1,717Hours (in match)
3,489Bombs planted
1,979Bombs defused

Most-used weapons

AK-4734,436
AWP17,172
P2502,512
UMP-451,950
Knife1,543
SSG 081,455

Lifetime map wins

6,644inferno
3,299dust2
2,064nuke
1,646train
973vertigo
916cbble
267lake
177office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

106Matches
62%Win rate
1.08Avg K/D
74.1ADR
43%Headshot %

Clutches & streaks

25%1v1 clutch win
36%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1580%1.2314.7
Dust2978%1.2414.2
Anubis956%1.0215.1
Ancient786%1.0816.4
Cache650%0.689.3
Inferno650%0.9013.2
Overpass367%1.1716.7
Nuke10%0.7110.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
28.0%Accuracy (enemy spotted)
29.5%Spray accuracy
74.5%Counter-strafing
10.0°Preaim
575msReaction time
27.6%T opening success
35.0%CT opening success
0.72Enemies flashed / flash
5.7%Flash assists
10.75HE damage / grenade
10.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.6232% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage1–13-0.1111%31 Aug →
nuke13–5-0.0326%31 Aug →
inferno13–10-0.0226%31 Aug →
cache13–100.0016%31 Aug →
mirage12–10-0.0126%31 Aug →
inferno13–90.0426%31 Aug →
mirage1–7-0.0129%30 Aug →
nuke10–13-0.0615%30 Aug →
cache13–4-0.007%30 Aug →
ancient3–13-0.0533%30 Aug →
ancient2–13-0.1128%30 Aug →
fachwerk12–120.0520%30 Aug →
cache2–13-0.0813%16 Aug →
cache15–15-0.0221%16 Aug →
nuke16–12-0.0928%16 Aug →
anubis10–13-0.1119%16 Aug →
nuke13–90.0126%16 Aug →
mirage11–13-0.0714%15 Aug →
ancient7–130.0619%15 Aug →
dust23–13-0.0728%14 Aug →
anubis13–60.0134%14 Aug →
mirage13–70.0120%14 Aug →
cache13–11-0.0334%14 Aug →
cache9–13-0.0814%14 Aug →
mirage13–5-0.0318%14 Aug →
inferno8–13-0.0423%10 Jul →
anubis8–13-0.0417%10 Jul →
inferno9–13-0.0729%10 Jul →
cache13–80.0021%10 Jul →
cache11–13-0.0124%10 Jul →
inferno9–13-0.0513%7 Jul →
cache13–80.0429%7 Jul →
cache6–13-0.0214%7 Jul →
mirage16–14-0.0412%6 Jul →
inferno5–13-0.0611%6 Jul →
inferno13–5-0.0012%6 Jul →
anubis13–100.0721%2 Jul →
cache13–1-0.0414%2 Jul →
ancient12–12-0.0424%1 Jul →
inferno13–3-0.0242%1 Jul →
ancient13–100.0717%29 Jun →
mirage13–30.029%29 Jun →
ancient7–13-0.0511%28 Jun →
inferno16–12-0.0322%28 Jun →
anubis10–13-0.0330%27 Jun →
dust210–13-0.0514%27 Jun →
ancient13–70.0013%27 Jun →
inferno2–130.0229%27 Jun →
anubis13–10-0.0015%27 Jun →
nuke13–9-0.018%27 Jun →
nuke9–130.0418%27 Jun →
inferno13–110.0210%27 Jun →
overpass13–10.0520%27 Jun →
ancient4–13-0.0520%24 Jun →
inferno13–70.1220%24 Jun →
inferno13–11-0.0118%24 Jun →
mirage13–10.0527%24 Jun →
mirage13–20.0927%24 Jun →
mirage13–100.0719%23 Jun →
anubis4–130.0131%23 Jun →
overpass13–50.0017%22 Jun →
overpass13–110.0417%22 Jun →
ancient8–13-0.0919%22 Jun →
anubis13–70.0116%22 Jun →
inferno13–7-0.0023%22 Jun →
inferno3–13-0.1030%22 Jun →
nuke13–90.0713%22 Jun →
mirage10–13-0.0128%22 Jun →
mirage10–13-0.0312%22 Jun →
ancient11–13-0.0218%22 Jun →
inferno13–40.0815%22 Jun →
dust27–13-0.0235%22 Jun →
ancient13–110.0420%22 Jun →
mirage7–13-0.0517%22 Jun →
dust211–13-0.0418%21 Jun →
ancient11–13-0.0328%21 Jun →
overpass13–10-0.0724%21 Jun →
dust213–4-0.0321%21 Jun →
dust213–70.0218%21 Jun →
ancient13–10-0.0510%20 Jun →
mirage4–11-0.0622%20 Jun →
anubis5–13-0.0421%20 Jun →
overpass8–13-0.0523%20 Jun →
nuke13–1-0.0316%20 Jun →
anubis13–11-0.0014%20 Jun →
inferno13–9-0.008%20 Jun →
nuke8–13-0.0416%20 Jun →
ancient13–110.0230%20 Jun →
ancient13–20.1222%19 Jun →
dust213–11-0.0724%19 Jun →
mirage13–20.0441%19 Jun →
ancient13–8-0.0117%19 Jun →
mirage13–80.0532%16 Jun →
ancient8–13-0.0628%16 Jun →
inferno13–100.0526%16 Jun →
mirage8–13-0.0022%16 Jun →
dust213–3-0.0335%14 Jun →
mirage6–13-0.0220%13 Jun →
dust211–13-0.0018%13 Jun →
nuke6–13-0.0126%12 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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