Yoseph Yo Gurtman

Yoseph Yo Gurtman — CS2 Stats

76561198122175849[U:1:161910121]Steam profile ↗✓ No bans

1,969Tracked matches53%Win rate2020Tracked since
3,946Hours in CS4Hrs last 2 wks
CSDB Rating7.1 StrongPositional Player
Premier CS Rating25,379Top 10% of 205,052 CSDB-tracked playersRed band · top ~2.8% of ranked players (population est.)
CSDB Leaderboard#17640 of 252242 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,379 +5,380 8 Jun – 11 Oct · 15 days played
19,84625,612peak 25,6128 Jun11 Oct
Faceit ELO: 1,569 +0 1 Sept – 2 Sept · 2 observations
1,5691,569peak 1,5691 Sept2 Sept
25,612Peak Premier in tracked matches
1,569Highest Faceit ELO seen on CSDB
35Days played since 2026-06-08

Faceit ELO

  • At peak — 1,569
  • Next: Level 9 at 1,751 — 182 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-01
  • Level 7 first seen 2026-09-01

Premier CS Rating

  • 233 below peak (25,612)
  • +5,533 over 90 days
  • Next: Gold band at 30,000 — 4,621 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-01
  • Pink band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate50.3%49.3%50.9%meets
Shot accuracy19.4%13.4%11.8%above
Kill/death ratio0.951.121.180.23 short
Match win rate40.0%48.5%51.9%11.9% short

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGYoseph Yo GurtmanPREMIER25,379 · Red bandPEAK ELO1,569csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning62
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY46–51–3Last 10046%Win rateLLWLWWWWLL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +0.3pp headshot accuracy · +37ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 27%
  • Avg reaction 553ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 548ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 529ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.2
Utility5.0
Positioning6.2
Opening Duels5.4
Clutch3.4

Excellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.5° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.2
Utility5.0
Mechanics8.6
Opening Duels4.1
Win Impact6.1

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time542ms−46ms
first ⅓ avg 588ms → last ⅓ avg 542ms
Headshot accuracy26.8%+4.7%
first ⅓ avg 22.1% → last ⅓ avg 26.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–3 · mirage, 9 Oct →
43%Best headshot accuracy · 10–13 · nuke, 19 Jul →
406msFastest reaction time · 13–8 · nuke, 26 Sept →
13–3Biggest win · mirage, 9 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
8–11In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 63% over 8ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB209–1145%0.02
nukeC146–843%-0.00
dust2D124–833%0.02
officeB126–650%0.02
cacheA85–363%0.01
infernoC73–443%0.00
ancientD61–517%0.01
anubisC52–340%0.00
fachwerk—42–250%0.03
shelter—42–250%0.01
overpass—43–175%0.01
boulder—22–0100%0.07
vertigo—10–10%0.02
train—11–0100%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

179,238Lifetime kills
0.95K/D
6,318Matches
40.0%Match win rate
50.3%Headshot % · Top 50% of Red band
19.4%Shot accuracy · Top 10% of Red band
11,538MVPs
2,997Hours (in match)
4,479Bombs planted
1,511Bombs defused

Most-used weapons

AK-4759,148
AWP31,634
SSG 084,182
P2503,368
Knife2,493

Lifetime map wins

8,625inferno
7,829dust2
2,517nuke
2,035vertigo
920train
492cbble
273office
209lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

791Matches
50%Win rate
1.22Avg K/D
77.7ADR
48%Headshot %

Clutches & streaks

37%1v1 clutch win
14%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage9444%1.1415.8
Inferno6057%1.2315.5
Ancient4434%1.0115.4
Vertigo3741%1.2117.6
Overpass3067%1.3517.5
Anubis3040%1.2416.2
Dust23030%1.1115.7
Nuke2560%1.2116.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.3%Headshot accuracy
33.5%Accuracy (enemy spotted)
33.3%Spray accuracy
88.7%Counter-strafing
10.5°Preaim
539msReaction time
32.9%T opening success
59.8%CT opening success
0.53Enemies flashed / flash
7.0%Flash assists
9.42HE damage / grenade
6.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.8913% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke8–130.0332%11 Oct →
inferno8–13-0.0118%11 Oct →
mirage13–30.1239%9 Oct →
dust28–130.0529%8 Oct →
mirage13–9-0.0219%3 Oct →
nuke13–8-0.0224%26 Sept →
cache13–7-0.0524%26 Sept →
dust213–60.0430%26 Sept →
nuke4–13-0.0241%26 Sept →
nuke7–13-0.0816%25 Sept →
office8–13-0.020%16 Aug →
fachwerk13–100.0238%16 Aug →
office10–130.0533%16 Aug →
office9–130.0133%16 Aug →
anubis13–90.1033%10 Aug →
mirage10–13-0.0125%10 Aug →
nuke13–80.0324%10 Aug →
inferno16–13-0.0220%10 Aug →
shelter11–13-0.0123%8 Aug →
office3–130.0340%8 Aug →
fachwerk13–50.0116%8 Aug →
office9–130.0626%8 Aug →
office13–11-0.0331%8 Aug →
office13–80.0425%8 Aug →
office13–70.0630%7 Aug →
office13–7-0.0615%7 Aug →
ancient11–13-0.0233%3 Aug →
cache16–14-0.0125%3 Aug →
anubis13–90.0127%3 Aug →
inferno0–4-0.0540%3 Aug →
mirage3–130.0125%31 Jul →
ancient7–130.0426%31 Jul →
office5–13-0.0126%28 Jul →
office13–100.0425%25 Jul →
office8–20.0615%25 Jul →
vertigo4–130.0222%19 Jul →
nuke10–130.0343%19 Jul →
train13–90.0319%19 Jul →
dust23–130.0142%19 Jul →
fachwerk7–130.0735%19 Jul →
cache7–130.0539%19 Jul →
shelter12–120.0239%19 Jul →
shelter13–70.0143%19 Jul →
boulder13–60.0420%19 Jul →
mirage10–13-0.0625%18 Jul →
ancient11–13-0.0218%18 Jul →
mirage13–4-0.0439%18 Jul →
inferno11–13-0.0321%17 Jul →
ancient10–13-0.0118%17 Jul →
cache9–130.0326%17 Jul →
mirage11–130.0526%16 Jul →
mirage10–130.0438%16 Jul →
mirage13–40.0719%16 Jul →
cache3–13-0.0633%16 Jul →
inferno13–80.1235%15 Jul →
cache13–50.1131%15 Jul →
dust211–130.0616%15 Jul →
shelter13–110.0021%14 Jul →
fachwerk11–130.0315%14 Jul →
boulder13–100.1038%13 Jul →
nuke16–140.0320%13 Jul →
mirage13–80.0511%13 Jul →
cache13–11-0.0823%12 Jul →
dust213–9-0.0128%12 Jul →
mirage8–13-0.0525%12 Jul →
cache13–100.0630%10 Jul →
nuke16–140.1025%10 Jul →
overpass13–7-0.0222%30 Jun →
nuke6–13-0.0211%30 Jun →
mirage13–80.1128%30 Jun →
dust27–13-0.0326%30 Jun →
nuke13–16-0.0314%28 Jun →
mirage11–13-0.0611%26 Jun →
ancient13–100.0220%26 Jun →
dust26–130.0137%26 Jun →
inferno8–130.0020%23 Jun →
mirage11–130.0424%23 Jun →
dust211–130.0541%23 Jun →
mirage10–130.0035%22 Jun →
dust213–80.0220%22 Jun →
anubis4–13-0.059%21 Jun →
dust210–130.0411%21 Jun →
nuke11–13-0.0321%21 Jun →
nuke8–13-0.0323%20 Jun →
mirage13–50.0123%20 Jun →
inferno13–50.0230%19 Jun →
overpass13–50.0627%19 Jun →
mirage15–150.0121%18 Jun →
anubis10–130.0420%18 Jun →
dust215–150.0131%18 Jun →
overpass13–100.0819%18 Jun →
overpass3–13-0.0821%17 Jun →
mirage13–8-0.0125%17 Jun →
nuke13–10-0.0320%9 Jun →
mirage4–13-0.0221%9 Jun →
mirage16–140.0617%9 Jun →
dust213–8-0.0720%8 Jun →
anubis1–13-0.086%8 Jun →
nuke13–11-0.0326%8 Jun →
ancient9–130.0329%8 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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