♿ Darleh

♿ Darleh — CS2 Stats

GB76561198120835818[U:1:160570090]Steam profile ↗✓ No bans

951Tracked matches57%Win rate2020Tracked since
2,859Hours in CS4Hrs last 2 wks
CSDB Rating6.6 SolidSupport
Premier CS Rating20,374Top 50% of 180,525 CSDB-tracked playersPink band · top ~8.1% of ranked players (population est.)
CSDB Leaderboard#69139 of 224981 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 9 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,374 +2,409 9 May10 Sept · 33 days played
13,70620,495peak 20,4959 May10 Sept
20,495Peak Premier in tracked matches
44Days played since 2026-05-09

Premier CS Rating

  • 121 below peak (20,495)
  • +5,034 over 90 days
  • Next: Red band at 25,000 4,626 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=8,862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate34.6%41.9%42.7%8.1% short
Shot accuracy15.6%12.2%11.2%above
Kill/death ratio1.110.981.00above
Match win rate48.2%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG♿ DarlehFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER20,374 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning48
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY46513Last 10046%Win rateLWLWWLLWWL

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · +3.3pp headshot accuracy · −112ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 542ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 588ms

Last 20

  • 128 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 643ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.3 against its own average).

Aim8.2
Utility5.4
Positioning4.8
Opening Duels2.0

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 94% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning4.8
Utility5.4
Mechanics9.0
Opening Duels1.6
Win Impact7.2

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time652ms+36ms
first ⅓ avg 616ms → last ⅓ avg 652ms
Headshot accuracy18.0%+0.9%
first ⅓ avg 17.1% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–4 · dust2, 25 Jun
34%Best headshot accuracy · 13–11 · nuke, 27 May
430msFastest reaction time · 7–13 · ancient, 4 Sept
13–0Biggest win · dust2, 29 Jun

Across the last 100 tracked matches.

Highlights

4Longest win streak
77In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 71% over 14nukeWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
mirageD2791833%0.03
dust2B21101148%0.02
infernoC167944%0.01
ancientS1410471%0.02
nukeD1331023%0.01
anubis32167%0.06
overpass220100%-0.02
vertigo21150%0.00
cache110100%0.06
train110100%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

65,185Lifetime kills
1.11K/D · Top 25% of Level 3 players
3,081Matches
48.2%Match win rate · Top 25% of Level 3 players
34.6%Headshot %
15.6%Shot accuracy · Top 50% of Level 3 players
7,008MVPs
1,480Hours (in match)
2,295Bombs planted
745Bombs defused

Most-used weapons

AK-4718,732
AWP8,780
Negev3,692
P901,685
SSG 081,091
UMP-451,090

Lifetime map wins

10,651inferno
5,601dust2
1,669vertigo
1,171nuke
635train
282lake
247bank
205safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

538Matches
50%Win rate
1.12Avg K/D
ADR
32%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
37.1%Accuracy (enemy spotted)
38.2%Spray accuracy
90.6%Counter-strafing
7.4°Preaim
635msReaction time
35.7%T opening success
36.8%CT opening success
0.50Enemies flashed / flash
7.7%Flash assists
6.94HE damage / grenade
10.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.7105% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient10–130.0014%10 Sept
ancient13–10-0.0114%8 Sept
dust24–13-0.0110%8 Sept
mirage13–9-0.0126%7 Sept
dust213–70.0533%6 Sept
ancient7–13-0.0522%4 Sept
inferno9–110.0125%2 Sept
mirage13–6-0.0413%30 Aug
ancient16–13-0.0610%18 Aug
nuke9–130.0725%17 Aug
anubis13–6-0.0120%16 Aug
nuke13–8-0.0620%15 Aug
mirage5–13-0.0313%13 Aug
ancient13–10-0.0621%13 Aug
cache13–60.0615%2 Aug
overpass13–8-0.0114%3 Jul
dust216–14-0.019%3 Jul
ancient2–130.0420%3 Jul
inferno13–11-0.0417%2 Jul
anubis10–130.0810%2 Jul
inferno13–90.0323%2 Jul
dust213–110.0927%2 Jul
inferno2–13-0.0423%2 Jul
inferno13–100.018%1 Jul
mirage5–130.0431%1 Jul
dust24–130.0516%1 Jul
nuke6–130.1223%1 Jul
dust213–40.0720%1 Jul
mirage11–130.0511%29 Jun
mirage13–50.1615%29 Jun
mirage15–150.0421%29 Jun
dust213–00.1112%29 Jun
dust21–13-0.1314%29 Jun
inferno10–130.0219%29 Jun
mirage13–80.0215%28 Jun
dust213–80.0415%28 Jun
inferno13–160.0015%28 Jun
ancient13–20.1612%28 Jun
dust210–13-0.0116%28 Jun
dust210–13-0.028%28 Jun
mirage10–130.0314%26 Jun
nuke11–130.0216%26 Jun
ancient13–10.0626%26 Jun
inferno11–130.0417%25 Jun
ancient13–90.0720%25 Jun
mirage8–130.0321%25 Jun
dust213–40.1713%25 Jun
mirage1–13-0.0225%25 Jun
inferno13–90.0215%25 Jun
dust24–13-0.0613%24 Jun
dust211–130.0817%24 Jun
mirage13–00.0517%24 Jun
nuke11–13-0.047%24 Jun
inferno16–13-0.0119%24 Jun
dust21–13-0.107%24 Jun
mirage3–9-0.0525%24 Jun
mirage7–130.0514%23 Jun
mirage10–130.0324%23 Jun
mirage13–110.0924%23 Jun
dust26–13-0.0412%23 Jun
nuke13–6-0.0515%23 Jun
nuke5–130.0320%22 Jun
mirage13–10-0.028%21 Jun
mirage12–16-0.0112%20 Jun
mirage13–70.0512%20 Jun
nuke7–130.0129%14 Jun
ancient13–20.0922%14 Jun
ancient13–110.0314%14 Jun
overpass13–7-0.0326%10 Jun
mirage7–130.017%8 Jun
ancient15–150.0316%7 Jun
vertigo6–13-0.0311%5 Jun
nuke8–13-0.0520%5 Jun
ancient13–10-0.0722%5 Jun
inferno13–20.0216%5 Jun
vertigo13–20.0415%3 Jun
mirage9–130.0619%2 Jun
inferno16–120.0414%2 Jun
nuke13–11-0.0234%27 May
anubis13–110.1017%27 May
train13–70.0331%26 May
mirage6–130.0920%26 May
mirage16–12-0.0112%25 May
ancient13–90.0315%23 May
inferno3–130.0124%21 May
dust213–50.0921%21 May
dust213–40.1318%21 May
dust213–9-0.039%21 May
nuke7–130.1110%20 May
inferno1–130.0924%20 May
inferno6–130.0121%20 May
mirage2–130.0024%19 May
inferno7–13-0.0510%16 May
nuke8–13-0.0915%15 May
nuke15–150.0214%14 May
mirage11–13-0.019%14 May
mirage7–130.0724%14 May
dust24–13-0.0213%14 May
dust27–13-0.0810%10 May
mirage7–130.0710%9 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →