Codename Usual Suspects

Codename Usual Suspects — CS2 Stats

CA76561198120297064[U:1:160031336]Steam profile ↗✓ No bans

186Tracked matches32%Win rate2025Tracked since
79Hours in CS
CSDB Rating3.8 LearningPositional Player
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Performance scores

Aim47
Positioning33
Utility29

0–100 skill scores via Leetify.

Recent form

COLD31663Last 10031%Win rateWLLLTLWWLL

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · +6.2pp headshot accuracy · −39ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 694ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 750ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 770ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim4.7
Utility2.9
Positioning3.3
Opening Duels0.7

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 744ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning3.3
Utility2.9
Mechanics8.5
Opening Duels0.3
Win Impact0.0

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time748ms+3ms
first ⅓ avg 745ms → last ⅓ avg 748ms
Headshot accuracy13.0%−1.0%
first ⅓ avg 14.0% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 11–13 · dust2, 5 Jul
50%Best headshot accuracy · 0–6 · ancient, 22 Jun
531msFastest reaction time · 1–13 · nuke, 20 Jul
13–2Biggest win · mirage, 15 Jun

Across the last 100 tracked matches.

Highlights

5Longest win streak
57In matches decided by ≤2 rounds

Map breakdown

trainBest map · 64% over 11nukeWeakest map · 16% over 19
MapGradePlayedRecordWin rateAvg rating
mirageD2992031%-0.03
nukeD1931616%-0.05
dust2B157847%-0.03
ancientD1531220%-0.04
trainA117464%-0.02
infernoD112918%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (16% over 19). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

2,147Lifetime kills
0.65K/D
220Matches
33.6%Match win rate
38.5%Headshot %
0.0%Shot accuracy
188MVPs
79Hours (in match)
116Bombs planted
31Bombs defused

Most-used weapons

Lifetime map wins

426dust2
301nuke
222inferno
172train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
32.4%Accuracy (enemy spotted)
28.8%Spray accuracy
88.5%Counter-strafing
9.8°Preaim
744msReaction time
28.0%T opening success
32.5%CT opening success
0.40Enemies flashed / flash
5.3%Flash assists
5.86HE damage / grenade
1.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6456% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 744.3585ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3986 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

16% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
train13–70.0223%31 Aug
dust26–13-0.0516%31 Aug
mirage9–13-0.0032%17 Aug
mirage5–13-0.048%17 Aug
ancient12–12-0.0118%3 Aug
dust26–130.0317%3 Aug
mirage13–8-0.037%29 Jul
inferno13–60.0020%29 Jul
ancient2–13-0.099%28 Jul
mirage7–13-0.0629%27 Jul
nuke8–13-0.0810%26 Jul
mirage11–13-0.0522%26 Jul
mirage10–13-0.077%26 Jul
inferno10–13-0.0912%25 Jul
mirage13–9-0.0413%25 Jul
mirage11–13-0.0418%25 Jul
mirage13–11-0.0710%23 Jul
mirage1–6-0.080%23 Jul
nuke13–7-0.108%23 Jul
train13–110.0518%20 Jul
nuke1–13-0.085%20 Jul
ancient1–13-0.090%20 Jul
train13–40.0215%20 Jul
ancient8–13-0.0216%19 Jul
ancient2–13-0.1313%19 Jul
ancient2–00.040%14 Jul
ancient2–13-0.0821%14 Jul
nuke12–120.0313%14 Jul
dust25–13-0.089%14 Jul
nuke9–13-0.0121%13 Jul
nuke13–9-0.0310%13 Jul
inferno4–13-0.055%13 Jul
mirage3–13-0.046%13 Jul
mirage7–13-0.0316%12 Jul
mirage13–9-0.0213%12 Jul
ancient1–13-0.0713%11 Jul
nuke3–13-0.037%11 Jul
dust213–5-0.038%10 Jul
mirage6–3-0.094%6 Jul
dust213–110.0519%6 Jul
dust213–80.0112%6 Jul
train13–10-0.0414%5 Jul
ancient7–13-0.0111%5 Jul
mirage6–13-0.0122%5 Jul
dust211–130.0911%5 Jul
dust213–7-0.0310%5 Jul
inferno4–13-0.0811%5 Jul
ancient13–4-0.0511%4 Jul
dust213–8-0.0111%4 Jul
inferno5–13-0.017%2 Jul
train6–130.0116%2 Jul
nuke8–13-0.0710%2 Jul
nuke2–13-0.057%1 Jul
ancient6–13-0.077%1 Jul
mirage8–13-0.045%1 Jul
mirage6–13-0.0913%30 Jun
nuke11–13-0.0115%30 Jun
inferno3–11-0.0520%30 Jun
train13–50.0621%29 Jun
ancient11–13-0.036%29 Jun
dust210–13-0.0410%29 Jun
train6–13-0.1015%27 Jun
dust210–13-0.0212%27 Jun
nuke8–13-0.0815%27 Jun
dust211–1-0.0213%27 Jun
ancient9–13-0.0614%27 Jun
nuke5–13-0.0413%27 Jun
train13–8-0.0620%27 Jun
nuke6–130.0316%22 Jun
ancient0–60.0550%22 Jun
inferno12–12-0.069%21 Jun
mirage8–13-0.0232%20 Jun
inferno2–13-0.0518%20 Jun
inferno3–13-0.093%18 Jun
train4–13-0.0813%18 Jun
mirage13–90.0713%17 Jun
nuke7–13-0.0312%17 Jun
mirage0–11-0.0438%17 Jun
mirage1–11-0.0911%17 Jun
nuke3–1-0.0911%17 Jun
train2–13-0.049%17 Jun
train13–5-0.0010%16 Jun
mirage13–20.0215%15 Jun
ancient13–9-0.027%15 Jun
nuke11–13-0.0518%15 Jun
mirage7–130.029%14 Jun
mirage13–40.0216%14 Jun
dust25–13-0.1517%14 Jun
mirage3–13-0.127%11 Jun
mirage13–90.0119%11 Jun
dust26–2-0.060%11 Jun
mirage6–13-0.0216%8 Jun
nuke5–13-0.0913%8 Jun
nuke2–12-0.090%8 Jun
mirage6–13-0.078%8 Jun
inferno13–6-0.0313%8 Jun
nuke11–13-0.056%8 Jun
mirage9–13-0.018%8 Jun
dust26–13-0.1119%8 Jun
inferno5–13-0.086%7 Jun

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →