folk

folk — CS2 Stats

FO76561198119773351[U:1:159507623]Steam profile ↗✓ No bans

410Tracked matches61%Win rate2020Tracked since
6,969Hours in CS25Hrs last 2 wks
CSDB Rating8.6 EliteEntry Fragger
Premier CS Rating26,646Top 25% of 819 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#610 of 7926 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGfolkPREMIER26,646 · Red bandcsdb.gg/stats

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Performance scores

Aim97
Positioning77
Utility47

0–100 skill scores via Leetify.

Recent form

HOT57376Last 10057%Win rateWWLWLWWTWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.7
Aggression10.0
Utility4.7
Positioning7.7
Opening Duels7.2
Clutch6.8

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 96% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 97 — the mechanical foundation is a clear strength.

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 68% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 68% on CT to 50% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.7
Positioning7.7
Utility4.7
Mechanics9.4
Opening Duels7.2
Win Impact8.6

Composite 8.6/10 (Elite), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.00
first ⅓ avg 0.05 → last ⅓ avg 0.05
Reaction time525ms−12ms
first ⅓ avg 537ms → last ⅓ avg 525ms
Headshot accuracy33.8%−1.9%
first ⅓ avg 35.7% → last ⅓ avg 33.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — cache 13–1
131Biggest win — mirage
8Longest win streak
W2Current streak
95In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 100% over 5ancientWeakest map · 46% over 13
MapGradePlayedRecordWin rateAvg rating
cacheA2011955%0.04
dust2B1991047%0.05
mirageB1910953%0.05
ancientB136746%0.02
infernoA117464%0.02
nukeS107370%0.03
anubisS550100%0.10
overpass21150%0.12
office110100%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (46% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

155,582Lifetime kills
0.95K/D
6,416Matches
47.7%Match win rate · Top 50% of tracked players
47.8%Headshot % · Top 50% of tracked players
17.7%Shot accuracy · Top 25% of tracked players
16,025MVPs
2,988Hours (in match)
2,776Bombs planted
1,459Bombs defused

Most-used weapons

AK-4747,734
AWP32,148
SSG 084,232
P2503,408
Knife2,799

Lifetime map wins

25,501dust2
5,410inferno
3,093nuke
817cbble
415train
266vertigo
243office
168aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

249Matches
55%Win rate
1.15Avg K/D
97.5ADR
50%Headshot %

Clutches & streaks

54%1v1 clutch win
33%1v2 clutch win
14Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Anubis667%1.5219.8
Dust2560%1.3817.8
Cache4100%3.3119.0
Mirage367%1.1910.7
Nuke250%1.2617.5
Ancient1100%2.3321.0
Inferno1100%5.3316.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

35.0%Headshot accuracy
37.5%Accuracy (enemy spotted)
39.4%Spray accuracy
92.5%Counter-strafing
7.4°Preaim
529msReaction time
49.6%T opening success
68.4%CT opening success
0.66Enemies flashed / flash
8.2%Flash assists
5.63HE damage / grenade
5.13Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–110.0432%26 Aug
anubis13–70.1019%21 Aug
mirage8–130.0342%19 Aug
cache13–100.1730%18 Aug
dust211–130.0430%18 Aug
inferno13–90.0432%17 Aug
mirage13–10.0630%17 Aug
cache15–15-0.1067%15 Aug
mirage13–110.0731%15 Aug
cache13–100.1027%15 Aug
cache10–130.0236%15 Aug
ancient9–130.0234%8 Aug
dust210–130.0833%8 Aug
cache13–110.0325%8 Aug
dust27–130.0442%3 Aug
ancient13–110.0733%3 Aug
inferno9–13-0.0221%1 Aug
anubis13–60.0425%1 Aug
dust213–30.0433%1 Aug
cache13–110.0141%1 Aug
mirage13–90.0238%1 Aug
cache13–10.2433%30 Jul
cache12–160.0152%27 Jul
dust215–150.0733%27 Jul
inferno13–50.0532%26 Jul
mirage5–120.0436%26 Jul
mirage16–130.1028%26 Jul
cache10–130.1244%26 Jul
anubis7–00.2031%26 Jul
cache6–130.0439%26 Jul
dust28–13-0.0429%24 Jul
mirage16–120.0432%24 Jul
inferno16–130.0224%23 Jul
nuke8–130.0659%23 Jul
inferno13–90.0323%23 Jul
nuke13–100.0127%22 Jul
dust210–130.0329%22 Jul
cache15–150.0337%21 Jul
cache13–70.0444%21 Jul
ancient4–130.0047%21 Jul
nuke8–13-0.0434%19 Jul
mirage15–150.0636%19 Jul
ancient6–130.0153%19 Jul
mirage13–40.0639%19 Jul
mirage11–13-0.0228%18 Jul
dust213–90.0154%18 Jul
nuke13–110.0741%18 Jul
ancient16–120.0131%18 Jul
mirage5–130.0032%18 Jul
nuke13–80.0241%18 Jul
cache9–13-0.0728%18 Jul
inferno11–13-0.0427%18 Jul
ancient9–10.0360%18 Jul
mirage13–3-0.0217%18 Jul
ancient10–130.0143%17 Jul
nuke13–30.0719%17 Jul
cache13–80.0637%16 Jul
dust213–50.0945%16 Jul
cache7–130.0447%13 Jul
cache13–11-0.0450%13 Jul
dust26–13-0.0436%12 Jul
mirage13–50.1935%11 Jul
ancient13–6-0.0328%10 Jul
mirage9–130.0144%10 Jul
cache13–60.0335%10 Jul
nuke4–13-0.0544%10 Jul
inferno12–12-0.0139%10 Jul
office13–60.0342%10 Jul
cache13–70.0224%9 Jul
cache12–120.0927%7 Jul
dust213–60.0624%6 Jul
ancient13–90.0537%6 Jul
cache13–90.0143%5 Jul
mirage8–130.0336%4 Jul
inferno11–130.0328%3 Jul
mirage13–11-0.0038%3 Jul
dust28–130.0242%3 Jul
inferno16–120.0539%2 Jul
ancient11–130.0231%2 Jul
mirage10–130.0226%1 Jul
dust213–100.0748%1 Jul
anubis13–100.1235%1 Jul
overpass5–130.0828%30 Jun
anubis13–100.0319%30 Jun
dust213–70.0540%27 Jun
dust29–130.0327%27 Jun
ancient4–130.0133%27 Jun
nuke13–90.0522%27 Jun
inferno13–6-0.0224%27 Jun
ancient13–80.0355%27 Jun
dust213–80.1033%27 Jun
nuke13–80.0336%26 Jun
dust216–140.1457%26 Jun
inferno13–60.0740%23 Jun
nuke13–50.0234%23 Jun
mirage7–130.0659%23 Jun
ancient12–160.0535%22 Jun
mirage13–20.1339%22 Jun
dust28–130.0439%22 Jun
overpass13–30.1636%22 Jun

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →