Rip

Rip — CS2 Stats

76561198119044434[U:1:158778706]Steam profile ↗✓ No bans

2,921Tracked matches67%Win rate2020Tracked since
22,537Hours in CS82Hrs last 2 wks
CSDB Rating7.7 StrongSupport
Premier CS Rating25,698Top 10% of 212,910 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#15581 of 259622 tracked
FaceitLevel 10 · 3,049 ELOTop 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (25 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,698 -946 20 Feb – 9 Oct · 16 days played
25,50627,206peak 27,20620 Feb9 Oct
Faceit ELO: 3,049 +0 4 Sept – 29 Sept · 4 observations
3,0493,049peak 3,0494 Sept29 Sept
27,325Peak Premier in tracked matches
3,049Highest Faceit ELO seen on CSDB
61Days played since 2026-02-07

Faceit ELO

  • At peak — 3,049
  • 0 over 30 days · steady
  • Next: 3,500 ELO at 3,500 — 451 to go
  • Reached: 3,000 ELO · 2,500 ELO · Level 10 · Level 9
  • 3,000 ELO first seen 2026-09-04
  • 2,500 ELO first seen 2026-09-04

Premier CS Rating

  • 1,508 below peak (27,206)
  • -971 over 30 days · declining
  • Next: Gold band at 30,000 — 4,302 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-04
  • Pink band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches124112+12
Win rate44%48%−5pp
K/D0.870.88−0.01
Headshot %67%69%−3pp

Measured 29 Sep 2026 → 3 Nov 2026; previous 4 Sep 2026 → 29 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate67.7%50.9%
Shot accuracy9.1%13.7%
Kill/death ratio1.001.09
Match win rate47.2%48.4%

Share this profile

CSDB.GGRipFACEITLevel 10 · 3,049 ELOSTANDINGTop 12.4% of rankedPREMIER25,698 · Red band30 DAYS0 ELOPEAK ELO3,049csdb.gg/stats

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Performance scores

Aim95
Positioning54
Utility60

0–100 skill scores via Leetify.

Recent form

HOT57–43Last 10057%Win rateWWWWLLWWWW

Last 10 vs previous 10: +30pp win rate · +0.05 avg rating · −1.7pp headshot accuracy · −3ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.14
  • Avg headshot accuracy 30%
  • Avg reaction 545ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 32%
  • Avg reaction 528ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 33%
  • Avg reaction 530ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim9.5
Utility6.0
Positioning5.4
Opening Duels2.4
Clutch4.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: aim profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 41 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning5.4
Utility6.0
Mechanics8.2
Opening Duels3.1
Win Impact10.0

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time534ms−33ms
first ⅓ avg 568ms → last ⅓ avg 534ms
Headshot accuracy31.5%+6.5%
first ⅓ avg 25.0% → last ⅓ avg 31.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.37Best match rating · 4–0 · rush_001, 31 Oct →
100%Best headshot accuracy · 1–2 · dust2, 16 May →
313msFastest reaction time · 11–13 · inferno, 7 Sept →
13–1Biggest win · dust2, 8 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W4Current streak
7–12In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 65% over 17infernoWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B2714–1352%0.01
anubisA1912–763%0.01
mirageS1711–665%-0.00
infernoC125–742%0.03
nukeA85–363%0.01
cacheB63–350%0.02
ancient—42–250%0.01
overpass—31–233%0.02
rush_001—22–0100%0.30
vertigo—11–0100%0.16
poseidon—11–0100%0.12

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

257,253Lifetime kills
1.00K/D
7,412Matches
47.2%Match win rate
67.7%Headshot % · Top 5% of Level 10 players
9.1%Shot accuracy
27,039MVPs
7,852Hours (in match)
4,530Bombs planted
3,849Bombs defused

Most-used weapons

AK-47114,454
AWP18,854
Knife3,636
SG 5533,085

Lifetime map wins

25,542dust2
11,360inferno
7,481nuke
6,736cbble
2,324vertigo
2,189train
248aztec
244office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4,708Matches
55%Win rate
1.14Avg K/D
75.9ADR
62%Headshot %

Clutches & streaks

40%1v1 clutch win
21%1v2 clutch win
15Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage84554%1.0515.6
Anubis62458%1.0815.5
Dust259154%1.1315.8
Inferno22751%1.1015.1
Nuke20052%1.0215.8
Ancient17144%1.0615.5
Overpass13764%1.1716.6
Train3053%1.0715.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.2%Headshot accuracy
38.5%Accuracy (enemy spotted)
40.6%Spray accuracy
87.1%Counter-strafing
8.0°Preaim
516msReaction time
46.0%T opening success
38.4%CT opening success
0.62Enemies flashed / flash
10.6%Flash assists
10.95HE damage / grenade
9.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.4296% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
rush_0015–10.2324%31 Oct →
rush_0014–00.3738%31 Oct →
anubis13–11-0.0525%30 Oct →
anubis13–80.1230%25 Oct →
dust26–130.0232%21 Oct →
inferno6–130.0848%21 Oct →
dust213–10-0.0246%15 Oct →
mirage13–90.0236%9 Oct →
mirage13–6-0.0819%6 Oct →
mirage13–8-0.0424%20 Sept →
anubis13–60.0626%19 Sept →
cache9–13-0.0131%19 Sept →
mirage9–13-0.0229%18 Sept →
dust26–130.0342%18 Sept →
dust213–20.0732%17 Sept →
inferno11–13-0.0044%16 Sept →
dust213–40.0229%16 Sept →
cache13–70.0136%16 Sept →
dust22–10-0.0845%15 Sept →
anubis13–100.0625%14 Sept →
dust213–7-0.0227%14 Sept →
dust213–50.0939%14 Sept →
anubis13–60.0227%12 Sept →
dust211–13-0.0625%11 Sept →
anubis13–9-0.0617%11 Sept →
mirage13–9-0.0116%11 Sept →
mirage13–9-0.0316%8 Sept →
dust213–10.1130%8 Sept →
inferno11–130.0441%7 Sept →
anubis10–13-0.0131%5 Sept →
inferno13–8-0.0137%5 Sept →
dust213–20.0241%5 Sept →
dust29–130.0233%1 Sept →
nuke13–9-0.0734%30 Aug →
inferno9–30.0314%30 Aug →
cache8–13-0.0419%30 Aug →
mirage13–80.0127%30 Aug →
nuke13–110.0434%27 Aug →
dust213–40.0426%24 Aug →
cache6–13-0.0217%24 Aug →
mirage13–90.0529%23 Aug →
dust216–12-0.0141%23 Aug →
dust213–100.0535%23 Aug →
mirage13–60.0227%22 Aug →
mirage14–160.0433%20 Aug →
cache13–20.0738%18 Aug →
inferno5–13-0.0328%17 Aug →
anubis13–90.0730%17 Aug →
cache13–90.0937%16 Aug →
mirage13–110.0321%17 Jun →
dust213–90.0233%17 Jun →
anubis13–6-0.0311%8 Jun →
dust25–130.0026%8 Jun →
overpass14–16-0.0117%8 Jun →
overpass13–60.0331%5 Jun →
anubis6–10-0.0619%5 Jun →
nuke13–7-0.0315%5 Jun →
anubis2–3-0.0714%5 Jun →
nuke9–130.0114%1 Jun →
dust28–13-0.0717%1 Jun →
dust26–13-0.0140%31 May →
nuke13–20.1733%31 May →
mirage13–110.0126%25 May →
anubis13–110.0833%22 May →
inferno1–7-0.0619%16 May →
dust21–2-0.08100%16 May →
mirage6–13-0.0430%15 May →
dust211–13-0.0318%11 May →
anubis5–130.0525%8 May →
inferno9–130.0229%8 May →
mirage11–130.0020%7 May →
mirage13–6-0.0230%4 May →
inferno9–50.0322%24 Apr →
inferno9–30.2835%20 Apr →
vertigo9–60.1613%20 Apr →
dust213–110.0314%19 Apr →
dust28–130.0224%19 Apr →
ancient2–13-0.0514%18 Apr →
mirage4–130.0521%18 Apr →
dust210–13-0.0234%3 Apr →
anubis13–90.0929%31 Mar →
anubis13–70.0213%25 Mar →
dust211–130.0025%21 Mar →
poseidon9–20.1237%21 Mar →
inferno2–13-0.020%11 Mar →
inferno11–40.0128%11 Mar →
anubis7–13-0.0717%10 Mar →
anubis13–80.0917%8 Mar →
dust213–40.1836%8 Mar →
nuke16–13-0.0237%24 Feb →
ancient13–11-0.0127%20 Feb →
nuke12–16-0.0137%15 Feb →
mirage7–13-0.0136%13 Feb →
ancient4–13-0.0131%13 Feb →
anubis11–13-0.1023%11 Feb →
overpass10–130.0638%10 Feb →
anubis14–160.0217%8 Feb →
nuke6–13-0.0226%8 Feb →
ancient13–90.1020%8 Feb →
dust213–60.0435%7 Feb →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 103K ELO Club1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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