Fenrir

Fenrir — CS2 Stats

FI76561198118846300[U:1:158580572]Steam profile ↗✓ No bans

4,167Tracked matches57%Win rate2020Tracked since
4,131Hours in CS
CSDB Rating6.1 SolidSupport
Premier CS Rating22,120Top 50% of 204,150 CSDB-tracked playersPink band · top ~6.2% of ranked players (population est.)
CSDB Leaderboard#52620 of 251263 tracked
FaceitLevel 8 · 1,780 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,120 +1,999 28 Aug – 9 Oct · 22 days played
19,31822,589peak 22,58928 Aug9 Oct
Faceit ELO: 1,780 +0 28 Aug – 17 Sept · 2 observations
1,7801,780peak 1,78028 Aug17 Sept
23,128Peak Premier in tracked matches
1,780Highest Faceit ELO seen on CSDB
25Days played since 2026-08-28

Faceit ELO

  • At peak — 1,780
  • Next: Level 10 at 2,001 — 221 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-28
  • Level 8 first seen 2026-08-28

Premier CS Rating

  • 469 below peak (22,589)
  • +886 over 30 days · improving
  • Next: Red band at 25,000 — 2,880 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,773), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate38.1%46.8%48.2%10.2% short
Shot accuracy15.1%13.0%13.3%above
Kill/death ratio1.001.061.070.07 short
Match win rate40.8%46.3%46.9%6.1% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFenrirFACEITLevel 8 · 1,780 ELOSTANDINGTop 31.2% of rankedPREMIER22,120 · Pink bandPEAK ELO1,780csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning61
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY55–45Last 10055%Win rateLWLLWWWWLW

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating · +2.2pp headshot accuracy · −60ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 557ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 560ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim6.3
Utility6.3
Positioning6.1
Opening Duels3.5
Clutch3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 81% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning6.1
Utility6.3
Mechanics5.4
Opening Duels4.2
Win Impact7.2

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time598ms−12ms
first ⅓ avg 610ms → last ⅓ avg 598ms
Headshot accuracy17.2%−2.6%
first ⅓ avg 19.8% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–5 · ancient, 6 Oct →
43%Best headshot accuracy · 13–1 · nuke, 17 Sept →
438msFastest reaction time · 11–13 · nuke, 8 Oct →
13–0Biggest win · inferno, 15 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
11–11In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 67% over 6mirageWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
ancientA2415–963%0.02
infernoA2012–860%0.02
nukeB1910–953%0.00
dust2B158–753%0.01
cacheC94–544%0.01
mirageD72–529%-0.00
anubisS64–267%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 7). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

188,885Lifetime kills
1.00K/D
9,914Matches
40.8%Match win rate
38.1%Headshot %
15.1%Shot accuracy · Top 50% of Level 8 players
19,557MVPs
4,131Hours (in match)
6,504Bombs planted
2,196Bombs defused

Most-used weapons

AK-4757,976
AWP7,737
MP77,657
UMP-455,428
FAMAS5,092

Lifetime map wins

19,013inferno
16,774nuke
8,893dust2
4,439train
1,762cbble
1,614vertigo
1,307office
493lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,891Matches
49%Win rate
1.02Avg K/D
78.9ADR
42%Headshot %

Clutches & streaks

37%1v1 clutch win
23%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke31765%1.1816.0
Inferno31349%1.0215.3
Ancient30946%1.0215.6
Anubis20042%0.9314.5
Dust214440%0.9915.3
Mirage9438%0.8914.8
Overpass8353%1.1417.7
Train4842%0.8914.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
33.5%Accuracy (enemy spotted)
36.5%Spray accuracy
74.5%Counter-strafing
9.7°Preaim
591msReaction time
36.9%T opening success
56.8%CT opening success
0.69Enemies flashed / flash
5.0%Flash assists
10.32HE damage / grenade
9.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.8591% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–130.0316%9 Oct →
dust213–110.0529%8 Oct →
nuke11–13-0.0324%8 Oct →
anubis8–13-0.0210%8 Oct →
dust213–100.0518%8 Oct →
ancient13–80.0413%6 Oct →
nuke13–20.0316%6 Oct →
ancient13–50.1634%6 Oct →
ancient6–13-0.0220%1 Oct →
cache13–11-0.0318%1 Oct →
inferno13–4-0.0131%1 Oct →
nuke7–13-0.073%1 Oct →
ancient8–13-0.0917%1 Oct →
nuke8–130.0818%29 Sept →
mirage8–13-0.0115%29 Sept →
nuke13–8-0.0217%29 Sept →
inferno5–13-0.0414%29 Sept →
nuke13–6-0.0121%29 Sept →
ancient13–70.0313%27 Sept →
nuke13–90.0327%27 Sept →
inferno13–80.0117%26 Sept →
cache13–5-0.0122%26 Sept →
ancient13–70.0112%25 Sept →
ancient13–30.0415%25 Sept →
mirage5–13-0.0115%25 Sept →
cache13–110.0413%25 Sept →
inferno13–80.0214%25 Sept →
dust213–16-0.0420%25 Sept →
nuke10–130.0313%25 Sept →
ancient8–13-0.0410%24 Sept →
nuke13–60.0023%24 Sept →
ancient13–10-0.039%23 Sept →
nuke13–5-0.0015%23 Sept →
mirage13–11-0.0211%23 Sept →
mirage5–130.0120%23 Sept →
inferno13–4-0.0017%22 Sept →
ancient13–100.0716%22 Sept →
nuke13–16-0.0215%21 Sept →
anubis13–4-0.0320%21 Sept →
inferno13–11-0.0123%21 Sept →
ancient11–13-0.0123%21 Sept →
dust216–14-0.0228%21 Sept →
cache11–13-0.0128%21 Sept →
ancient9–13-0.0210%21 Sept →
inferno13–40.1015%20 Sept →
cache13–110.0534%19 Sept →
inferno13–11-0.0215%19 Sept →
ancient3–13-0.0415%19 Sept →
nuke13–8-0.0515%19 Sept →
dust213–50.0916%19 Sept →
dust213–50.0520%19 Sept →
nuke5–13-0.0231%19 Sept →
inferno14–160.0325%18 Sept →
dust28–130.0321%18 Sept →
nuke13–100.0312%18 Sept →
dust29–13-0.0116%18 Sept →
dust26–13-0.0422%18 Sept →
anubis13–90.0214%17 Sept →
nuke13–20.0723%17 Sept →
ancient13–4-0.0019%17 Sept →
nuke13–10.1043%17 Sept →
ancient13–11-0.0017%17 Sept →
inferno13–5-0.0118%17 Sept →
dust213–90.0016%17 Sept →
ancient9–130.0538%17 Sept →
cache10–130.0020%17 Sept →
mirage16–130.0213%16 Sept →
ancient14–16-0.0225%16 Sept →
dust213–8-0.0327%16 Sept →
nuke10–130.0213%16 Sept →
dust28–130.0224%16 Sept →
inferno6–13-0.0212%16 Sept →
inferno13–00.1028%15 Sept →
inferno7–13-0.0610%15 Sept →
nuke2–4-0.0540%15 Sept →
ancient13–50.0213%15 Sept →
nuke3–6-0.0138%15 Sept →
inferno11–13-0.0711%14 Sept →
inferno13–100.0620%14 Sept →
cache8–130.0832%13 Sept →
cache11–130.0217%13 Sept →
ancient13–70.0617%13 Sept →
mirage2–130.0313%13 Sept →
dust29–130.0116%13 Sept →
ancient11–130.1117%13 Sept →
ancient13–70.0519%12 Sept →
inferno13–50.1221%12 Sept →
anubis10–130.0414%12 Sept →
inferno9–130.0115%12 Sept →
anubis13–50.0912%12 Sept →
dust23–13-0.0515%11 Sept →
inferno11–13-0.0521%11 Sept →
ancient13–90.0224%11 Sept →
cache8–13-0.0726%9 Sept →
anubis13–110.0323%9 Sept →
ancient13–11-0.027%9 Sept →
mirage7–13-0.0312%9 Sept →
inferno13–20.1325%6 Sept →
ancient13–100.0617%6 Sept →
dust213–3-0.0329%4 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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