Patchoum

Patchoum — CS2 Stats

CR76561198117335493[U:1:157069765]Steam profile ↗✓ No bans

312Tracked matches43%Win rate2021Tracked since
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating17,512Purple band · top ~18.4% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 312 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 26 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,512 +4,268 26 May18 Sept · 37 days played
13,24420,776peak 20,77626 May18 Sept
20,776Peak Premier in tracked matches
46Days played since 2026-05-26

Premier CS Rating

  • 3,264 below peak (20,776)
  • 0 over 30 days · steady
  • +2,670 over 90 days
  • Next: Pink band at 20,000 2,488 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-17
  • Blue band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGPatchoumFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER17,512 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning54
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY55441Last 10055%Win rateLLLLWWWWLW

Last 10 vs previous 10: −20pp win rate · +0.03 avg rating · −6.8pp headshot accuracy · −113ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 525ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 524ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 580ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim7.0
Utility4.2
Positioning5.4
Opening Duels2.7
Clutch4.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 92% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.4
Utility4.2
Mechanics5.9
Opening Duels2.4
Win Impact2.8

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time589ms−34ms
first ⅓ avg 623ms → last ⅓ avg 589ms
Headshot accuracy16.9%+2.9%
first ⅓ avg 14.0% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–8 · nuke, 26 May
55%Best headshot accuracy · 13–2 · cache, 9 Aug
398msFastest reaction time · 13–3 · ancient, 6 Jul
13–0Biggest win · dust2, 27 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
88In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 62% over 13mirageWeakest map · 46% over 13
MapGradePlayedRecordWin rateAvg rating
dust2A22121055%0.00
infernoB168850%-0.02
ancientA148657%-0.02
nukeA138562%0.01
mirageB136746%0.01
anubisA95456%0.03
cacheA95456%0.00
overpass220100%0.05
train110100%0.04
vertigo1010%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (46% over 13). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

77Matches
57%Win rate
0.99Avg K/D
78.8ADR
38%Headshot %

Clutches & streaks

44%1v1 clutch win
11%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno1675%1.0615.2
Dust21369%1.2215.6
Anubis1127%0.9415.7
Mirage862%0.8712.9
Nuke757%1.1915.9
Ancient450%0.649.5
Cache333%1.1915.3
Vertigo1100%0.8814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
36.2%Accuracy (enemy spotted)
37.6%Spray accuracy
76.7%Counter-strafing
9.4°Preaim
582msReaction time
33.6%T opening success
46.0%CT opening success
0.56Enemies flashed / flash
3.7%Flash assists
7.87HE damage / grenade
3.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.3971 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.5743% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–130.0610%24 Aug
anubis9–130.0112%23 Aug
nuke11–130.0215%16 Aug
mirage4–13-0.0222%15 Aug
inferno13–60.0418%15 Aug
anubis13–110.0316%15 Aug
inferno13–40.0513%15 Aug
inferno13–50.0211%15 Aug
cache10–130.0124%15 Aug
anubis13–60.1015%12 Aug
ancient13–9-0.0216%12 Aug
ancient13–110.0312%12 Aug
anubis11–13-0.0410%10 Aug
dust213–10-0.0224%10 Aug
cache13–20.0555%9 Aug
mirage13–6-0.0329%8 Aug
dust27–130.0630%7 Aug
nuke8–13-0.0616%5 Aug
dust213–70.0217%27 Jul
dust213–0-0.0116%27 Jul
ancient3–13-0.1129%27 Jul
inferno7–13-0.0211%26 Jul
cache14–160.0111%26 Jul
cache13–50.0213%26 Jul
ancient14–16-0.0311%25 Jul
mirage10–130.0112%23 Jul
mirage9–13-0.069%22 Jul
nuke4–130.0313%21 Jul
ancient9–130.0116%21 Jul
ancient6–13-0.0612%20 Jul
train13–70.0420%20 Jul
cache13–10-0.008%19 Jul
cache13–20.0613%17 Jul
dust213–110.0325%17 Jul
cache13–8-0.0125%17 Jul
cache10–13-0.059%13 Jul
inferno13–11-0.027%13 Jul
inferno13–16-0.0413%12 Jul
anubis13–7-0.028%12 Jul
inferno5–13-0.079%12 Jul
inferno10–13-0.055%12 Jul
dust28–40.024%12 Jul
ancient13–9-0.0424%11 Jul
dust211–13-0.0116%11 Jul
nuke9–130.0115%10 Jul
inferno9–13-0.1413%9 Jul
cache12–16-0.0520%9 Jul
inferno13–11-0.0315%7 Jul
ancient13–3-0.0313%6 Jul
inferno6–13-0.0214%6 Jul
mirage7–00.0111%2 Jul
dust213–90.0320%2 Jul
nuke13–70.0614%2 Jul
inferno13–9-0.0513%1 Jul
dust213–7-0.0325%1 Jul
mirage11–13-0.0113%30 Jun
dust213–110.007%30 Jun
dust213–50.0117%30 Jun
nuke13–6-0.067%30 Jun
anubis13–50.0211%30 Jun
mirage13–80.0111%30 Jun
anubis13–160.0420%28 Jun
nuke2–13-0.029%27 Jun
ancient1–13-0.082%27 Jun
dust28–130.039%27 Jun
anubis10–130.0111%27 Jun
ancient13–5-0.0412%27 Jun
dust213–10-0.0120%26 Jun
dust213–90.0528%26 Jun
dust25–13-0.052%25 Jun
ancient13–20.0214%25 Jun
nuke13–60.009%25 Jun
ancient8–130.0218%25 Jun
ancient13–70.0911%25 Jun
inferno11–13-0.0220%24 Jun
nuke13–8-0.026%23 Jun
mirage13–20.0512%23 Jun
dust213–11-0.0414%23 Jun
ancient16–14-0.0512%22 Jun
inferno13–7-0.057%22 Jun
nuke13–6-0.0112%22 Jun
mirage3–130.0130%19 Jun
mirage13–10.0911%17 Jun
dust28–13-0.0416%14 Jun
dust25–13-0.055%14 Jun
mirage13–80.017%13 Jun
dust26–130.0813%13 Jun
inferno13–50.0116%13 Jun
dust212–16-0.0012%11 Jun
vertigo12–120.0011%9 Jun
nuke13–7-0.039%9 Jun
overpass13–90.0327%4 Jun
mirage9–130.0116%4 Jun
nuke13–70.0514%4 Jun
dust211–130.0622%31 May
dust28–13-0.0613%31 May
anubis13–80.1016%27 May
mirage10–130.0711%26 May
nuke13–80.1116%26 May
overpass13–60.0611%26 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →