Gipsy Tears

Gipsy Tears — CS2 Stats

76561198116625008[U:1:156359280]Steam profile ↗✓ No bans

169Tracked matches69%Win rate2020Tracked since
1,749Hours in CS13Hrs last 2 wks
CSDB Rating7.5 StrongSupport
Premier CS Rating17,106Purple band · top ~20% of ranked players (population est.)
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,106 +6,038 30 May – 15 Oct · 9 days played
11,06817,106peak 17,10630 May15 Oct
17,106Peak Premier in tracked matches
37Days played since 2026-05-03

Premier CS Rating

  • At peak — 17,106
  • +3,173 over 90 days
  • Next: Pink band at 20,000 — 2,894 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate40.9%44.3%46.9%6.1% short
Shot accuracy17.2%11.9%13.0%above
Kill/death ratio1.051.031.080.03 short
Match win rate41.9%45.2%46.7%4.8% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGipsy TearsPREMIER17,106 · Purple bandcsdb.gg/stats

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Performance scores

Aim78
Positioning70
Utility71

0–100 skill scores via Leetify.

Recent form

STEADY60–34–6Last 10060%Win rateWLWWLWTLLL

Last 10 vs previous 10: −30pp win rate · −0.04 avg rating · +0.6pp headshot accuracy · −32ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 24%
  • Avg reaction 520ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 22%
  • Avg reaction 534ms

Last 20

  • 11–6–3 · 55% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 21%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.2 against its own average).

Aim7.8
Utility7.1
Positioning7.0
Opening Duels5.6
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 83% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning7.0
Utility7.1
Mechanics6.3
Opening Duels7.1
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.00
first ⅓ avg 0.05 → last ⅓ avg 0.05
Reaction time573ms−31ms
first ⅓ avg 604ms → last ⅓ avg 573ms
Headshot accuracy20.2%+4.3%
first ⅓ avg 15.9% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–4 · inferno, 8 Oct →
32%Best headshot accuracy · 5–13 · inferno, 13 Oct →
391msFastest reaction time · 4–13 · dust2, 19 Oct →
13–1Biggest win · inferno, 21 May →

Across the last 100 tracked matches.

Highlights

8Longest win streak
2–5In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 77% over 13mirageWeakest map · 43% over 14
MapGradePlayedRecordWin rateAvg rating
infernoS1712–571%0.06
ancientB168–850%0.02
mirageC146–843%0.03
dust2A138–562%0.00
anubisS139–469%0.05
cacheS1310–377%0.04
nukeB84–450%0.06
vertigo—22–0100%0.14
train—11–0100%0.11
shelter—10–10%0.08
overpass—10–10%0.07
boulder—10–10%0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (43% over 14). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

53,560Lifetime kills
1.05K/D · Top 50% of Purple band
2,888Matches
41.9%Match win rate
40.9%Headshot %
17.2%Shot accuracy · Top 25% of Purple band
5,512MVPs
988Hours (in match)
2,428Bombs planted
400Bombs defused

Most-used weapons

Lifetime map wins

7,987dust2
3,005inferno
1,596nuke
308vertigo
304train
236office
218cbble
78lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

15Matches
67%Win rate
1.01Avg K/D
56.4ADR
33%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Dust21100%0.285.0
Anubis10%0.5910.0
Nuke1100%0.898.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
38.2%Accuracy (enemy spotted)
41.6%Spray accuracy
78.4%Counter-strafing
11.1°Preaim
566msReaction time
65.5%T opening success
51.0%CT opening success
0.70Enemies flashed / flash
9.0%Flash assists
10.21HE damage / grenade
16.24Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
train13–40.1119%20 Oct →
ancient9–130.0520%20 Oct →
vertigo13–60.1126%19 Oct →
dust213–90.0329%19 Oct →
dust24–13-0.1025%19 Oct →
anubis13–40.0818%19 Oct →
mirage12–120.0716%19 Oct →
nuke4–130.1022%19 Oct →
ancient8–13-0.0520%17 Oct →
anubis10–130.0321%17 Oct →
mirage13–30.0823%15 Oct →
nuke12–120.1320%15 Oct →
ancient13–100.1210%15 Oct →
anubis13–50.1217%15 Oct →
inferno13–60.0622%15 Oct →
inferno5–13-0.0332%13 Oct →
cache13–90.1327%13 Oct →
vertigo13–70.1722%13 Oct →
anubis13–30.0519%8 Oct →
nuke12–120.0321%8 Oct →
inferno13–40.2029%8 Oct →
shelter12–120.0812%8 Oct →
mirage7–130.0523%7 Oct →
mirage10–13-0.0920%4 Oct →
inferno13–5-0.0311%4 Oct →
dust213–4-0.0129%4 Oct →
dust213–2-0.0118%4 Oct →
ancient13–40.0220%4 Oct →
anubis13–30.1421%17 Sept →
ancient13–70.0212%16 Sept →
mirage8–130.1018%16 Sept →
anubis6–130.0012%16 Sept →
mirage10–13-0.0415%16 Sept →
mirage15–150.0525%15 Sept →
nuke13–90.0531%14 Sept →
overpass7–130.0724%3 Sept →
anubis13–60.0517%3 Sept →
ancient8–130.0916%3 Sept →
mirage2–13-0.0615%3 Sept →
dust210–13-0.0131%2 Sept →
ancient4–13-0.1025%2 Sept →
anubis1–13-0.0416%30 Aug →
ancient13–11-0.0617%30 Aug →
mirage0–13-0.090%30 Aug →
cache5–13-0.0621%28 Aug →
cache13–3-0.0624%28 Aug →
inferno13–110.1218%22 Aug →
ancient14–160.0324%21 Aug →
dust213–9-0.0319%21 Aug →
ancient6–13-0.0117%21 Aug →
nuke13–80.0421%14 Aug →
cache13–30.1623%14 Aug →
dust214–160.0611%1 Aug →
ancient13–8-0.0019%1 Aug →
dust27–2-0.0518%1 Aug →
inferno10–13-0.0325%21 Jul →
anubis13–80.0014%21 Jul →
boulder8–130.0411%21 Jul →
mirage13–80.0620%21 Jul →
ancient10–130.0714%11 Jul →
nuke12–12-0.0219%11 Jul →
inferno3–13-0.0311%5 Jul →
nuke13–5-0.0330%5 Jul →
anubis13–70.0211%1 Jul →
inferno13–100.0722%1 Jul →
ancient10–130.1119%30 Jun →
inferno11–130.1119%30 Jun →
mirage13–70.0012%29 Jun →
inferno13–100.0219%29 Jun →
dust213–70.1813%22 Jun →
dust213–90.1511%22 Jun →
mirage13–70.0713%22 Jun →
ancient16–13-0.0111%22 Jun →
anubis8–13-0.0324%22 Jun →
inferno11–130.1023%5 Jun →
mirage13–20.0913%5 Jun →
nuke13–70.1420%30 May →
inferno13–40.1318%30 May →
anubis13–30.1413%30 May →
mirage13–80.0810%27 May →
inferno13–4-0.0110%27 May →
dust211–13-0.0411%27 May →
ancient13–80.038%22 May →
inferno13–10.0711%21 May →
dust21–13-0.0819%21 May →
dust213–10-0.0518%21 May →
cache13–8-0.0115%21 May →
cache13–40.0917%15 May →
anubis13–90.118%15 May →
inferno10–00.0918%15 May →
cache13–80.1223%14 May →
ancient13–50.0524%8 May →
cache13–50.0219%6 May →
cache4–13-0.0220%6 May →
cache13–100.0620%6 May →
cache13–90.0228%6 May →
inferno13–60.1515%6 May →
cache7–130.0615%6 May →
inferno13–40.0111%6 May →
cache13–6-0.0416%3 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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