MinyMidgeLover96 — CS2 Stats

76561198116606077[U:1:156340349]✓ No bans

640Tracked matches48%Win rate2023Tracked since
CSDB Rating5.2 DevelopingHybrid Rifler
Premier CS Rating17,173Purple band · top ~19.7% of ranked players (population est.)
CSDB Leaderboard#24024 of 45693 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGMinyMidgeLover96FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER17,173 · Purple bandcsdb.gg/stats

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Performance scores

Aim66
Positioning59
Utility11

0–100 skill scores via Leetify.

Recent form

STEADY55414Last 10055%Win rateLTWLWWWLWL

Last 10 vs previous 10: +20pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression9.2
Utility1.1
Positioning5.9
Opening Duels5.0
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.9
Utility1.1
Mechanics6.0
Opening Duels5.0
Win Impact4.4

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time553ms−17ms
first ⅓ avg 570ms → last ⅓ avg 553ms
Headshot accuracy18.6%+1.0%
first ⅓ avg 17.5% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — ancient 13–2
130Biggest win — vertigo
5Longest win streak
610In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 100% over 5dust2Weakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
cacheB28141450%0.00
ancientA2012860%0.02
infernoB158753%0.01
mirageB147750%0.01
dust2D124833%-0.01
nukeS550100%0.00
anubis43175%-0.01
vertigo110100%0.08
eldorado110100%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

39Matches
44%Win rate
1.05Avg K/D
100.5ADR
59%Headshot %

Clutches & streaks

38%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Cache1050%0.9316.5
Mirage743%0.9413.4
Inferno743%1.2019.7
Dust2425%1.0017.5
Ancient450%1.3621.3
Nuke333%1.0118.0
Anubis250%0.7212.5
Vertigo250%1.3015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
34.8%Accuracy (enemy spotted)
33.8%Spray accuracy
76.8%Counter-strafing
10.2°Preaim
556msReaction time
36.5%T opening success
63.4%CT opening success
0.03Enemies flashed / flash
0.0%Flash assists
10.89HE damage / grenade
0.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0336 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.514% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust212–16-0.0414%29 Aug
inferno15–150.0412%29 Aug
mirage13–5-0.0413%29 Aug
ancient5–13-0.0624%29 Aug
vertigo13–00.0827%29 Aug
ancient13–70.0820%29 Aug
cache13–60.0621%28 Aug
mirage7–130.0119%28 Aug
mirage16–130.0418%27 Aug
dust211–13-0.0412%27 Aug
anubis13–60.0223%26 Aug
mirage13–30.0719%26 Aug
dust27–13-0.0126%26 Aug
cache8–13-0.0211%25 Aug
dust210–13-0.0114%24 Aug
cache10–130.0922%24 Aug
cache8–130.0221%23 Aug
cache12–16-0.0911%23 Aug
cache11–13-0.0222%23 Aug
inferno13–80.0921%23 Aug
ancient13–100.0415%22 Aug
cache2–13-0.0330%22 Aug
cache13–60.0311%22 Aug
inferno9–13-0.0611%21 Aug
eldorado9–40.0343%21 Aug
inferno13–70.0318%21 Aug
ancient16–13-0.0321%20 Aug
mirage13–8-0.0225%19 Aug
nuke13–90.0410%19 Aug
anubis11–13-0.0311%19 Aug
mirage11–13-0.0111%18 Aug
ancient13–50.0317%18 Aug
inferno13–100.0422%17 Aug
cache13–110.0426%17 Aug
ancient13–70.0719%17 Aug
cache13–16-0.0326%17 Aug
inferno13–40.0422%16 Aug
inferno11–13-0.0322%16 Aug
inferno13–60.0517%16 Aug
mirage4–130.0326%16 Aug
ancient9–130.0515%16 Aug
ancient13–10-0.0010%16 Aug
inferno10–130.0616%16 Aug
dust27–130.0223%15 Aug
cache10–13-0.0027%15 Aug
ancient6–130.0516%15 Aug
cache16–140.0015%15 Aug
cache6–13-0.0818%15 Aug
cache10–13-0.0127%15 Aug
cache10–13-0.0213%14 Aug
inferno13–11-0.0121%14 Aug
cache13–7-0.0124%13 Aug
anubis13–90.0017%13 Aug
ancient13–30.0222%12 Aug
nuke13–50.0616%12 Aug
dust23–13-0.0419%11 Aug
inferno15–15-0.0223%11 Aug
cache13–20.1029%9 Aug
ancient13–80.0614%9 Aug
nuke13–9-0.0431%9 Aug
dust213–110.0513%9 Aug
anubis13–2-0.0417%9 Aug
dust211–13-0.0817%9 Aug
cache8–130.0625%9 Aug
mirage7–13-0.0110%9 Aug
dust25–13-0.0315%9 Aug
mirage11–130.0318%8 Aug
cache11–13-0.0512%8 Aug
ancient8–13-0.0518%8 Aug
inferno13–2-0.038%8 Aug
cache13–3-0.0310%8 Aug
ancient13–9-0.0516%8 Aug
inferno7–13-0.028%7 Aug
dust213–6-0.0128%7 Aug
mirage13–4-0.0113%7 Aug
inferno15–15-0.0419%7 Aug
ancient13–40.0517%7 Aug
ancient6–13-0.0330%7 Aug
cache13–9-0.068%7 Aug
cache13–90.0925%6 Aug
nuke13–5-0.0519%6 Aug
mirage13–110.0215%6 Aug
cache14–16-0.0417%5 Aug
nuke13–7-0.0019%4 Aug
mirage15–15-0.0412%2 Aug
ancient13–20.1222%2 Aug
cache13–8-0.0116%2 Aug
ancient9–13-0.0413%2 Aug
dust213–80.0121%2 Aug
ancient9–13-0.0110%2 Aug
cache13–10.0713%2 Aug
inferno13–70.057%2 Aug
mirage13–70.1017%2 Aug
ancient13–160.0221%31 Jul
ancient16–140.0326%31 Jul
dust213–10.0525%31 Jul
cache13–20.0219%31 Jul
cache13–100.0227%31 Jul
cache13–90.0225%30 Jul
mirage14–160.0226%30 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →