Biggie Biggie

Biggie Biggie — CS2 Stats

SJ76561198116519746[U:1:156254018]Steam profile ↗✓ No bans

1,488Tracked matches53%Win rate2020Tracked since
3,847Hours in CS4Hrs last 2 wks
CSDB Rating4.4 Developing
Premier CS Rating19,743Purple band · top ~9.5% of ranked players (population est.)
CSDB Leaderboard#22013 of 54492 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=673), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate37.7%41.2%42.2%4.4% short
Shot accuracy14.0%12.5%11.9%above
Kill/death ratio0.950.960.980.03 short
Match win rate37.4%42.8%43.6%6.2% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBiggie BiggieFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER19,743 · Purple bandcsdb.gg/stats

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Performance scores

Aim51
Positioning39
Utility55

0–100 skill scores via Leetify.

Player DNA

Aim5.1
Aggression4.4
Utility5.5
Positioning3.9
Opening Duels0.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning3.9
Utility5.5
Mechanics3.7
Opening Duels1.0
Win Impact6.1

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

131,697Lifetime kills
0.95K/D
5,882Matches
37.4%Match win rate
37.7%Headshot %
14.0%Shot accuracy · Top 50% of Level 2 players
11,114MVPs
2,386Hours (in match)
5,761Bombs planted
1,267Bombs defused

Most-used weapons

AK-4743,541
AWP16,221
P2503,391
FAMAS3,035
Tec-92,733

Lifetime map wins

8,258inferno
4,694dust2
4,256nuke
1,771cbble
1,187train
893vertigo
133office
127safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

21Matches
33%Win rate
1.15Avg K/D
ADR
46%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.8%Headshot accuracy
32.1%Accuracy (enemy spotted)
36.8%Spray accuracy
66.6%Counter-strafing
9.9°Preaim
527msReaction time
26.9%T opening success
37.9%CT opening success
0.57Enemies flashed / flash
2.9%Flash assists
7.20HE damage / grenade
9.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.8467% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.865% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →