hamlet

hamlet — CS2 Stats

US76561198115954291[U:1:155688563]Steam profile ↗✓ No bans

1,912Tracked matches59%Win rate2022Tracked since
2,631Hours in CS13Hrs last 2 wks
CSDB Rating3.0 LearningClutch Specialist
Premier CS Rating7,961Light Blue band · top ~64.6% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 7,961 -1,923 25 Jul – 1 Oct · 16 days played
7,9619,884peak 9,88425 Jul1 Oct
9,884Peak Premier in tracked matches
35Days played since 2026-07-25

Premier CS Rating

  • 1,923 below peak (9,884)
  • -229 over 30 days · steady
  • Next: Blue band at 10,000 — 2,039 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches61——
Win rate56%——
K/D0.78——
Headshot %54%——

Measured 12 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,923), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate51.4%41.3%41.8%above
Shot accuracy7.7%12.7%12.2%4.5% short
Kill/death ratio0.920.950.980.06 short
Match win rate32.3%42.6%43.3%11.0% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGhamletFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER7,961 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim27
Positioning33
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY47–42–11Last 10047%Win rateWTWWLWLLLW

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · −0.5pp headshot accuracy · −13ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 17%
  • Avg reaction 563ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 18%
  • Avg reaction 606ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 18%
  • Avg reaction 613ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.5 against its own average).

Aim2.7
Utility4.4
Positioning3.3
Opening Duels0.0
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 66% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.7
Positioning3.3
Utility4.4
Mechanics2.4
Opening Duels0.0
Win Impact7.9

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.03
first ⅓ avg -0.02 → last ⅓ avg -0.05
Reaction time611ms−21ms
first ⅓ avg 632ms → last ⅓ avg 611ms
Headshot accuracy18.7%+2.3%
first ⅓ avg 16.4% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 3–2 · mirage, 1 Aug →
43%Best headshot accuracy · 3–2 · mirage, 1 Aug →
406msFastest reaction time · 12–12 · ancient, 16 Aug →
13–1Biggest win · inferno, 1 Sept →

Across the last 100 tracked matches.

Highlights

10Longest win streak
5–12In matches decided by ≤2 rounds
3Overtime games

Map breakdown

trainBest map · 67% over 6ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB209–1145%-0.04
dust2B178–947%-0.03
nukeD155–1033%-0.02
infernoB147–750%-0.06
anubisC83–538%-0.03
cacheA85–363%-0.02
ancientD72–529%-0.07
trainS64–267%-0.03
vertigo—32–167%-0.04
overpass—22–0100%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

71,430Lifetime kills
0.92K/D
4,533Matches
32.3%Match win rate
51.4%Headshot % · Top 25% of Level 2 players
7.7%Shot accuracy
4,998MVPs
1,898Hours (in match)
2,931Bombs planted
914Bombs defused

Most-used weapons

AK-4727,979
MP91,867
AWP1,594
P901,548
MP71,514

Lifetime map wins

4,235nuke
3,844inferno
2,359vertigo
1,574dust2
688office
379train
87lake
82ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

318Matches
48%Win rate
0.95Avg K/D
72.0ADR
44%Headshot %

Clutches & streaks

43%1v1 clutch win
18%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage5248%0.9012.8
Ancient4553%1.0614.8
Anubis4248%1.0614.6
Dust22850%0.9314.1
Inferno2752%1.0113.4
Vertigo2255%1.0915.9
Nuke2245%0.9412.4
Cache1145%0.9313.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
29.1%Accuracy (enemy spotted)
33.8%Spray accuracy
60.8%Counter-strafing
14.9°Preaim
607msReaction time
17.4%T opening success
28.1%CT opening success
0.48Enemies flashed / flash
4.8%Flash assists
4.70HE damage / grenade
15.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.8662° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4824 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–8-0.0522%10 Oct →
ancient12–12-0.0720%6 Oct →
nuke5–0-0.0223%6 Oct →
inferno13–100.0119%6 Oct →
inferno3–9-0.180%2 Oct →
overpass9–4-0.0133%2 Oct →
dust28–130.0122%1 Oct →
inferno9–13-0.0712%29 Sept →
nuke14–16-0.0014%29 Sept →
nuke13–8-0.0811%27 Sept →
overpass13–6-0.0718%27 Sept →
inferno13–8-0.0626%27 Sept →
nuke6–13-0.0813%24 Sept →
mirage11–13-0.0512%24 Sept →
vertigo4–13-0.0621%24 Sept →
train13–11-0.0212%24 Sept →
anubis4–13-0.0511%24 Sept →
mirage8–13-0.0810%18 Sept →
dust27–13-0.0129%18 Sept →
dust213–70.0429%17 Sept →
cache13–3-0.0914%17 Sept →
inferno9–5-0.1222%15 Sept →
inferno13–9-0.0515%15 Sept →
nuke8–20.0131%15 Sept →
mirage13–5-0.0611%15 Sept →
dust213–10-0.0319%15 Sept →
train13–100.0113%15 Sept →
ancient13–3-0.116%12 Sept →
dust213–4-0.0333%12 Sept →
mirage10–13-0.1533%12 Sept →
inferno11–13-0.0912%11 Sept →
nuke11–13-0.0929%11 Sept →
mirage13–5-0.0222%11 Sept →
cache13–30.0532%11 Sept →
mirage5–13-0.0425%10 Sept →
dust29–13-0.0419%10 Sept →
nuke9–13-0.0028%10 Sept →
cache13–110.0018%10 Sept →
mirage12–12-0.0623%9 Sept →
train8–13-0.0321%8 Sept →
mirage4–13-0.0926%6 Sept →
nuke13–5-0.0126%6 Sept →
anubis13–6-0.0012%6 Sept →
anubis4–13-0.0216%4 Sept →
mirage10–13-0.0716%4 Sept →
anubis13–3-0.0229%4 Sept →
dust213–50.0121%3 Sept →
vertigo13–8-0.0610%3 Sept →
mirage5–13-0.098%1 Sept →
train9–13-0.108%1 Sept →
dust212–12-0.0121%1 Sept →
inferno13–1-0.0221%1 Sept →
mirage12–12-0.0226%1 Sept →
anubis13–10-0.0413%1 Sept →
mirage16–13-0.0612%30 Aug →
inferno13–110.0016%30 Aug →
inferno4–13-0.0811%27 Aug →
mirage13–11-0.0314%27 Aug →
cache9–13-0.064%27 Aug →
dust24–13-0.1016%27 Aug →
nuke11–13-0.0515%27 Aug →
cache12–12-0.0420%26 Aug →
inferno3–13-0.0414%26 Aug →
mirage8–13-0.136%26 Aug →
mirage13–10-0.058%16 Aug →
ancient12–12-0.0620%16 Aug →
train13–60.0022%16 Aug →
nuke11–13-0.0616%15 Aug →
mirage13–70.0318%13 Aug →
cache13–11-0.0710%13 Aug →
ancient13–8-0.053%12 Aug →
nuke6–13-0.0614%12 Aug →
dust213–100.0117%12 Aug →
mirage13–20.0628%12 Aug →
ancient12–12-0.019%12 Aug →
nuke10–13-0.0720%12 Aug →
dust211–13-0.0416%12 Aug →
nuke13–90.0113%8 Aug →
cache13–90.0011%8 Aug →
cache11–130.0228%7 Aug →
dust212–12-0.0419%3 Aug →
vertigo13–60.0028%3 Aug →
inferno7–0-0.0117%3 Aug →
dust213–8-0.0317%3 Aug →
mirage13–10-0.0210%3 Aug →
dust211–13-0.0413%1 Aug →
mirage3–20.1443%1 Aug →
train13–3-0.0723%31 Jul →
dust213–8-0.0425%31 Jul →
inferno10–13-0.084%31 Jul →
mirage13–3-0.0722%29 Jul →
anubis9–130.0313%29 Jul →
ancient5–13-0.100%27 Jul →
inferno12–12-0.0123%27 Jul →
anubis12–12-0.0711%27 Jul →
nuke6–130.1323%26 Jul →
anubis15–15-0.0417%26 Jul →
nuke5–50.027%26 Jul →
ancient8–13-0.1010%26 Jul →
dust211–13-0.0518%25 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.