Plebter

Plebter — CS2 Stats

FI76561198112252906[U:1:151987178]Steam profile ↗✓ No bans

59Tracked matches45%Win rate2025Tracked since
482Hours in CS
CSDB Rating4.6 DevelopingAll-Rounder
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 59 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,626 +1,234 16 Apr – 24 Apr · 4 days played
13,39214,626peak 14,62616 Apr24 Apr
14,626Peak Premier in tracked matches
20Days played since 2025-11-21

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 14 Sep 2026 and 14 Oct 2026.

Measured 14 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim60
Positioning41
Utility37

0–100 skill scores via Leetify.

Recent form

COLD27–28–4Last 5946%Win rateWLLLLLWWLL

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · −0.3pp headshot accuracy · +16ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 24%
  • Avg reaction 723ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 639ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 631ms

Newest first, from the last 59 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.0
Utility3.7
Positioning4.1
Opening Duels2.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 94% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning4.1
Utility3.7
Mechanics6.1
Opening Duels1.8
Win Impact3.3

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time638ms+11ms
first ⅓ avg 627ms → last ⅓ avg 638ms
Headshot accuracy22.0%+6.5%
first ⅓ avg 15.6% → last ⅓ avg 22.0%

Rolling 5-match average across the last 59 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–7 · inferno, 24 Apr →
40%Best headshot accuracy · 6–13 · overpass, 16 Apr →
453msFastest reaction time · 7–13 · cache, 8 Jul →
13–0Biggest win · cache, 14 Jun →

Across the last 59 tracked matches.

Highlights

6Longest win streak
3–3In matches decided by ≤2 rounds
1Overtime games

Map breakdown

ancientBest map · 67% over 6overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeC177–1041%-0.01
infernoC114–736%-0.02
cacheC73–443%-0.03
ancientS64–267%-0.05
mirageS64–267%-0.03
overpassD51–420%-0.03
dust2—31–233%-0.04
vertigo—22–0100%-0.06
anubis—21–150%-0.05

Across the last 59 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,005Lifetime kills
0.91K/D
1,482Matches
28.0%Match win rate
40.5%Headshot %
16.1%Shot accuracy · Top 25% of tracked players
1,344MVPs
482Hours (in match)
721Bombs planted
178Bombs defused

Most-used weapons

Lifetime map wins

1,235dust2
1,026inferno
471nuke
238cbble
166train
71vertigo
63office
31lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

37Matches
65%Win rate
1.30Avg K/D
—ADR
40%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
29.2%Accuracy (enemy spotted)
29.8%Spray accuracy
77.6%Counter-strafing
8.4°Preaim
613msReaction time
36.9%T opening success
37.9%CT opening success
0.39Enemies flashed / flash
3.3%Flash assists
4.90HE damage / grenade
4.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3905 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.8891% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–60.0317%7 Aug →
cache6–13-0.0328%7 Aug →
ancient6–13-0.0929%25 Jul →
inferno8–130.0431%25 Jul →
cache0–13-0.1016%13 Jul →
inferno2–13-0.0233%13 Jul →
cache13–110.0319%13 Jul →
cache13–30.0118%9 Jul →
inferno7–13-0.009%9 Jul →
nuke2–13-0.0216%9 Jul →
nuke10–130.0119%9 Jul →
cache7–13-0.0638%8 Jul →
cache8–13-0.0926%7 Jul →
vertigo13–2-0.0625%7 Jul →
nuke13–7-0.0311%7 Jul →
cache13–00.0528%14 Jun →
ancient13–7-0.0415%24 Apr →
nuke13–4-0.0719%24 Apr →
inferno13–70.0723%24 Apr →
mirage11–13-0.0515%21 Apr →
overpass10–13-0.0217%21 Apr →
nuke12–12-0.0516%21 Apr →
nuke16–120.0416%21 Apr →
overpass2–13-0.0321%21 Apr →
inferno4–9-0.1419%21 Apr →
inferno13–80.0222%19 Apr →
inferno9–13-0.054%19 Apr →
overpass6–13-0.0440%16 Apr →
mirage6–13-0.0611%16 Apr →
ancient13–9-0.0820%16 Apr →
nuke13–40.0527%15 Apr →
mirage13–90.0112%12 Apr →
nuke7–130.0222%12 Apr →
dust211–13-0.0617%12 Apr →
nuke13–100.0210%12 Apr →
inferno13–9-0.079%12 Apr →
ancient13–9-0.0312%12 Apr →
ancient7–13-0.0412%10 Apr →
mirage13–11-0.0417%10 Apr →
overpass6–130.0135%10 Apr →
anubis2–13-0.1015%10 Apr →
nuke8–13-0.1226%7 Apr →
mirage13–4-0.0421%7 Apr →
overpass13–7-0.1015%6 Apr →
inferno9–13-0.0415%6 Apr →
nuke13–80.0213%6 Apr →
dust213–10-0.0721%6 Apr →
inferno13–11-0.0214%5 Apr →
nuke6–60.019%3 Apr →
dust212–120.0116%3 Apr →
nuke12–120.0214%28 Mar →
vertigo13–9-0.0511%28 Mar →
anubis13–20.0115%28 Mar →
ancient13–5-0.0220%28 Mar →
nuke12–120.0311%28 Mar →
mirage13–9-0.0215%28 Mar →
nuke8–13-0.0710%28 Mar →
inferno3–13-0.0422%28 Mar →
nuke7–13-0.0313%21 Nov →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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