jinks

jinks — CS2 Stats

76561198112125248[U:1:151859520]Steam profile ↗VAC banned

1,068Tracked matches60%Win rate2020Tracked since
1,706Hours in CS17Hrs last 2 wks
CSDB Rating5.7 SolidClutch Specialist
Premier CS Rating15,697Purple band · top ~25.6% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,697 -8,721 28 Aug – 29 Oct · 21 days played
15,69726,584peak 26,58428 Aug29 Oct
26,584Peak Premier in tracked matches
46Days played since 2025-08-28

Premier CS Rating

  • 10,887 below peak (26,584)
  • Next: Pink band at 20,000 — 4,303 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate41.1%42.7%43.8%2.7% short
Shot accuracy13.9%11.2%12.0%above
Kill/death ratio1.140.991.02above
Match win rate52.2%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGjinksFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER15,697 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning52
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY57–38–5Last 10057%Win rateWLWLLLLWLW

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · −2.6pp headshot accuracy · +32ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 533ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 548ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 532ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.8 against its own average).

Aim7.6
Utility3.9
Positioning5.2
Opening Duels1.9
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 94% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.2
Utility3.9
Mechanics5.1
Opening Duels1.8
Win Impact8.3

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time541ms−21ms
first ⅓ avg 562ms → last ⅓ avg 541ms
Headshot accuracy15.1%−3.9%
first ⅓ avg 19.0% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · nuke, 10 Sept →
50%Best headshot accuracy · 0–13 · nuke, 4 Oct →
344msFastest reaction time · 7–13 · ancient, 20 Oct →
13–0Biggest win · anubis, 23 Jan →

Across the last 100 tracked matches.

Highlights

8Longest win streak
8–9In matches decided by ≤2 rounds
4Overtime games

Map breakdown

mirageBest map · 77% over 13overpassWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
ancientA1710–759%-0.00
infernoS1611–569%-0.02
mirageS1310–377%0.01
nukeS107–370%-0.00
cacheS96–367%0.02
dust2D93–633%0.02
anubisB84–450%-0.03
trainS64–267%-0.01
overpassD50–50%-0.03
vertigo—31–233%-0.02
office—31–233%0.01
golden—10–10%0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

50,444Lifetime kills
1.14K/D · Top 25% of Level 4 players
2,396Matches
52.2%Match win rate · Top 10% of Level 4 players
41.1%Headshot %
13.9%Shot accuracy · Top 50% of Level 4 players
10,083MVPs
1,615Hours (in match)
1,542Bombs planted
766Bombs defused

Most-used weapons

AK-4716,292
AWP4,724
SCAR-201,519
Knife1,250
MP9954
P90734

Lifetime map wins

3,208inferno
3,145dust2
1,121nuke
1,061train
873vertigo
237office
107lake
78cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

26Matches
46%Win rate
0.93Avg K/D
65.5ADR
34%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
38.1%Accuracy (enemy spotted)
44.0%Spray accuracy
73.1%Counter-strafing
9.6°Preaim
529msReaction time
35.7%T opening success
38.6%CT opening success
0.54Enemies flashed / flash
3.5%Flash assists
5.31HE damage / grenade
7.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5108% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.7143% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–30.018%29 Oct →
ancient7–13-0.0415%29 Oct →
mirage13–70.0314%29 Oct →
nuke11–13-0.0119%29 Oct →
anubis8–13-0.066%28 Oct →
dust25–130.0119%28 Oct →
inferno4–13-0.0213%27 Oct →
train13–8-0.0010%27 Oct →
dust23–13-0.0221%24 Oct →
mirage13–90.0314%24 Oct →
anubis11–13-0.0712%23 Oct →
nuke10–13-0.0322%23 Oct →
inferno13–10-0.0310%21 Oct →
cache13–50.0710%21 Oct →
anubis13–6-0.0018%21 Oct →
cache13–10-0.0318%21 Oct →
ancient7–13-0.0314%20 Oct →
mirage13–80.0125%20 Oct →
dust216–14-0.0321%19 Oct →
cache13–7-0.0416%19 Oct →
vertigo13–50.0717%19 Oct →
ancient13–16-0.0416%15 Oct →
nuke13–7-0.067%15 Oct →
cache11–130.0116%15 Oct →
vertigo11–13-0.046%15 Oct →
anubis2–0-0.020%6 Oct →
inferno13–80.0314%6 Oct →
mirage13–4-0.017%5 Oct →
nuke13–8-0.0516%4 Oct →
dust213–110.1314%4 Oct →
nuke0–13-0.0550%4 Oct →
inferno10–13-0.0210%3 Oct →
ancient2–13-0.0120%3 Oct →
anubis9–13-0.0715%31 Jul →
ancient11–13-0.0613%31 Jul →
dust210–13-0.0119%16 Jul →
cache6–130.0216%30 Apr →
cache3–130.0820%30 Apr →
cache13–110.0213%29 Apr →
cache13–50.0320%29 Apr →
mirage13–110.0118%10 Mar →
ancient3–13-0.0112%22 Feb →
anubis13–11-0.0415%23 Jan →
mirage13–4-0.0118%23 Jan →
anubis13–00.0525%23 Jan →
dust213–80.0726%23 Jan →
office12–120.0231%21 Jan →
ancient13–80.0318%20 Jan →
inferno13–60.0317%19 Jan →
inferno13–2-0.0122%17 Jan →
dust23–130.0023%17 Jan →
overpass7–13-0.078%15 Jan →
ancient13–5-0.0410%15 Jan →
office12–12-0.0321%13 Jan →
ancient7–130.0626%13 Jan →
nuke13–90.0019%8 Jan →
inferno2–13-0.0916%8 Jan →
inferno13–10-0.0020%7 Jan →
ancient13–11-0.0814%7 Jan →
train13–80.0121%7 Jan →
inferno13–2-0.0230%6 Jan →
mirage13–10-0.0322%6 Jan →
ancient13–6-0.0012%6 Jan →
nuke13–50.0715%2 Jan →
train13–80.028%2 Jan →
mirage11–13-0.0316%9 Oct →
inferno13–7-0.034%9 Oct →
nuke13–50.069%9 Oct →
ancient13–5-0.0313%9 Oct →
mirage9–13-0.0320%8 Oct →
train14–16-0.0514%8 Oct →
vertigo12–12-0.0920%8 Oct →
ancient13–110.1322%7 Oct →
office13–20.0625%4 Oct →
golden12–120.0410%4 Oct →
overpass12–12-0.0320%30 Sept →
inferno6–13-0.0716%20 Sept →
mirage13–100.0714%19 Sept →
dust27–13-0.0321%19 Sept →
inferno8–13-0.0923%18 Sept →
ancient16–120.0331%18 Sept →
train7–13-0.0530%18 Sept →
anubis11–13-0.0613%17 Sept →
ancient13–60.0923%17 Sept →
dust211–130.0316%16 Sept →
inferno13–8-0.0412%16 Sept →
mirage13–80.0623%16 Sept →
mirage13–10.0217%16 Sept →
ancient13–8-0.0122%16 Sept →
overpass4–13-0.0719%15 Sept →
inferno13–70.0622%14 Sept →
train13–10.0311%14 Sept →
nuke13–4-0.083%12 Sept →
inferno13–80.0318%12 Sept →
mirage9–13-0.0123%10 Sept →
nuke13–30.1431%10 Sept →
inferno13–9-0.0229%10 Sept →
ancient13–2-0.0315%9 Sept →
overpass8–130.0011%28 Aug →
overpass2–13-0.0131%28 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.