blink

blink — CS2 Stats

76561198041941005[U:1:81675277]Steam profile ↗✓ No bans

5,355Tracked matches57%Win rate2020Tracked since
CSDB Rating6.6 SolidPositional Player
Premier CS Rating29,144Top 1% of 211,827 CSDB-tracked playersRed band · top ~1% of ranked players (population est.)
CSDB Leaderboard#1267 of 258728 tracked
FaceitLevel 10 · 2,235 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 29,144 +1,690 14 Oct – 29 Oct · 16 days played
27,45430,658peak 30,65814 Oct29 Oct
Faceit ELO: 2,235 +0 30 Aug – 6 Sept · 2 observations
2,2352,235peak 2,23530 Aug6 Sept
30,658Peak Premier in tracked matches
2,235Highest Faceit ELO seen on CSDB
20Days played since 2026-08-30

Faceit ELO

  • At peak — 2,235
  • Next: 2,500 ELO at 2,500 — 265 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-30
  • Level 9 first seen 2026-08-30

Premier CS Rating

  • 1,514 below peak (30,658)
  • Next: Gold band at 30,000 — 856 to go
  • Reached: Gold band · Red band · Pink band · Purple band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGblinkFACEITLevel 10 · 2,235 ELOSTANDINGTop 12.4% of rankedPREMIER29,144 · Red bandPEAK ELO2,235csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning56
Utility35

0–100 skill scores via Leetify.

Recent form

HOT64–33–3Last 10064%Win rateWLWLWWWWWL

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating · +0.9pp headshot accuracy · −37ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 444ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 496ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 514ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim8.5
Utility3.5
Positioning5.6
Opening Duels2.3
Clutch2.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 89% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.6
Utility3.5
Mechanics6.3
Opening Duels4.0
Win Impact7.2

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time514ms−36ms
first ⅓ avg 550ms → last ⅓ avg 514ms
Headshot accuracy25.3%−1.5%
first ⅓ avg 26.8% → last ⅓ avg 25.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–1 · nuke, 13 Oct →
53%Best headshot accuracy · 13–5 · mirage, 26 Oct →
375msFastest reaction time · 7–13 · ancient, 29 Oct →
13–0Biggest win · nuke, 26 Oct →

Across the last 100 tracked matches.

Highlights

13Longest win streak
4–11In matches decided by ≤2 rounds
7Overtime games

Map breakdown

trainBest map · 80% over 5cacheWeakest map · 58% over 19
MapGradePlayedRecordWin rateAvg rating
cacheA1911–858%0.00
nukeA1610–663%0.04
infernoA149–564%0.04
mirageS1310–377%-0.00
anubisS128–467%0.02
dust2S128–467%0.01
trainS54–180%0.06
ancient—41–325%-0.01
vertigo—32–167%0.03
office—21–150%0.04

Across the last 100 tracked matches.

Faceit stats

Combat

748Matches
51%Win rate
1.10Avg K/D
73.5ADR
43%Headshot %

Clutches & streaks

34%1v1 clutch win
16%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis3450%1.0114.1
Ancient2642%0.9314.8
Mirage2250%0.8712.9
Inferno2065%1.1114.9
Nuke1250%0.9414.6
Train1275%1.3816.3
Cache1258%1.0513.4
Dust2771%0.8613.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.1%Headshot accuracy
36.2%Accuracy (enemy spotted)
45.8%Spray accuracy
78.3%Counter-strafing
11.3°Preaim
514msReaction time
52.7%T opening success
39.3%CT opening success
0.42Enemies flashed / flash
5.5%Flash assists
6.30HE damage / grenade
2.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4241 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.3254% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
cache13–30.0123%29 Oct →
ancient7–13-0.0324%29 Oct →
mirage13–70.0618%29 Oct →
nuke11–13-0.0918%29 Oct →
vertigo13–80.0423%29 Oct →
office13–100.0925%29 Oct →
mirage13–7-0.0133%28 Oct →
inferno13–5-0.0233%28 Oct →
mirage13–60.0425%28 Oct →
office6–13-0.0119%28 Oct →
anubis8–130.0717%28 Oct →
dust25–13-0.0129%28 Oct →
cache13–80.0022%27 Oct →
cache11–13-0.0117%27 Oct →
inferno4–13-0.0230%27 Oct →
train13–80.0326%27 Oct →
nuke4–13-0.0632%27 Oct →
mirage13–11-0.0225%26 Oct →
anubis9–13-0.0615%26 Oct →
cache7–13-0.0619%26 Oct →
inferno10–13-0.0620%26 Oct →
mirage13–50.0153%26 Oct →
inferno10–130.0130%26 Oct →
nuke13–00.0334%26 Oct →
cache13–100.0423%25 Oct →
anubis13–70.0113%25 Oct →
nuke13–80.0233%25 Oct →
nuke13–50.0822%25 Oct →
mirage5–13-0.0438%25 Oct →
nuke13–80.0626%25 Oct →
cache13–11-0.0331%25 Oct →
cache13–7-0.0222%25 Oct →
nuke10–130.0113%25 Oct →
dust213–80.0323%25 Oct →
dust213–30.0122%25 Oct →
anubis11–13-0.0124%25 Oct →
mirage13–20.1238%25 Oct →
nuke9–50.1723%25 Oct →
dust23–13-0.0344%24 Oct →
mirage13–9-0.0423%24 Oct →
inferno9–30.0511%24 Oct →
anubis11–130.0533%23 Oct →
nuke10–13-0.0317%23 Oct →
inferno16–130.0322%23 Oct →
nuke15–150.0527%23 Oct →
cache8–13-0.0532%22 Oct →
cache14–160.0123%22 Oct →
inferno13–100.0438%21 Oct →
cache13–50.0221%21 Oct →
anubis13–6-0.0122%21 Oct →
cache13–10-0.0124%21 Oct →
inferno9–40.1727%21 Oct →
ancient7–13-0.0120%20 Oct →
mirage13–8-0.0215%20 Oct →
anubis13–20.0423%20 Oct →
cache11–13-0.0225%20 Oct →
cache13–60.0424%20 Oct →
nuke13–30.0730%20 Oct →
mirage13–2-0.0019%20 Oct →
dust213–00.0442%19 Oct →
anubis13–60.0722%19 Oct →
dust216–140.0130%19 Oct →
cache13–70.0126%19 Oct →
vertigo13–50.0232%19 Oct →
inferno13–100.0134%19 Oct →
anubis13–40.0524%19 Oct →
cache13–7-0.0324%19 Oct →
dust213–2-0.0238%18 Oct →
inferno13–40.0319%18 Oct →
dust215–15-0.0126%18 Oct →
dust213–6-0.0117%18 Oct →
dust213–10.0124%18 Oct →
mirage14–16-0.0924%18 Oct →
ancient13–30.0223%17 Oct →
mirage13–10-0.0212%17 Oct →
nuke9–130.0332%17 Oct →
cache13–5-0.0122%17 Oct →
anubis13–70.0215%16 Oct →
dust211–130.0526%16 Oct →
cache11–130.0427%16 Oct →
nuke13–100.0735%16 Oct →
anubis13–40.0224%16 Oct →
dust213–110.0128%16 Oct →
ancient13–16-0.0225%15 Oct →
nuke13–7-0.0228%15 Oct →
cache11–130.0230%15 Oct →
vertigo11–130.0217%15 Oct →
anubis13–40.0314%14 Oct →
mirage4–13-0.0223%14 Oct →
train13–50.0233%13 Oct →
nuke9–10.2431%13 Oct →
inferno9–50.0246%13 Oct →
inferno6–90.1043%13 Oct →
inferno9–00.1830%13 Oct →
nuke9–6-0.0221%12 Oct →
train13–20.1021%11 Oct →
train13–00.0930%11 Oct →
inferno8–80.0030%11 Oct →
cache10–130.0432%10 Oct →
train10–130.0437%10 Oct →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.