ℝ︎SKℽ︎ツ

ℝ︎SKℽ︎ツ — CS2 Stats

76561198110088366[U:1:149822638]Steam profile ↗✓ No bans

1,458Tracked matches43%Win rate2021Tracked since
CSDB Rating5.0 DevelopingAll-Rounder
Premier CS Rating12,757Blue band · top ~40.3% of ranked players (population est.)
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (46 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,458 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,757 +0 3 Sept – 5 Sept · 3 observations
12,75712,757peak 12,7573 Sept5 Sept
12,757Peak Premier on CSDB
15Days played since 2026-08-07

Premier CS Rating

  • At peak — 12,757
  • Next: Purple band at 15,000 — 2,243 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-03
  • Light Blue band first seen 2026-09-03

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGℝ︎SKℽ︎ツPREMIER12,757 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning56
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY50–50Last 10050%Win rateLLLWWWWLWL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +0.6pp headshot accuracy · −39ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 505ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 492ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 511ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.0
Utility4.1
Positioning5.6
Opening Duels6.0
Clutch5.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 65% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.6
Utility4.1
Mechanics4.3
Opening Duels5.0
Win Impact2.8

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time528ms−30ms
first ⅓ avg 558ms → last ⅓ avg 528ms
Headshot accuracy21.7%−0.2%
first ⅓ avg 21.9% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–5 · vertigo, 13 Aug →
41%Best headshot accuracy · 13–5 · ancient, 12 Aug →
344msFastest reaction time · 5–13 · mirage, 19 Aug →
13–2Biggest win · dust2, 17 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
10–11In matches decided by ≤2 rounds
15Overtime games

Map breakdown

vertigoBest map · 62% over 21nukeWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C219–1243%-0.02
vertigoA2113–862%0.01
anubisB199–1047%-0.01
infernoA148–657%0.02
ancientC94–544%0.01
mirageB84–450%-0.02
nukeC52–340%-0.01
overpass—31–233%-0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

54Matches
61%Win rate
1.24Avg K/D
91.9ADR
55%Headshot %

Clutches & streaks

46%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1753%1.3718.4
Dust21164%0.9514.4
Anubis1070%1.3919.9
Inferno771%1.2818.0
Nuke30%0.9817.3
Overpass367%1.0717.3
Ancient2100%1.2520.5
Cache1100%1.7816.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
32.8%Accuracy (enemy spotted)
35.9%Spray accuracy
69.5%Counter-strafing
9.7°Preaim
518msReaction time
35.3%T opening success
64.6%CT opening success
0.43Enemies flashed / flash
8.6%Flash assists
9.86HE damage / grenade
3.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4305 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.2619% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis9–13-0.0527%31 Aug →
inferno11–130.0122%31 Aug →
anubis9–13-0.0519%31 Aug →
inferno13–4-0.0130%30 Aug →
mirage13–50.0112%30 Aug →
inferno13–70.0530%30 Aug →
ancient13–100.0416%30 Aug →
dust27–13-0.0919%20 Aug →
mirage16–130.0224%19 Aug →
mirage5–13-0.0333%19 Aug →
vertigo13–110.0424%19 Aug →
anubis13–90.0320%19 Aug →
dust213–4-0.0420%19 Aug →
vertigo13–9-0.0331%19 Aug →
dust210–13-0.0027%19 Aug →
vertigo13–6-0.0319%18 Aug →
mirage10–13-0.0319%18 Aug →
nuke4–13-0.0723%18 Aug →
anubis9–130.0325%18 Aug →
ancient6–130.0517%18 Aug →
anubis5–13-0.0214%18 Aug →
vertigo10–13-0.0213%18 Aug →
inferno11–130.0323%18 Aug →
vertigo16–120.0624%18 Aug →
anubis2–13-0.0515%18 Aug →
inferno10–130.0327%17 Aug →
dust213–2-0.0324%17 Aug →
vertigo13–80.0112%17 Aug →
overpass10–13-0.0219%17 Aug →
nuke6–13-0.0621%17 Aug →
vertigo12–160.0222%17 Aug →
anubis7–13-0.0324%17 Aug →
dust213–80.0325%17 Aug →
dust213–16-0.0526%16 Aug →
vertigo11–13-0.0017%16 Aug →
dust211–13-0.0816%16 Aug →
vertigo13–20.0217%16 Aug →
dust213–100.0727%16 Aug →
anubis13–5-0.0417%16 Aug →
ancient13–80.0322%16 Aug →
dust211–13-0.0128%15 Aug →
anubis9–130.0233%15 Aug →
vertigo3–11-0.0123%15 Aug →
dust213–110.0030%15 Aug →
ancient8–13-0.0125%15 Aug →
mirage4–13-0.0725%15 Aug →
vertigo10–130.0522%15 Aug →
mirage16–14-0.0421%15 Aug →
mirage13–70.0317%15 Aug →
inferno16–140.0524%15 Aug →
vertigo8–13-0.0239%15 Aug →
anubis16–13-0.0013%15 Aug →
anubis16–130.0122%15 Aug →
vertigo13–100.0424%15 Aug →
dust216–19-0.0120%14 Aug →
anubis11–130.0520%14 Aug →
nuke4–130.0117%14 Aug →
dust213–70.0122%14 Aug →
nuke16–140.0230%14 Aug →
ancient8–13-0.0033%14 Aug →
dust213–90.0921%14 Aug →
vertigo13–50.1031%13 Aug →
anubis13–100.0117%13 Aug →
mirage4–13-0.0816%13 Aug →
nuke13–80.0331%13 Aug →
dust25–13-0.0822%13 Aug →
anubis9–130.0117%13 Aug →
vertigo13–110.0123%13 Aug →
dust213–11-0.0127%13 Aug →
anubis3–13-0.045%13 Aug →
vertigo13–40.0123%13 Aug →
overpass13–30.0429%12 Aug →
ancient9–130.0316%12 Aug →
inferno11–13-0.0126%12 Aug →
dust211–13-0.0235%12 Aug →
ancient13–8-0.0326%12 Aug →
inferno9–13-0.0223%12 Aug →
dust213–16-0.0218%12 Aug →
ancient13–5-0.0341%12 Aug →
vertigo11–13-0.0316%12 Aug →
anubis13–90.0115%11 Aug →
ancient11–13-0.0126%11 Aug →
vertigo10–130.0328%11 Aug →
vertigo16–14-0.0114%11 Aug →
dust213–11-0.0114%11 Aug →
dust26–13-0.0725%11 Aug →
inferno10–13-0.0218%10 Aug →
dust214–16-0.0222%10 Aug →
anubis13–100.0120%10 Aug →
inferno13–90.1020%10 Aug →
vertigo13–90.0424%10 Aug →
inferno16–140.0425%10 Aug →
vertigo13–5-0.0324%10 Aug →
anubis16–13-0.0211%9 Aug →
dust25–13-0.0324%9 Aug →
inferno13–100.0316%9 Aug →
anubis13–10-0.0420%7 Aug →
inferno13–3-0.0033%7 Aug →
inferno13–10-0.0113%7 Aug →
overpass8–13-0.0223%7 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.