nata — CS2 Stats
FI76561198109940450[U:1:149674722]Steam profile ↗
How this compares with the same rank
Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Pink band median |
|---|---|---|
| Headshot rate | 61.6% | 48.1% |
| Shot accuracy | 18.2% | 12.9% |
| Kill/death ratio | 0.80 | 1.08 |
| Match win rate | 49.1% | 46.5% |
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Passive Rifler — Aim-led profile without a single dominant tendency.
Strong CT-side openerLimited utility dependence
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like NiKo 86% playstyle similarity
Most alike: opening-fight frequency, utility contribution.
Where you differ: lower opening-duel success; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
T-side openings. Opening success drops from 39% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLLLLL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 35 | 51% | 1.04 | 13.9 |
| Ancient | 30 | 63% | 1.14 | 14.9 |
| Dust2 | 17 | 47% | 1.16 | 16.1 |
| Anubis | 16 | 44% | 1.02 | 16.4 |
| Nuke | 14 | 43% | 0.87 | 14.3 |
| Inferno | 13 | 54% | 1.26 | 16.4 |
| Overpass | 6 | 83% | 1.59 | 22.8 |
| Train | 5 | 40% | 1.54 | 16.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 20.8057% — below the 40% mark we flag