Didlo

Didlo — CS2 Stats

76561198109630039[U:1:149364311]Steam profile ↗✓ No bans

1,241Tracked matches68%Win rate2020Tracked since
CSDB Rating6.9 SolidClutch Specialist
Premier CS Rating23,029Top 25% of 212,910 CSDB-tracked playersPink band · top ~5.2% of ranked players (population est.)
CSDB Leaderboard#43307 of 259827 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,029 -226 3 Jun – 3 Nov · 29 days played
19,39223,763peak 23,7633 Jun3 Nov
24,112Peak Premier in tracked matches
36Days played since 2026-06-03

Premier CS Rating

  • 734 below peak (23,763)
  • +2,782 over 30 days · improving
  • +2,380 over 90 days
  • Next: Red band at 25,000 — 1,971 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGDidloFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER23,029 · Pink bandcsdb.gg/stats

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Performance scores

Aim80
Positioning56
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY50–46–4Last 10050%Win rateLLWWWTLWWL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +1.2pp headshot accuracy · +24ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 547ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 586ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 574ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1 against its own average).

Aim8.0
Utility4.5
Positioning5.6
Opening Duels4.0
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 93% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.6
Utility4.5
Mechanics6.9
Opening Duels5.0
Win Impact10.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time554ms−70ms
first ⅓ avg 624ms → last ⅓ avg 554ms
Headshot accuracy15.4%−4.0%
first ⅓ avg 19.4% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–7 · ancient, 13 Oct →
37%Best headshot accuracy · 13–10 · mirage, 1 Oct →
414msFastest reaction time · 6–13 · dust2, 23 Oct →
13–0Biggest win · cache, 23 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
10–12In matches decided by ≤2 rounds
17Overtime games

Map breakdown

infernoBest map · 71% over 14mirageWeakest map · 30% over 30
MapGradePlayedRecordWin rateAvg rating
mirageD309–2130%0.03
cacheA148–657%0.02
ancientB147–750%0.05
infernoS1410–471%0.04
dust2A116–555%-0.02
nukeA106–460%0.03
anubisS64–267%0.01
overpass—10–10%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 30). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

111Matches
58%Win rate
1.26Avg K/D
99.0ADR
42%Headshot %

Clutches & streaks

50%1v1 clutch win
100%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1759%1.5622.2
Anubis1258%1.1816.2
Mirage1242%1.3521.1
Nuke683%1.5117.2
Vertigo520%0.9813.8
Dust220%0.9414.0
Ancient250%1.0819.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
38.8%Accuracy (enemy spotted)
41.0%Spray accuracy
81.2%Counter-strafing
9.3°Preaim
556msReaction time
52.2%T opening success
48.1%CT opening success
0.49Enemies flashed / flash
5.9%Flash assists
9.77HE damage / grenade
7.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4908 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 30 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–130.0110%3 Nov →
mirage9–13-0.037%3 Nov →
cache16–13-0.036%3 Nov →
dust213–11-0.0124%30 Oct →
dust213–90.0320%30 Oct →
mirage15–150.0415%30 Oct →
ancient10–130.0313%29 Oct →
dust213–100.0417%29 Oct →
dust216–14-0.0519%29 Oct →
nuke14–16-0.0624%27 Oct →
nuke13–110.0417%27 Oct →
ancient13–70.1415%27 Oct →
anubis13–10-0.0320%24 Oct →
mirage13–50.0117%24 Oct →
mirage12–16-0.0313%24 Oct →
ancient16–140.0419%23 Oct →
cache13–00.045%23 Oct →
inferno13–70.0214%23 Oct →
dust26–13-0.0510%23 Oct →
dust211–13-0.0613%23 Oct →
cache13–110.1425%20 Oct →
anubis13–60.1221%20 Oct →
ancient13–50.0712%20 Oct →
ancient13–100.0520%16 Oct →
nuke13–80.0319%16 Oct →
mirage13–50.1211%16 Oct →
inferno15–15-0.0118%15 Oct →
anubis11–13-0.0314%15 Oct →
nuke13–80.0716%15 Oct →
mirage8–13-0.0112%15 Oct →
inferno16–14-0.0115%14 Oct →
inferno13–60.0214%14 Oct →
ancient7–130.0116%14 Oct →
ancient14–160.0311%14 Oct →
ancient13–70.1918%13 Oct →
mirage9–130.0010%13 Oct →
anubis13–9-0.027%13 Oct →
dust216–140.0015%13 Oct →
ancient6–130.0019%12 Oct →
mirage13–9-0.0111%12 Oct →
mirage13–8-0.029%12 Oct →
dust29–13-0.0529%12 Oct →
cache13–4-0.0113%12 Oct →
cache14–160.0414%9 Oct →
mirage15–150.0415%8 Oct →
anubis4–13-0.0227%8 Oct →
inferno13–110.0819%7 Oct →
dust29–13-0.0518%7 Oct →
cache2–13-0.0110%6 Oct →
mirage8–130.0611%6 Oct →
mirage7–130.0323%5 Oct →
nuke13–80.0923%5 Oct →
ancient12–160.0012%1 Oct →
nuke9–13-0.0123%1 Oct →
mirage13–100.0237%1 Oct →
cache13–90.1123%30 Sept →
mirage8–130.0225%30 Sept →
cache10–13-0.0419%29 Sept →
nuke14–160.0520%29 Sept →
mirage7–130.0825%29 Sept →
dust213–60.0127%29 Sept →
dust28–13-0.0525%25 Sept →
inferno13–8-0.0024%25 Sept →
cache10–13-0.0115%23 Sept →
cache7–13-0.0416%23 Sept →
mirage13–30.0526%23 Sept →
inferno13–80.0327%21 Sept →
mirage11–13-0.0119%21 Sept →
mirage6–130.0416%10 Sept →
anubis13–80.0419%10 Sept →
cache13–20.0519%14 Aug →
mirage11–130.0818%14 Aug →
inferno13–20.0515%14 Aug →
mirage13–50.0713%13 Aug →
ancient13–80.0220%13 Aug →
cache9–130.0015%13 Aug →
mirage5–130.0420%10 Aug →
nuke13–110.0315%10 Aug →
inferno13–30.1626%7 Aug →
mirage13–70.0821%7 Aug →
ancient10–130.0019%6 Aug →
inferno11–130.0119%6 Aug →
mirage8–130.0123%5 Aug →
cache13–110.0513%5 Aug →
nuke13–60.0526%5 Aug →
nuke8–130.0118%22 Jul →
mirage15–150.0219%22 Jul →
mirage9–13-0.0012%22 Jul →
cache13–8-0.0413%21 Jul →
mirage11–13-0.0117%21 Jul →
ancient13–80.0626%5 Jul →
overpass12–16-0.0219%5 Jul →
ancient8–130.0127%5 Jul →
mirage11–13-0.0113%5 Jun →
inferno16–130.0815%5 Jun →
inferno5–130.0232%4 Jun →
inferno13–90.0718%4 Jun →
mirage13–90.1321%4 Jun →
inferno6–130.0228%4 Jun →
mirage10–130.0025%3 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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