JORDAN

JORDAN — CS2 Stats

76561198106978031[U:1:146712303]Steam profile ↗✓ No bans

657Tracked matches43%Win rate2020Tracked since
2,956Hours in CS
CSDB Rating5.6 SolidAll-Rounder
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 657 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,740 -1,038 8 Aug – 5 Jul · 17 days played
18,74021,960peak 21,9608 Aug5 Jul
22,132Peak Premier in tracked matches
35Days played since 2024-08-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,051), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate43.5%41.8%42.7%meets
Shot accuracy19.4%12.2%11.3%above
Kill/death ratio1.020.980.99above
Match win rate45.6%43.3%43.9%above

Across every metric we can compare, this profile already matches the typical Level 4 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

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CSDB.GGJORDANFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim79
Positioning49
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY42–49–9Last 10042%Win rateTWLLWWWLWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −2.3pp headshot accuracy · −3ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 619ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 591ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 592ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.9
Utility4.6
Positioning4.9
Opening Duels3.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 94% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.9
Utility4.6
Mechanics7.1
Opening Duels2.5
Win Impact2.6

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time563ms−39ms
first ⅓ avg 603ms → last ⅓ avg 563ms
Headshot accuracy20.4%−0.9%
first ⅓ avg 21.3% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–2 · cache, 4 May →
37%Best headshot accuracy · 6–13 · dust2, 4 May →
406msFastest reaction time · 8–13 · cache, 7 Jun →
13–2Biggest win · cache, 4 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–5In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 50% over 20ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB3315–1845%-0.01
dust2D268–1831%-0.02
cacheB2010–1050%0.02
ancientD82–625%-0.03
anubisC52–340%-0.01
overpass—32–167%0.05
inferno—32–167%-0.01
nuke—11–0100%0.01
vertigo—10–10%-0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

82,289Lifetime kills
1.02K/D · Top 50% of Level 3 players
3,470Matches
45.6%Match win rate · Top 50% of Level 3 players
43.5%Headshot % · Top 50% of Level 3 players
19.4%Shot accuracy · Top 5% of Level 3 players
9,065MVPs
2,956Hours (in match)
4,582Bombs planted
1,425Bombs defused

Most-used weapons

AK-4730,532
AWP13,590
P2501,795
Knife1,067

Lifetime map wins

7,953dust2
4,125inferno
1,332nuke
1,120train
837cbble
763vertigo
44bank
43lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
35.0%Accuracy (enemy spotted)
45.6%Spray accuracy
81.9%Counter-strafing
10.1°Preaim
583msReaction time
32.8%T opening success
47.1%CT opening success
0.58Enemies flashed / flash
4.7%Flash assists
7.92HE damage / grenade
11.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.783% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust215–15-0.0113%26 Jul →
dust213–11-0.0224%26 Jul →
ancient10–13-0.0327%26 Jul →
dust25–130.0017%25 Jul →
cache13–11-0.0120%25 Jul →
mirage13–50.0837%25 Jul →
cache13–11-0.0617%11 Jul →
mirage10–13-0.1018%11 Jul →
mirage13–70.0616%5 Jul →
dust28–130.0111%5 Jul →
cache8–130.0026%7 Jun →
dust29–13-0.0417%7 Jun →
mirage2–13-0.0119%6 Jun →
overpass13–50.0311%6 Jun →
ancient3–13-0.0710%6 Jun →
dust24–13-0.0623%6 Jun →
dust213–40.0234%6 Jun →
cache13–90.0128%5 Jun →
anubis9–13-0.0322%5 Jun →
mirage11–13-0.0533%5 Jun →
mirage3–13-0.0832%10 May →
anubis16–140.0020%10 May →
ancient13–110.0123%9 May →
mirage0–4-0.050%9 May →
mirage2–13-0.1119%9 May →
cache13–80.0024%9 May →
cache12–12-0.037%9 May →
mirage8–13-0.0314%9 May →
mirage13–110.0528%9 May →
mirage7–13-0.0013%9 May →
cache13–90.026%9 May →
cache10–13-0.0329%8 May →
dust26–13-0.0637%4 May →
dust213–80.0127%4 May →
dust25–13-0.0626%4 May →
mirage13–90.0115%4 May →
ancient7–13-0.019%4 May →
mirage13–3-0.0023%4 May →
cache13–20.1727%4 May →
cache13–70.0020%3 May →
mirage13–5-0.0118%3 May →
cache12–12-0.0425%3 May →
cache11–130.0927%3 May →
cache12–120.0826%3 May →
mirage9–13-0.0013%3 May →
cache12–12-0.0137%3 May →
mirage11–13-0.0317%2 May →
dust213–80.0613%2 May →
mirage13–40.0124%2 May →
dust28–130.0113%2 May →
inferno13–7-0.028%2 May →
mirage9–130.0127%2 May →
cache13–100.0721%2 May →
cache12–120.0411%2 May →
cache13–100.0516%2 May →
cache7–13-0.0116%2 May →
mirage13–100.1114%1 May →
dust213–6-0.0023%1 May →
cache13–3-0.0423%1 May →
cache12–12-0.0114%1 May →
mirage13–8-0.0421%6 Apr →
inferno13–100.0416%6 Apr →
ancient3–13-0.0334%6 Apr →
ancient13–2-0.0516%6 Apr →
ancient13–16-0.0711%3 Apr →
overpass10–13-0.0119%2 Apr →
mirage15–15-0.0116%2 Apr →
dust211–13-0.0221%2 Apr →
mirage0–13-0.080%29 Mar →
nuke13–60.0120%29 Mar →
dust213–50.0627%28 Mar →
dust212–160.0424%28 Mar →
mirage13–7-0.0116%27 Mar →
mirage13–20.0212%7 Mar →
mirage5–130.0116%7 Mar →
dust26–13-0.0632%7 Mar →
ancient5–13-0.0312%7 Mar →
mirage13–20.0424%7 Mar →
overpass13–100.1316%6 Mar →
mirage13–60.1131%6 Mar →
mirage9–13-0.0124%1 Feb →
dust27–13-0.0925%1 Feb →
mirage5–130.0132%31 Jan →
dust211–130.0011%19 Apr →
vertigo4–13-0.0915%25 Oct →
dust23–13-0.0810%27 Aug →
dust26–13-0.0522%26 Aug →
anubis16–12-0.0126%21 Aug →
dust27–13-0.0226%21 Aug →
anubis12–16-0.0233%20 Aug →
dust210–13-0.0336%20 Aug →
dust22–13-0.086%20 Aug →
mirage15–15-0.0819%18 Aug →
dust213–11-0.0914%17 Aug →
mirage13–70.0224%17 Aug →
mirage10–13-0.0422%15 Aug →
anubis12–160.0323%15 Aug →
inferno7–13-0.0720%14 Aug →
mirage13–5-0.0029%14 Aug →
dust213–9-0.0237%8 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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