nyaako ≽^•⩊•^≼

nyaako ≽^•⩊•^≼ — CS2 Stats

NL76561198106804340[U:1:146538612]Steam profile ↗✓ No bans

939Tracked matches40%Win rate2020Tracked since
2,592Hours in CS2Hrs last 2 wks
CSDB Rating4.7 DevelopingSupport
WingmanMaster Guardian I
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 8 May 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,677 -624 10 May25 Jun · 6 days played
17,67719,034peak 19,03410 May25 Jun
19,034Peak Premier in tracked matches
37Days played since 2025-05-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2
Win rate50%
K/D0.77
Headshot %33%

Measured 12 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim62
Positioning40
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY44515Last 10044%Win rateWLLLLWWLWL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +4.8pp headshot accuracy · +138ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 24%
  • Avg reaction 781ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 23%
  • Avg reaction 729ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 21%
  • Avg reaction 660ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.7 against its own average).

Aim6.2
Utility5.0
Positioning4.0
Opening Duels0.1
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 647ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning4.0
Utility5.0
Mechanics6.8
Opening Duels0.8
Win Impact1.7

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.05
first ⅓ avg 0.02 → last ⅓ avg -0.03
Reaction time636ms−47ms
first ⅓ avg 683ms → last ⅓ avg 636ms
Headshot accuracy21.7%−1.8%
first ⅓ avg 23.5% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–1 · train, 24 Sept
50%Best headshot accuracy · 6–11 · nuke, 20 Jun
422msFastest reaction time · 10–0 · mirage, 13 May
13–1Biggest win · train, 24 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
55In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 60% over 5mirageWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
agencyB23121152%0.02
nukeC2081240%0.00
overpassB105550%0.00
dust2C83538%-0.03
ancientA74357%-0.02
cacheC73443%-0.05
mirageD62433%-0.04
trainD62433%0.04
infernoA53260%0.00
anubis31233%-0.05
office21150%-0.02
vertigo1010%0.01
grail1010%0.06
jura1010%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

57,675Lifetime kills
0.95K/D
3,453Matches
43.4%Match win rate
42.0%Headshot %
14.1%Shot accuracy · Top 50% of tracked players
5,380MVPs
1,278Hours (in match)
5,291Bombs planted
748Bombs defused

Most-used weapons

Lifetime map wins

3,492nuke
2,690inferno
2,502vertigo
2,374train
1,163dust2
713cbble
556office
164safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

142Matches
60%Win rate
0.87Avg K/D
65.9ADR
40%Headshot %

Clutches & streaks

0%1v1 clutch win
100%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Dust210%0.538.0
Ancient1100%0.5512.0
Mirage10%0.8625.0
Nuke1100%0.7512.0
Overpass10%0.7911.0
Cache1100%0.556.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
30.0%Accuracy (enemy spotted)
36.2%Spray accuracy
80.7%Counter-strafing
10.1°Preaim
647msReaction time
23.9%T opening success
36.6%CT opening success
0.69Enemies flashed / flash
1.9%Flash assists
6.35HE damage / grenade
7.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.9322% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–11-0.0415%15 Sept
dust22–13-0.0519%1 Aug
vertigo6–130.0138%1 Aug
mirage3–13-0.114%1 Aug
dust210–13-0.0743%17 Jun
nuke13–8-0.0425%17 Jun
nuke13–70.019%16 Jun
mirage7–13-0.0133%16 Jun
nuke13–5-0.0530%13 Jun
ancient8–13-0.1017%13 Jun
ancient2–13-0.0818%13 Jun
anubis14–16-0.0721%1 Jun
dust24–13-0.0421%20 May
cache13–5-0.0446%20 May
overpass3–13-0.0436%20 May
nuke13–11-0.0410%20 May
inferno8–13-0.0713%13 May
mirage10–00.000%13 May
nuke13–4-0.0014%12 May
dust213–8-0.037%12 May
cache3–13-0.0440%12 May
cache1–13-0.1222%12 May
cache13–5-0.0111%11 May
cache13–5-0.0121%11 May
cache11–13-0.054%7 May
cache8–13-0.0840%7 May
overpass13–80.0224%10 Dec
nuke3–11-0.0733%10 Dec
nuke6–130.0121%10 Dec
nuke9–130.0526%14 Nov
nuke10–130.0116%6 Nov
nuke13–20.0425%3 Nov
office13–100.0111%2 Nov
ancient13–80.0621%1 Nov
nuke13–70.0521%25 Sept
nuke8–130.0517%25 Sept
train13–10.1416%24 Sept
overpass13–80.0527%4 Sept
overpass7–13-0.0025%4 Sept
train5–130.0638%4 Sept
dust24–13-0.0123%4 Sept
overpass9–130.055%4 Sept
mirage11–13-0.0523%4 Sept
overpass13–60.0115%3 Sept
inferno13–40.0421%2 Sept
nuke10–13-0.0113%2 Sept
overpass14–16-0.0313%2 Sept
ancient13–70.0124%2 Sept
nuke10–13-0.0111%2 Sept
train7–130.0214%29 Aug
agency8–130.0017%29 Aug
mirage13–11-0.0226%29 Aug
dust213–30.0313%29 Aug
train10–13-0.0029%25 Jun
anubis13–9-0.009%25 Jun
nuke9–130.027%25 Jun
overpass13–5-0.0214%25 Jun
overpass13–9-0.0313%24 Jun
nuke7–13-0.0229%24 Jun
office8–13-0.0617%24 Jun
agency12–120.1127%24 Jun
agency13–6-0.0144%24 Jun
agency4–13-0.1028%23 Jun
agency13–10-0.0326%23 Jun
agency13–9-0.0436%23 Jun
inferno13–70.0421%22 Jun
anubis6–13-0.0713%22 Jun
ancient6–20.018%22 Jun
overpass9–130.0432%22 Jun
nuke12–120.0136%22 Jun
agency10–13-0.048%22 Jun
mirage7–13-0.0525%20 Jun
nuke6–11-0.0450%20 Jun
nuke7–130.039%20 Jun
agency11–130.0734%3 Jun
agency13–9-0.0045%3 Jun
agency13–80.0115%3 Jun
agency10–130.0725%3 Jun
agency12–120.0715%2 Jun
ancient13–5-0.0322%29 May
inferno13–90.0214%14 May
dust23–13-0.0119%13 May
grail12–120.0620%13 May
train1–13-0.0420%13 May
nuke13–110.1013%13 May
ancient9–13-0.0021%13 May
jura6–130.0317%13 May
agency13–100.0838%13 May
agency0–30.0543%13 May
agency13–20.0924%13 May
agency10–130.0525%13 May
agency13–110.0527%13 May
agency12–120.0126%12 May
agency13–90.0733%12 May
agency13–7-0.1119%12 May
train13–30.0530%12 May
agency13–10-0.0217%11 May
agency13–100.0318%11 May
inferno9–13-0.0322%10 May
agency6–13-0.017%8 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →