bink0

bink0 — CS2 Stats

US76561198105778969[U:1:145513241]Steam profile ↗✓ No bans

3,052Tracked matches57%Win rate2021Tracked since
CSDB Rating7.4 StrongOpening Duellist
Premier CS Rating17,418Purple band · top ~18.8% of ranked players (population est.)
FaceitLevel 6 · 1,353 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,418 -2,691 2 Aug – 3 Nov · 34 days played
17,41821,190peak 21,1902 Aug3 Nov
Faceit ELO: 1,353 +0 28 Aug – 12 Sept · 2 observations
1,3531,353peak 1,35328 Aug12 Sept
21,190Peak Premier in tracked matches
1,353Highest Faceit ELO seen on CSDB
46Days played since 2026-08-02

Faceit ELO

  • At peak — 1,353
  • Next: Level 8 at 1,531 — 178 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-28
  • Level 6 first seen 2026-08-28

Premier CS Rating

  • 3,772 below peak (21,190)
  • -1,704 over 30 days · declining
  • -3,347 over 90 days
  • Next: Pink band at 20,000 — 2,582 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-12
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGbink0FACEITLevel 6 · 1,353 ELOSTANDINGTop 54.0% of rankedPREMIER17,418 · Purple bandPEAK ELO1,353csdb.gg/stats

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Performance scores

Aim80
Positioning79
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY53–42–5Last 10053%Win rateLWLTWWLWLW

Last 10 vs previous 10: −30pp win rate · +0.00 avg rating · −0.1pp headshot accuracy · −25ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 494ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 495ms

Last 20

  • 13–5–2 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 507ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+2.6 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.0
Utility4.9
Positioning7.9
Opening Duels8.8
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 79% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 70% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 84% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning7.9
Utility4.9
Mechanics6.6
Opening Duels10.0
Win Impact7.4

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time514ms−52ms
first ⅓ avg 566ms → last ⅓ avg 514ms
Headshot accuracy19.2%+2.3%
first ⅓ avg 16.9% → last ⅓ avg 19.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–5 · inferno, 7 Aug →
39%Best headshot accuracy · 13–7 · train, 4 Oct →
344msFastest reaction time · 1–13 · inferno, 14 Aug →
13–1Biggest win · dust2, 4 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 73% over 11ancientWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
nukeA1710–759%0.02
cacheA148–657%0.01
ancientC145–936%0.00
infernoC146–843%0.01
mirageS118–373%0.01
dust2A116–555%0.01
anubisB63–350%-0.01
vertigoA53–260%0.08
overpass—31–233%0.01
train—32–167%0.03
office—21–150%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

183Matches
50%Win rate
1.02Avg K/D
82.2ADR
42%Headshot %

Clutches & streaks

37%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3152%1.0615.4
Ancient2843%0.9214.4
Dust22861%1.0615.4
Inferno2748%1.0417.2
Anubis2339%0.9616.2
Nuke1942%0.9213.7
Vertigo1669%1.3418.2
Train333%1.1015.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
35.4%Accuracy (enemy spotted)
40.1%Spray accuracy
79.9%Counter-strafing
9.2°Preaim
524msReaction time
83.8%T opening success
69.7%CT opening success
0.43Enemies flashed / flash
10.6%Flash assists
5.52HE damage / grenade
10.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4311 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache7–130.0133%3 Nov →
mirage13–10-0.0218%25 Oct →
ancient7–13-0.0026%25 Oct →
inferno12–12-0.0021%24 Oct →
nuke13–30.0415%24 Oct →
overpass13–20.0923%24 Oct →
dust211–130.0017%24 Oct →
mirage13–4-0.0410%24 Oct →
vertigo6–130.0616%24 Oct →
dust213–40.029%24 Oct →
overpass12–12-0.0423%16 Oct →
vertigo13–90.0718%16 Oct →
inferno13–7-0.0119%6 Oct →
train13–70.0039%4 Oct →
nuke13–9-0.028%4 Oct →
dust213–10.1319%4 Oct →
nuke10–130.0514%2 Oct →
office13–10-0.0312%1 Oct →
mirage13–70.0227%30 Sept →
anubis16–14-0.0211%29 Sept →
ancient9–130.0723%23 Sept →
vertigo13–60.0814%18 Sept →
cache12–160.0022%16 Sept →
anubis8–130.019%15 Sept →
inferno14–16-0.0023%15 Sept →
ancient14–160.0518%13 Sept →
mirage5–13-0.0421%13 Sept →
mirage13–100.0721%11 Sept →
ancient7–13-0.028%11 Sept →
mirage13–50.0119%11 Sept →
dust24–13-0.0522%10 Sept →
dust213–8-0.0636%10 Sept →
cache10–130.0118%9 Sept →
nuke13–100.0119%8 Sept →
ancient14–16-0.038%7 Sept →
cache13–80.0519%7 Sept →
vertigo13–110.0822%6 Sept →
dust213–11-0.0316%6 Sept →
cache11–13-0.0610%6 Sept →
anubis13–100.037%6 Sept →
cache8–13-0.0114%5 Sept →
inferno13–110.0722%5 Sept →
ancient13–30.0111%3 Sept →
nuke13–100.1018%2 Sept →
nuke15–15-0.0132%2 Sept →
inferno13–90.0613%1 Sept →
nuke13–80.0313%1 Sept →
dust27–130.0215%1 Sept →
nuke11–13-0.0413%31 Aug →
ancient16–12-0.0419%30 Aug →
cache13–30.0123%30 Aug →
anubis7–13-0.0223%28 Aug →
ancient10–13-0.0015%28 Aug →
nuke6–13-0.0115%28 Aug →
nuke13–6-0.0222%27 Aug →
ancient8–13-0.0617%27 Aug →
inferno5–13-0.064%22 Aug →
ancient4–13-0.0215%22 Aug →
dust213–40.039%22 Aug →
mirage11–13-0.0311%21 Aug →
dust213–70.0616%21 Aug →
inferno7–13-0.0716%19 Aug →
inferno6–130.0210%19 Aug →
cache13–5-0.0118%18 Aug →
nuke13–20.1216%18 Aug →
inferno13–50.0428%18 Aug →
overpass6–13-0.028%17 Aug →
ancient13–40.0718%17 Aug →
mirage13–60.0215%14 Aug →
inferno1–13-0.040%14 Aug →
cache16–13-0.029%12 Aug →
ancient13–10-0.057%12 Aug →
nuke10–130.0110%12 Aug →
cache13–110.0718%11 Aug →
mirage13–20.1118%10 Aug →
anubis13–11-0.0311%9 Aug →
ancient4–13-0.0114%9 Aug →
train7–130.0314%9 Aug →
dust27–13-0.0111%8 Aug →
nuke12–16-0.058%8 Aug →
nuke15–15-0.0120%8 Aug →
inferno13–50.1519%7 Aug →
cache13–100.0311%7 Aug →
cache13–80.0020%6 Aug →
office5–13-0.0026%6 Aug →
train13–70.0629%6 Aug →
nuke13–60.049%5 Aug →
mirage13–40.0118%5 Aug →
dust28–13-0.0229%5 Aug →
vertigo9–130.1320%5 Aug →
cache4–13-0.0223%5 Aug →
nuke13–100.0728%4 Aug →
mirage6–130.0221%4 Aug →
anubis9–13-0.0326%4 Aug →
inferno6–1-0.0427%4 Aug →
nuke13–80.0019%4 Aug →
cache13–100.0222%3 Aug →
inferno1–13-0.015%3 Aug →
inferno15–15-0.0212%3 Aug →
ancient13–60.0521%2 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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