Shugo

Shugo — CS2 Stats

US76561198101855420[U:1:141589692]Steam profile ↗✓ No bans

1,326Tracked matches31%Win rate2020Tracked since
2,673Hours in CS6Hrs last 2 wks
CSDB Rating3.5 LearningPositional Player
WingmanGold Nova II
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Performance scores

Aim38
Positioning48
Utility32

0–100 skill scores via Leetify.

Recent form

COLD375112Last 10037%Win rateLLWLWLWLLL

Last 10 vs previous 10: −10pp win rate · −0.07 avg rating · +0.2pp headshot accuracy · −66ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 7%
  • Avg reaction 661ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 13%
  • Avg reaction 626ms

Last 20

  • 7112 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 659ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim3.8
Utility3.2
Positioning4.8
Opening Duels3.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 73% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning4.8
Utility3.2
Mechanics4.8
Opening Duels2.4
Win Impact0.0

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.05 → last ⅓ avg -0.03
Reaction time673ms−62ms
first ⅓ avg 735ms → last ⅓ avg 673ms
Headshot accuracy12.9%−2.3%
first ⅓ avg 15.2% → last ⅓ avg 12.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 9–3 · nuke, 30 Jun
40%Best headshot accuracy · 13–1 · dust2, 24 Mar
422msFastest reaction time · 0–9 · inferno, 24 Mar
13–0Biggest win · mirage, 9 May

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
37In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 60% over 5infernoWeakest map · 30% over 27
MapGradePlayedRecordWin rateAvg rating
infernoD2781930%-0.04
nukeC23101343%-0.04
dust2D2271532%-0.02
mirageD1551033%0.01
cacheA53260%-0.02
vertigo41325%-0.12
ancient32167%0.04
overpass110100%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 27). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

49,286Lifetime kills
0.98K/D
2,748Matches
44.4%Match win rate
34.1%Headshot %
11.4%Shot accuracy
6,074MVPs
978Hours (in match)
3,458Bombs planted
633Bombs defused

Most-used weapons

AK-4712,722
AWP5,489
P902,723
P2501,413
MP91,141

Lifetime map wins

10,095dust2
3,141inferno
1,990nuke
1,888vertigo
177train
90cbble
30office
27stmarc

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

6Matches
83%Win rate
0.80Avg K/D
64.9ADR
39%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2100%1.0618.0
Anubis1100%0.7613.0
Ancient1100%0.5913.0
Cache1100%0.5310.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.1%Headshot accuracy
30.4%Accuracy (enemy spotted)
33.6%Spray accuracy
71.8%Counter-strafing
11.1°Preaim
646msReaction time
36.8%T opening success
42.7%CT opening success
0.44Enemies flashed / flash
5.1%Flash assists
9.89HE damage / grenade
4.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.0825% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4391 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.8285% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke4–9-0.116%18 Sept
inferno2–9-0.170%17 Sept
inferno9–40.0114%17 Sept
nuke4–9-0.139%17 Sept
overpass9–5-0.014%29 Aug
nuke7–9-0.0322%29 Aug
inferno9–10.1530%29 Aug
mirage10–13-0.0611%7 Aug
inferno4–130.0315%25 Jul
vertigo1–9-0.2715%30 Jun
nuke2–9-0.240%30 Jun
nuke9–30.1610%30 Jun
mirage13–80.0711%28 Jun
inferno11–130.0211%27 Jun
nuke4–130.0120%27 Jun
nuke13–110.0220%26 Jun
cache13–11-0.0514%25 Jun
inferno5–130.029%24 Jun
nuke8–80.0618%24 Jun
mirage15–150.0011%23 Jun
dust25–13-0.083%23 Jun
mirage12–120.0211%20 Jun
inferno3–13-0.0411%14 Jun
dust212–12-0.0318%9 Jun
nuke4–13-0.0421%7 Jun
mirage13–100.007%6 Jun
cache7–13-0.0124%5 Jun
inferno8–8-0.0611%4 Jun
nuke9–6-0.008%4 Jun
nuke9–1-0.015%4 Jun
ancient10–13-0.0216%4 Jun
vertigo3–9-0.1724%3 Jun
inferno5–9-0.1117%3 Jun
inferno2–9-0.1213%3 Jun
nuke9–30.0618%3 Jun
inferno9–60.0417%1 Jun
vertigo9–6-0.017%1 Jun
nuke8–80.027%1 Jun
dust26–13-0.0811%31 May
mirage5–130.0112%31 May
inferno13–80.0612%30 May
mirage13–90.0117%30 May
dust25–130.0011%30 May
inferno4–9-0.0515%29 May
inferno9–4-0.0119%29 May
inferno8–8-0.044%29 May
inferno9–30.047%29 May
inferno8–8-0.1013%28 May
mirage4–130.028%26 May
inferno8–8-0.089%26 May
nuke9–20.0116%26 May
nuke8–8-0.0113%26 May
inferno8–8-0.0126%26 May
mirage8–130.0311%23 May
dust28–130.0011%22 May
nuke13–2-0.0213%22 May
cache12–12-0.0912%14 May
inferno10–13-0.0316%10 May
dust213–60.019%10 May
dust23–130.0216%9 May
dust213–110.0729%9 May
mirage13–00.087%9 May
nuke7–13-0.0920%8 May
inferno11–130.0316%5 May
ancient13–50.0317%5 May
dust24–13-0.0223%3 May
mirage13–30.0131%3 May
nuke13–60.079%30 Apr
dust216–13-0.0119%30 Apr
cache13–10.0219%29 Apr
inferno8–130.0115%29 Apr
cache13–100.0212%29 Apr
nuke7–9-0.2110%29 Apr
dust210–13-0.0621%14 Apr
mirage11–13-0.0822%12 Apr
nuke13–8-0.0829%12 Apr
inferno13–3-0.0222%9 Apr
nuke16–120.0114%9 Apr
dust211–130.0123%5 Apr
inferno13–1-0.0528%5 Apr
mirage7–13-0.0222%5 Apr
dust25–9-0.136%5 Apr
inferno1–9-0.330%24 Mar
inferno0–9-0.2510%24 Mar
dust213–1-0.0840%24 Mar
dust213–9-0.0125%21 Mar
nuke6–13-0.0613%6 Mar
dust23–13-0.0713%6 Mar
vertigo11–13-0.0423%22 Feb
dust213–9-0.014%22 Feb
inferno6–9-0.073%22 Feb
ancient13–60.1012%13 Feb
nuke0–9-0.270%13 Feb
mirage6–130.0312%19 Dec
dust210–130.0216%17 Dec
dust25–130.0116%15 Dec
dust28–130.1118%1 Dec
dust25–13-0.053%21 Nov
mirage9–13-0.036%19 Nov
dust213–8-0.0317%12 Nov

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →