Str1ke

Str1ke — CS2 Stats

US76561198101105344[U:1:140839616]Steam profile ↗✓ No bans

2,156Tracked matches40%Win rate2022Tracked since
CSDB Rating4.6 DevelopingHybrid Rifler
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Performance scores

Aim68
Positioning50
Utility38

0–100 skill scores via Leetify.

Recent form

COLD47503Last 10047%Win rateWWLWLLLLLL

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression7.0
Utility3.8
Positioning5.0
Opening Duels2.3
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 85% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.0
Utility3.8
Mechanics5.6
Opening Duels2.3
Win Impact1.7

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.05
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time616ms−11ms
first ⅓ avg 627ms → last ⅓ avg 616ms
Headshot accuracy14.1%+1.3%
first ⅓ avg 12.8% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — cache 9–13
132Biggest win — dust2
6Longest win streak
W2Current streak
511In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 68% over 19ancientWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
dust2C23101343%0.01
cacheS1913668%0.02
mirageC167944%-0.00
infernoC125742%0.02
ancientD112918%-0.02
nukeC94544%0.00
anubisA85363%-0.03
overpass110100%-0.01
train1010%0.12

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

828Matches
49%Win rate
0.95Avg K/D
74.2ADR
36%Headshot %

Clutches & streaks

36%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage23949%0.9113.4
Ancient11055%1.0014.7
Dust29644%0.9314.1
Anubis8849%1.0214.1
Inferno7235%0.9613.5
Nuke3858%1.0814.1
Overpass3551%0.8412.3
Vertigo2370%0.9514.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
38.8%Accuracy (enemy spotted)
42.3%Spray accuracy
75.4%Counter-strafing
10.1°Preaim
614msReaction time
36.1%T opening success
42.0%CT opening success
0.37Enemies flashed / flash
2.6%Flash assists
7.10HE damage / grenade
7.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.931% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3732 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.1389% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust216–13-0.0214%29 Aug
cache16–140.0424%29 Aug
ancient3–7-0.0713%29 Aug
mirage13–9-0.0211%28 Aug
anubis5–13-0.0527%28 Aug
mirage8–130.0217%28 Aug
cache7–13-0.0515%28 Aug
dust211–13-0.0112%26 Aug
ancient8–13-0.0411%26 Aug
dust210–13-0.0314%26 Aug
mirage3–130.0322%25 Aug
ancient7–13-0.0530%21 Aug
inferno3–7-0.0511%21 Aug
cache13–110.0511%20 Aug
ancient11–13-0.0420%20 Aug
dust210–130.0214%20 Aug
ancient8–13-0.0611%20 Aug
nuke4–13-0.0410%19 Aug
anubis6–2-0.0719%19 Aug
ancient11–130.0316%19 Aug
dust211–130.078%19 Aug
mirage13–5-0.055%18 Aug
nuke9–20.0410%12 Aug
inferno6–13-0.0314%3 Aug
cache2–13-0.0426%25 Jul
dust213–60.0113%25 Jul
cache13–9-0.017%24 Jul
mirage13–110.011%24 Jul
ancient13–50.008%24 Jul
mirage16–130.029%24 Jul
dust212–12-0.0623%14 Jul
cache13–8-0.0013%13 Jul
nuke13–60.008%6 Jul
mirage7–13-0.1014%6 Jul
dust25–13-0.170%20 Jun
anubis10–13-0.0324%20 Jun
ancient11–13-0.0216%20 Jun
anubis13–10-0.029%16 Jun
ancient13–110.0314%10 Jun
anubis13–60.0621%9 Jun
mirage9–13-0.0112%7 Jun
overpass13–10-0.0119%7 Jun
anubis13–50.0114%7 Jun
inferno6–13-0.0315%7 Jun
mirage14–16-0.0213%7 Jun
dust213–90.0716%7 Jun
mirage4–13-0.0413%7 Jun
mirage13–100.0413%7 Jun
inferno6–130.0512%7 Jun
dust26–13-0.0425%7 Jun
nuke11–13-0.0324%7 Jun
ancient10–13-0.079%7 Jun
mirage5–13-0.0229%7 Jun
nuke13–70.0328%7 Jun
inferno12–120.0312%6 Jun
mirage4–13-0.1019%6 Jun
cache13–8-0.008%25 May
dust216–130.0410%23 May
cache13–60.0110%23 May
cache13–50.1317%22 May
dust213–70.1123%22 May
dust29–130.0312%22 May
dust22–13-0.0311%21 May
anubis19–22-0.0515%21 May
dust213–8-0.017%19 May
cache13–5-0.0012%19 May
dust213–20.0313%19 May
train10–130.1213%19 May
dust213–80.1013%19 May
anubis16–14-0.0410%19 May
nuke13–10-0.0313%18 May
cache13–50.0515%18 May
inferno13–40.0717%18 May
dust213–9-0.0310%17 May
dust211–130.0313%16 May
nuke11–130.0210%15 May
mirage13–30.1011%9 May
cache9–130.1815%9 May
dust211–130.0515%9 May
mirage12–120.0916%9 May
cache6–13-0.0615%9 May
cache13–80.068%9 May
cache4–13-0.0119%9 May
inferno9–60.158%9 May
dust213–80.1011%9 May
inferno9–60.0716%9 May
inferno7–90.0516%9 May
dust24–13-0.0813%9 May
cache13–100.0320%9 May
nuke6–13-0.0510%9 May
cache13–70.010%9 May
inferno13–20.0611%9 May
nuke10–130.0714%9 May
cache13–40.0014%8 May
mirage13–6-0.0016%8 May
inferno1–13-0.095%7 May
dust210–130.0223%6 May
inferno13–8-0.009%6 May
cache4–13-0.0413%5 May
ancient10–130.0612%4 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →