Scribe

Scribe — CS2 Stats

CA76561198100787031[U:1:140521303]Steam profile ↗✓ No bans

1,014Tracked matches57%Win rate2020Tracked since
3,017Hours in CS8Hrs last 2 wks
CSDB Rating7.6 StrongPositional Player
Premier CS Rating23,159Top 25% of 205,416 CSDB-tracked playersPink band · top ~5% of ranked players (population est.)
CSDB Leaderboard#40300 of 252478 tracked
FaceitLevel 9 · 1,421 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (36 days ago). Ranks are recorded once per day this page is viewed.

−1373Premier CS Rating · 24,532 → 23,159
0Faceit ELO · 1,421 → 1,421
+31Tracked matches · now 1,014
−4.0ppWin rate · 60.7% → 56.7%

Rating over time

Premier CS Rating: 24,532 -103 30 Aug – 11 Sept · 2 observations
24,53224,635peak 24,63530 Aug11 Sept
Faceit ELO: 1,421 +0 30 Aug – 11 Sept · 2 observations
1,4211,421peak 1,42130 Aug11 Sept
24,635Peak Premier on CSDB
1,421Highest Faceit ELO seen on CSDB
2Days observed since 2026-08-30

Faceit ELO

  • At peak — 1,421
  • Next: Level 8 at 1,531 — 110 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-30
  • Level 6 first seen 2026-08-30

Premier CS Rating

  • 1,476 below peak (24,635)
  • Next: Red band at 25,000 — 1,841 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,654), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate54.8%48.2%50.9%above
Shot accuracy16.5%13.2%13.7%above
Kill/death ratio1.241.071.09above
Match win rate45.8%46.9%48.4%2.6% short

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGScribeFACEITLevel 9 · 1,421 ELOSTANDINGTop 20.7% of rankedPREMIER23,159 · Pink bandPEAK ELO1,421csdb.gg/stats

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Performance scores

Aim82
Positioning78
Utility60

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.2
Utility6.0
Positioning7.8
Opening Duels6.1
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning7.8
Utility6.0
Mechanics7.0
Opening Duels7.3
Win Impact7.2

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

119,053Lifetime kills
1.24K/D · Top 25% of Level 9 players
4,865Matches
45.8%Match win rate
54.8%Headshot % · Top 25% of Level 9 players
16.5%Shot accuracy · Top 25% of Level 9 players
23,344MVPs
1,939Hours (in match)
6,142Bombs planted
3,159Bombs defused

Most-used weapons

AK-4745,978
AWP15,078
P2503,523
Knife2,098
Tec-91,809

Lifetime map wins

9,138dust2
5,140inferno
2,449train
2,329nuke
1,767cbble
1,713office
1,018vertigo
189lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

241Matches
58%Win rate
1.30Avg K/D
89.9ADR
57%Headshot %

Clutches & streaks

42%1v1 clutch win
24%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4854%1.2619.2
Dust23768%1.3318.7
Inferno2152%1.2418.1
Anubis2055%1.1317.2
Ancient1638%1.1919.5
Nuke1669%1.3319.3
Cache862%1.4617.6
Train580%1.8515.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.2%Headshot accuracy
36.6%Accuracy (enemy spotted)
37.6%Spray accuracy
81.3%Counter-strafing
10.2°Preaim
544msReaction time
58.2%T opening success
60.5%CT opening success
0.48Enemies flashed / flash
12.6%Flash assists
7.33HE damage / grenade
8.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4753 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.