Jammer_cs

Jammer_cs — CS2 Stats

GB76561198099916720[U:1:139650992]Steam profile ↗✓ No bans

1,533Tracked matches37%Win rate2020Tracked since
5,617Hours in CS9Hrs last 2 wks
CSDB Rating4.5 DevelopingClutch Specialist
Premier CS Rating19,999Top 50% of 205,416 CSDB-tracked playersPurple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#82367 of 252736 tracked
FaceitLevel 9 · 1,977 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,533 tracked matches. Play, then come back: the next observation lands here.

Rating over time

19,999Peak Premier on CSDB
1,977Highest Faceit ELO seen on CSDB
1Days observed since 2026-10-14

Faceit ELO

  • At peak — 1,977
  • Next: Level 10 at 2,001 — 24 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-10-14
  • Level 8 first seen 2026-10-14

Premier CS Rating

  • At peak — 19,999
  • Next: Pink band at 20,000 — 1 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-10-14
  • Blue band first seen 2026-10-14

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,654), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate47.6%48.2%50.9%3.3% short
Shot accuracy18.3%13.2%13.7%above
Kill/death ratio0.821.071.090.27 short
Match win rate39.2%46.9%48.4%9.2% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJammer_csFACEITLevel 9 · 1,977 ELOSTANDINGTop 20.7% of rankedPREMIER19,999 · Purple bandPEAK ELO1,977csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim58
Positioning45
Utility72

0–100 skill scores via Leetify.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+4.2 against its own average).

Aim5.8
Utility7.2
Positioning4.5
Opening Duels1.4
Clutch10.0

Effective flashesReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.5
Utility7.2
Mechanics3.8
Opening Duels1.2
Win Impact0.6

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

222,251Lifetime kills
0.82K/D
6,584Matches
39.2%Match win rate
47.6%Headshot %
18.3%Shot accuracy · Top 10% of Level 9 players
13,734MVPs
6,482Hours (in match)
6,314Bombs planted
1,820Bombs defused

Most-used weapons

AK-4768,820
AWP24,526
P2507,023
UMP-454,565
SSG 084,053

Lifetime map wins

12,336inferno
6,705dust2
3,734nuke
2,525vertigo
1,717train
1,625cbble
146lake
52dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

747Matches
51%Win rate
1.13Avg K/D
79.9ADR
39%Headshot %

Clutches & streaks

100%1v1 clutch win
33%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Anubis2627%0.9914.3
Vertigo1958%1.0213.9
Ancient1656%1.1912.8
Overpass650%1.2315.0
Nuke540%1.0211.8
Inferno580%0.9613.4
Mirage250%1.1422.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
35.0%Accuracy (enemy spotted)
36.8%Spray accuracy
67.0%Counter-strafing
11.1°Preaim
552msReaction time
32.1%T opening success
37.8%CT opening success
0.79Enemies flashed / flash
9.8%Flash assists
7.48HE damage / grenade
17.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.0794% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.