tohtori jerhard

tohtori jerhard — CS2 Stats

FI76561198099347199[U:1:139081471]Steam profile ↗✓ No bans

2,306Tracked matches52%Win rate2020Tracked since
10,612Hours in CS
CSDB Rating7.2 StrongPositional Player
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,306 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 28,146 +1,423 9 May – 29 Jun · 25 days played
25,27428,321peak 28,3219 May29 Jun
28,321Peak Premier in tracked matches
33Days played since 2026-05-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches3——
Win rate0%——
K/D1.26——
Headshot %65%——

Measured 18 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,846), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate53.1%50.9%
Shot accuracy18.6%13.7%
Kill/death ratio1.101.09
Match win rate53.6%48.4%

Share this profile

CSDB.GGtohtori jerhardFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim89
Positioning68
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY50–47–3Last 10050%Win rateLLLWWLWWWL

Last 10 vs previous 10: 0pp win rate · +0.05 avg rating · +4.3pp headshot accuracy · +21ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 28%
  • Avg reaction 477ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 26%
  • Avg reaction 487ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 477ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.9
Utility5.8
Positioning6.8
Opening Duels6.0
Clutch3.8

Sharp aimerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning6.8
Utility5.8
Mechanics8.0
Opening Duels5.4
Win Impact5.6

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time478ms−58ms
first ⅓ avg 536ms → last ⅓ avg 478ms
Headshot accuracy24.0%−1.2%
first ⅓ avg 25.2% → last ⅓ avg 24.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–3 · nuke, 2 Jun →
56%Best headshot accuracy · 1–3 · ancient, 25 May →
313msFastest reaction time · 2–13 · inferno, 19 Jun →
13–0Biggest win · dust2, 1 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L3Current streak
5–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

overpassBest map · 80% over 5ancientWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
mirageC3314–1942%0.04
ancientC176–1135%0.02
nukeA169–756%0.03
cacheA106–460%0.04
dust2S96–367%0.00
infernoB63–350%0.01
overpassS54–180%0.08
anubis—42–250%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

495,429Lifetime kills
1.10K/D · Top 50% of Level 10 players
12,998Matches
53.6%Match win rate · Top 25% of Level 10 players
53.1%Headshot % · Top 50% of Level 10 players
18.6%Shot accuracy · Top 10% of Level 10 players
40,851MVPs
10,612Hours (in match)
16,438Bombs planted
5,442Bombs defused

Most-used weapons

AK-47210,613
AWP36,277
Glock-1813,007
P2507,709
SG 5537,028
Knife6,783

Lifetime map wins

27,393inferno
19,217nuke
13,752dust2
12,233train
5,374vertigo
3,096cbble
146lake
96safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4,645Matches
62%Win rate
1.25Avg K/D
89.4ADR
48%Headshot %

Clutches & streaks

39%1v1 clutch win
34%1v2 clutch win
22Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8467%1.4619.1
Nuke4461%1.3017.2
Ancient4457%1.4416.8
Anubis2157%1.3918.1
Overpass1242%1.0414.3
Dust21258%1.2215.3
Inferno1040%1.1915.2
Vertigo580%1.1217.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.5%Headshot accuracy
35.6%Accuracy (enemy spotted)
36.5%Spray accuracy
86.2%Counter-strafing
8.6°Preaim
496msReaction time
49.0%T opening success
54.1%CT opening success
0.77Enemies flashed / flash
11.1%Flash assists
8.77HE damage / grenade
6.20Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–130.0729%19 Sept →
ancient10–130.0832%19 Sept →
mirage6–130.0429%3 Sept →
inferno13–100.0422%14 Aug →
cache16–140.0529%13 Aug →
ancient8–130.0620%13 Aug →
dust213–7-0.0228%19 Jul →
cache13–10.1428%19 Jul →
mirage13–40.0721%29 Jun →
nuke14–160.0021%29 Jun →
anubis8–130.0115%28 Jun →
ancient4–130.0324%28 Jun →
mirage13–70.0720%26 Jun →
nuke13–90.0325%23 Jun →
ancient13–11-0.0116%23 Jun →
anubis13–30.0929%21 Jun →
inferno2–13-0.100%19 Jun →
nuke5–13-0.0950%10 Jun →
inferno13–40.0837%10 Jun →
inferno0–2-0.050%10 Jun →
overpass13–10.1931%9 Jun →
nuke15–150.0719%8 Jun →
mirage13–30.0929%8 Jun →
mirage13–160.1024%6 Jun →
nuke13–30.2038%2 Jun →
mirage3–130.0121%2 Jun →
ancient13–110.0521%1 Jun →
mirage10–13-0.0224%1 Jun →
nuke6–13-0.0330%1 Jun →
dust213–0-0.000%1 Jun →
nuke13–70.0327%1 Jun →
mirage8–130.0228%1 Jun →
mirage13–90.0625%31 May →
ancient6–13-0.0345%31 May →
ancient0–13-0.0550%31 May →
nuke3–13-0.0612%31 May →
nuke13–90.0314%30 May →
mirage10–130.0229%30 May →
nuke4–13-0.0425%30 May →
mirage8–13-0.0420%29 May →
mirage0–13-0.0625%29 May →
mirage13–60.0224%29 May →
mirage0–2-0.010%29 May →
ancient13–80.0127%29 May →
ancient11–130.0127%29 May →
overpass13–30.0134%29 May →
nuke13–8-0.0135%28 May →
mirage13–90.0917%28 May →
ancient13–30.0519%28 May →
dust213–70.1030%28 May →
dust213–110.0139%27 May →
mirage13–50.0117%27 May →
ancient8–130.0519%27 May →
mirage13–1-0.0113%27 May →
nuke7–10.1643%27 May →
mirage6–13-0.0918%27 May →
cache13–80.0019%25 May →
mirage13–70.0519%25 May →
dust213–6-0.0419%25 May →
mirage5–40.0842%25 May →
mirage13–60.1423%25 May →
ancient1–3-0.0256%25 May →
overpass2–130.1554%25 May →
mirage5–13-0.0227%25 May →
dust213–100.0434%25 May →
ancient15–150.0520%25 May →
mirage13–100.0621%25 May →
mirage13–100.0522%24 May →
cache4–13-0.0326%24 May →
cache13–20.0821%24 May →
mirage10–130.0820%24 May →
cache13–70.0320%24 May →
mirage3–130.1150%24 May →
nuke13–50.0523%24 May →
inferno10–130.1026%24 May →
ancient14–160.0422%24 May →
dust213–16-0.0123%24 May →
ancient13–6-0.0228%24 May →
dust210–13-0.0324%23 May →
mirage3–90.0024%23 May →
ancient13–80.0320%23 May →
mirage10–130.0728%23 May →
dust214–16-0.0221%21 May →
mirage0–13-0.0738%21 May →
nuke13–50.1239%21 May →
overpass13–90.0521%20 May →
mirage13–100.0118%20 May →
ancient11–13-0.0225%20 May →
cache12–120.0627%20 May →
nuke13–70.0022%18 May →
mirage8–130.1321%16 May →
mirage13–30.0833%16 May →
anubis8–130.0925%13 May →
cache2–13-0.0517%13 May →
cache7–130.0633%13 May →
inferno13–7-0.0227%12 May →
anubis13–10-0.0219%11 May →
cache13–80.0319%11 May →
nuke10–130.0226%9 May →
overpass13–11-0.0022%9 May →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.