Endive

Endive — CS2 Stats

CA76561198099033509[U:1:138767781]Steam profile ↗✓ No bans

2,427Tracked matches59%Win rate2020Tracked since
2,139Hours in CS
CSDB Rating6.1 SolidSupport
Premier CS Rating23,060Top 25% of 204,412 CSDB-tracked playersPink band · top ~5.1% of ranked players (population est.)
CSDB Leaderboard#41198 of 251810 tracked
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (42 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,427 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,060 +1,484 8 Apr – 3 Sept · 17 days played
20,12324,630peak 24,6308 Apr3 Sept
24,811Peak Premier in tracked matches
31Days played since 2026-04-08

Premier CS Rating

  • 1,570 below peak (24,630)
  • +1,708 over 30 days · improving
  • +2,937 over 90 days
  • Next: Red band at 25,000 — 1,940 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 18 Sep 2026 and 15 Oct 2026.

Measured 18 Sep 2026 → 15 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate45.9%46.9%49.3%3.3% short
Shot accuracy12.6%13.0%13.4%0.8% short
Kill/death ratio1.081.081.120.05 short
Match win rate47.0%46.7%48.5%1.5% short

This profile sits below the typical Red band player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEndivePREMIER23,060 · Pink bandcsdb.gg/stats

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Performance scores

Aim74
Positioning48
Utility51

0–100 skill scores via Leetify.

Recent form

HOT51–47–2Last 10051%Win rateWWWWLLWWLW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +3.3pp headshot accuracy · −10ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 636ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 644ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 649ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim7.4
Utility5.1
Positioning4.8
Opening Duels2.4
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 97% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 45% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning4.8
Utility5.1
Mechanics7.2
Opening Duels1.9
Win Impact7.9

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time620ms−52ms
first ⅓ avg 672ms → last ⅓ avg 620ms
Headshot accuracy20.5%−3.1%
first ⅓ avg 23.7% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · nuke, 26 May →
42%Best headshot accuracy · 13–6 · anubis, 9 Jun →
461msFastest reaction time · 13–6 · mirage, 13 Jul →
13–1Biggest win · cache, 28 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W4Current streak
8–13In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 67% over 15nukeWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB2512–1348%0.01
ancientS1510–567%0.01
dust2A148–657%-0.01
cacheB136–746%0.01
infernoB126–650%0.02
nukeC83–538%-0.00
anubisA74–357%0.03
overpassC52–340%0.03
office—10–10%-0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

104,226Lifetime kills
1.08K/D
5,022Matches
47.0%Match win rate · Top 50% of Pink band
45.9%Headshot %
12.6%Shot accuracy
12,082MVPs
2,139Hours (in match)
6,102Bombs planted
1,682Bombs defused

Most-used weapons

AK-4739,554
AWP8,391
MP92,749
FAMAS2,125
Knife1,649

Lifetime map wins

8,923inferno
4,449dust2
4,165nuke
2,644vertigo
1,041train
557office
408cbble
227lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

371Matches
56%Win rate
1.11Avg K/D
79.4ADR
47%Headshot %

Clutches & streaks

36%1v1 clutch win
22%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8349%1.0015.6
Inferno6065%1.1316.1
Ancient5452%1.0816.3
Anubis3642%0.8914.6
Dust23250%1.1115.0
Vertigo2969%1.2717.0
Nuke1362%1.3114.4
Train10%1.0619.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
35.2%Accuracy (enemy spotted)
38.7%Spray accuracy
82.4%Counter-strafing
9.7°Preaim
623msReaction time
27.5%T opening success
44.9%CT opening success
0.53Enemies flashed / flash
8.1%Flash assists
7.19HE damage / grenade
6.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.4553% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–8-0.0421%17 Aug →
ancient13–60.0319%11 Aug →
ancient13–8-0.0319%10 Aug →
mirage13–70.0118%10 Aug →
cache2–13-0.1133%4 Aug →
dust29–13-0.0635%4 Aug →
nuke13–10-0.0025%4 Aug →
mirage13–10-0.0224%3 Aug →
nuke6–13-0.0714%3 Aug →
inferno13–100.0817%3 Aug →
ancient13–60.0831%3 Aug →
ancient7–13-0.0322%2 Aug →
mirage14–160.0019%2 Aug →
cache13–1-0.010%28 Jul →
overpass3–13-0.0312%28 Jul →
dust213–110.0116%28 Jul →
anubis13–110.0318%27 Jul →
ancient13–90.1128%27 Jul →
dust213–7-0.0322%23 Jul →
cache16–140.0225%23 Jul →
mirage11–13-0.0515%20 Jul →
dust25–13-0.0129%20 Jul →
mirage11–13-0.0122%20 Jul →
cache10–130.0436%13 Jul →
cache13–4-0.0125%13 Jul →
mirage13–60.0116%13 Jul →
inferno12–12-0.0115%6 Jul →
ancient13–80.0318%6 Jul →
ancient11–130.0010%6 Jul →
anubis11–130.0119%6 Jul →
nuke9–130.0021%6 Jul →
mirage8–130.0018%6 Jul →
ancient13–80.0516%6 Jul →
inferno13–50.0720%6 Jul →
dust27–130.0129%5 Jul →
ancient13–110.0423%5 Jul →
ancient13–40.0110%5 Jul →
nuke0–13-0.060%5 Jul →
inferno11–13-0.0126%5 Jul →
nuke15–15-0.0123%5 Jul →
inferno10–13-0.048%4 Jul →
inferno13–60.0125%4 Jul →
dust216–12-0.0119%3 Jul →
mirage13–60.0720%3 Jul →
overpass9–130.0620%3 Jul →
dust213–40.0613%3 Jul →
mirage13–40.0816%3 Jul →
mirage9–13-0.0223%30 Jun →
inferno5–130.0016%30 Jun →
anubis13–20.0421%30 Jun →
inferno13–110.0715%30 Jun →
anubis7–13-0.0022%30 Jun →
mirage13–4-0.0012%30 Jun →
overpass13–90.0414%30 Jun →
nuke11–13-0.0623%29 Jun →
mirage13–4-0.0429%29 Jun →
cache11–130.0330%25 Jun →
nuke13–60.0324%24 Jun →
dust213–2-0.0322%24 Jun →
anubis13–70.0814%24 Jun →
cache13–100.1021%24 Jun →
inferno9–40.1026%23 Jun →
inferno7–9-0.0621%23 Jun →
mirage13–10.0529%23 Jun →
mirage9–13-0.0315%23 Jun →
overpass13–90.0433%23 Jun →
mirage6–13-0.0415%23 Jun →
ancient14–16-0.0415%23 Jun →
cache13–110.0321%23 Jun →
mirage13–100.0523%22 Jun →
mirage11–13-0.0020%22 Jun →
ancient2–130.0016%22 Jun →
dust24–13-0.0924%21 Jun →
mirage13–50.0924%21 Jun →
anubis13–160.0229%21 Jun →
dust213–6-0.0211%21 Jun →
mirage5–13-0.018%21 Jun →
dust213–30.0226%9 Jun →
anubis13–60.0542%9 Jun →
dust213–50.0225%9 Jun →
mirage11–13-0.0227%8 Jun →
cache7–13-0.0217%26 May →
nuke13–10.1538%26 May →
mirage6–13-0.0226%26 May →
ancient8–130.0223%26 May →
ancient2–2-0.080%26 May →
office6–13-0.0838%14 May →
cache2–13-0.0413%6 May →
cache11–130.0229%6 May →
cache13–80.0724%4 May →
cache8–130.0135%4 May →
dust24–13-0.0042%15 Apr →
inferno1–13-0.0527%9 Apr →
mirage10–13-0.049%9 Apr →
dust210–13-0.0127%8 Apr →
mirage13–40.0622%8 Apr →
inferno13–110.0428%8 Apr →
mirage13–100.0721%8 Apr →
mirage3–130.0031%8 Apr →
overpass1–80.0418%8 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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