nya

nya — CS2 Stats

FI76561198096579964[U:1:136314236]Steam profile ↗✓ No bans

1,492Tracked matches48%Win rate2020Tracked since
2,561Hours in CS
CSDB Rating5.0 DevelopingPositional Player
Premier CS Rating16,043Purple band · top ~24.2% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,492 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 25 Nov 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,043 +1,506 29 Nov20 Sept · 17 days played
14,11317,546peak 17,54629 Nov20 Sept
17,981Peak Premier in tracked matches
35Days played since 2025-11-25

Premier CS Rating

  • 1,503 below peak (17,546)
  • 0 over 90 days
  • Next: Pink band at 20,000 3,957 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-20
  • Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 12 Sep 2026 and 21 Sep 2026.

Measured 12 Sep 202621 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,764), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate36.7%44.8%45.7%9.1% short
Shot accuracy19.5%12.4%12.7%above
Kill/death ratio0.851.041.050.20 short
Match win rate41.8%45.2%45.7%3.9% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGnyaFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER16,043 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning37
Utility19

0–100 skill scores via Leetify.

Recent form

COLD44515Last 10044%Win rateLLTLLWTWWL

Last 10 vs previous 10: −40pp win rate · −0.04 avg rating · +5.8pp headshot accuracy · +6ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 041 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 28%
  • Avg reaction 656ms

Last 10

  • 352 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 25%
  • Avg reaction 714ms

Last 20

  • 1082 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 711ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim7.8
Utility1.9
Positioning3.7
Opening Duels1.6
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 709ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning3.7
Utility1.9
Mechanics7.8
Opening Duels0.5
Win Impact4.4

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time706ms−20ms
first ⅓ avg 726ms → last ⅓ avg 706ms
Headshot accuracy21.5%+1.5%
first ⅓ avg 20.0% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–4 · inferno, 13 May
65%Best headshot accuracy · 6–13 · train, 22 Aug
516msFastest reaction time · 6–13 · train, 22 Aug
13–0Biggest win · overpass, 28 Dec

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
711In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 77% over 13ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC1881044%-0.02
infernoA169756%-0.00
nukeS1310377%-0.02
cacheD113827%-0.02
dust2D93633%0.01
overpassD93633%-0.02
anubisS64267%-0.04
ancientD61517%-0.03
trainD51420%-0.03
cache_bC52340%-0.03
vertigo1010%-0.06
sanctum1010%-0.15

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

99,828Lifetime kills
0.85K/D
6,104Matches
41.8%Match win rate
36.7%Headshot %
19.5%Shot accuracy · Top 5% of Level 6 players
12,473MVPs
2,561Hours (in match)
8,885Bombs planted
1,094Bombs defused

Most-used weapons

AK-4731,179
AWP5,900
MP74,347
P902,643
FAMAS2,328

Lifetime map wins

10,901dust2
9,087inferno
3,854nuke
3,532train
2,121vertigo
1,069cbble
280office
82assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

236Matches
53%Win rate
0.98Avg K/D
53.0ADR
38%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1741%1.0313.9
Vertigo1362%0.8512.9
Inferno1377%1.4214.4
Anubis1070%1.3419.7
Ancient757%1.0213.4
Nuke580%1.0914.2
Overpass3100%1.5418.3
Dust21100%1.1714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
38.4%Accuracy (enemy spotted)
45.8%Spray accuracy
85.0%Counter-strafing
9.8°Preaim
709msReaction time
25.0%T opening success
34.4%CT opening success
0.25Enemies flashed / flash
0.0%Flash assists
10.18HE damage / grenade
1.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 708.7723ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2516 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.0476% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
train6–13-0.0465%22 Aug
vertigo10–13-0.0616%22 Aug
dust212–12-0.0216%22 Aug
cache10–13-0.0520%22 Aug
mirage5–130.0122%22 Aug
inferno13–9-0.0515%22 Aug
cache12–12-0.0312%19 Jun
nuke13–2-0.0025%19 Jun
inferno13–6-0.0428%19 Jun
dust25–13-0.0428%19 Jun
inferno11–130.0023%6 Jun
dust213–30.0229%6 Jun
mirage9–13-0.0523%6 Jun
anubis16–14-0.0215%30 May
nuke13–40.0614%28 May
nuke13–90.0114%15 May
mirage13–20.0318%15 May
mirage11–130.0219%15 May
nuke13–10-0.0510%15 May
nuke13–90.0824%15 May
nuke8–13-0.0411%13 May
inferno9–40.2427%13 May
cache12–12-0.0433%12 May
cache6–13-0.094%12 May
inferno10–130.0534%9 May
mirage10–13-0.0228%9 May
cache4–130.0122%9 May
sanctum3–9-0.1519%9 May
cache13–40.0619%4 May
cache13–5-0.0116%4 May
cache10–13-0.0425%2 May
cache13–110.0125%2 May
cache5–13-0.0114%2 May
cache7–13-0.0420%2 May
dust25–13-0.0721%1 May
inferno13–100.0730%1 May
overpass10–13-0.066%21 Mar
anubis11–13-0.076%21 Mar
nuke9–13-0.084%21 Mar
inferno6–13-0.0839%21 Mar
mirage5–13-0.1018%21 Mar
mirage9–13-0.090%21 Mar
nuke13–3-0.0423%21 Mar
overpass13–11-0.088%20 Mar
anubis13–11-0.0614%20 Mar
mirage16–13-0.0421%20 Mar
ancient9–13-0.0324%20 Mar
inferno13–60.0023%20 Mar
inferno13–10-0.0828%7 Mar
anubis13–8-0.0118%4 Mar
nuke12–12-0.0532%28 Feb
overpass7–13-0.0326%27 Feb
nuke16–13-0.1016%27 Feb
mirage4–13-0.0416%27 Feb
inferno13–60.0015%27 Feb
dust213–110.1127%22 Feb
ancient13–50.1126%22 Feb
dust27–130.0733%22 Feb
inferno8–130.0321%21 Feb
inferno6–130.0215%21 Feb
mirage13–8-0.0119%21 Feb
nuke13–7-0.0016%21 Feb
overpass9–130.0510%7 Feb
dust211–13-0.0120%7 Feb
overpass8–13-0.087%7 Feb
mirage10–13-0.0713%5 Feb
mirage13–5-0.0319%4 Feb
dust213–11-0.0329%4 Feb
mirage13–9-0.0218%4 Feb
nuke13–5-0.0211%28 Dec
overpass13–00.0616%28 Dec
train8–13-0.0415%19 Dec
cache_b13–60.0030%18 Dec
ancient5–13-0.1318%18 Dec
overpass9–13-0.0723%18 Dec
overpass13–6-0.0520%18 Dec
cache_b17–19-0.0315%17 Dec
anubis13–10-0.0229%17 Dec
train13–70.0318%17 Dec
inferno12–12-0.1229%14 Dec
anubis11–13-0.0839%13 Dec
mirage14–16-0.078%13 Dec
overpass10–130.0414%8 Dec
inferno13–80.0325%7 Dec
ancient1–13-0.1012%7 Dec
ancient7–13-0.0424%7 Dec
mirage13–60.0424%7 Dec
train11–13-0.0521%6 Dec
train11–13-0.0621%6 Dec
inferno13–9-0.0516%6 Dec
dust24–130.0724%6 Dec
nuke13–8-0.0119%5 Dec
ancient13–160.0113%5 Dec
mirage13–80.0317%5 Dec
cache_b9–13-0.0515%5 Dec
mirage13–7-0.0122%5 Dec
cache_b13–11-0.0117%29 Nov
cache_b11–13-0.0516%29 Nov
mirage11–13-0.0227%29 Nov
inferno1–13-0.0614%25 Nov

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →