Truus

Truus — CS2 Stats

NL76561198096174813[U:1:135909085]Steam profile ↗✓ No bans

847Tracked matches41%Win rate2020Tracked since
CSDB Rating5.2 DevelopingPositional Player
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (28 days ago). Ranks are recorded once per day this page is viewed.

+6Tracked matches · now 847
+6.9ppWin rate · 34.5% → 41.4%

Rating over time

Premier CS Rating: 17,376 -1,549 18 Apr – 30 Jun · 10 days played
16,60518,925peak 18,92518 Apr30 Jun
19,248Peak Premier in tracked matches
46Days played since 2026-04-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGTruusFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning52
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY42–50–8Last 10042%Win rateTWWLTWLWLW

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +2.9pp headshot accuracy · −59ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–1–2 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 627ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 575ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim6.4
Utility3.7
Positioning5.2
Opening Duels2.8
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 94% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.2
Utility3.7
Mechanics7.6
Opening Duels2.9
Win Impact2.1

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time601ms−6ms
first ⅓ avg 607ms → last ⅓ avg 601ms
Headshot accuracy11.7%+1.4%
first ⅓ avg 10.3% → last ⅓ avg 11.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–4 · inferno, 21 Apr →
33%Best headshot accuracy · 13–9 · nuke, 28 Sept →
422msFastest reaction time · 2–9 · inferno, 21 Jul →
13–1Biggest win · nuke, 10 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
11–7In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 70% over 10anubisWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
infernoC2712–1544%-0.01
cacheD258–1732%-0.02
nukeS107–370%-0.01
anubisD102–820%-0.03
ancientD72–529%-0.02
mirageD62–433%-0.01
dust2—41–325%0.01
train—32–167%-0.02
vertigo—22–0100%-0.01
fachwerk—11–0100%-0.01
boulder—11–0100%-0.03
debris—11–0100%0.06
poseidon—10–10%0.00
overpass—10–10%-0.01
warden—11–0100%0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

25Matches
48%Win rate
0.90Avg K/D
69.5ADR
28%Headshot %

Clutches & streaks

20%1v1 clutch win
40%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient4100%1.3112.3
Cache10%0.508.0
Mirage1100%0.6813.0
Overpass1100%2.0020.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.1%Headshot accuracy
34.1%Accuracy (enemy spotted)
33.8%Spray accuracy
84.4%Counter-strafing
8.2°Preaim
609msReaction time
40.8%T opening success
42.2%CT opening success
0.65Enemies flashed / flash
1.9%Flash assists
6.30HE damage / grenade
2.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.0999% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.9425 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno8–8-0.017%1 Oct →
nuke13–90.0033%28 Sept →
cache13–60.026%28 Sept →
dust25–130.0221%27 Sept →
ancient12–12-0.018%27 Sept →
vertigo13–11-0.036%24 Sept →
dust29–13-0.046%13 Aug →
inferno9–70.0217%22 Jul →
inferno2–9-0.1223%21 Jul →
fachwerk13–9-0.010%17 Jul →
nuke13–11-0.037%12 Jul →
inferno7–13-0.058%12 Jul →
boulder13–11-0.036%11 Jul →
debris9–40.060%10 Jul →
nuke13–10.0210%10 Jul →
cache10–13-0.0512%10 Jul →
inferno9–30.1418%9 Jul →
cache0–13-0.0116%9 Jul →
cache5–13-0.0912%9 Jul →
cache1–13-0.0610%7 Jul →
inferno13–100.0212%30 Jun →
anubis13–10-0.028%30 Jun →
ancient9–13-0.0313%30 Jun →
mirage10–130.0219%29 Jun →
cache8–13-0.0416%25 Jun →
cache5–13-0.0627%22 Jun →
mirage6–13-0.027%21 Jun →
inferno5–9-0.0217%21 Jun →
mirage9–130.026%20 Jun →
inferno16–130.0110%20 Jun →
cache6–13-0.0511%20 Jun →
mirage6–13-0.047%20 Jun →
anubis8–130.077%20 Jun →
cache11–13-0.0513%17 Jun →
train13–10.006%17 Jun →
train6–50.0119%17 Jun →
ancient11–13-0.0610%11 Jun →
nuke13–110.0119%8 Jun →
anubis9–13-0.0321%6 Jun →
nuke12–120.007%6 Jun →
train6–13-0.087%5 Jun →
cache6–13-0.0112%5 Jun →
vertigo13–5-0.0013%4 Jun →
mirage16–140.0511%3 Jun →
nuke13–8-0.045%3 Jun →
nuke13–8-0.0312%3 Jun →
inferno4–13-0.0818%3 Jun →
inferno3–9-0.1214%3 Jun →
inferno8–8-0.065%2 Jun →
anubis10–13-0.029%2 Jun →
anubis12–12-0.0423%2 Jun →
inferno8–8-0.0416%21 May →
inferno9–70.028%20 May →
dust28–13-0.0022%20 May →
cache13–40.0112%19 May →
inferno13–90.0511%18 May →
inferno11–13-0.0614%18 May →
inferno15–150.0218%18 May →
inferno14–16-0.0116%17 May →
inferno3–13-0.0218%15 May →
cache13–7-0.029%14 May →
dust213–80.0610%14 May →
mirage2–0-0.080%14 May →
inferno13–11-0.1015%13 May →
inferno5–9-0.0712%6 May →
inferno9–2-0.0020%6 May →
poseidon7–90.009%1 May →
cache7–13-0.088%30 Apr →
cache3–13-0.0216%30 Apr →
cache3–13-0.0312%29 Apr →
cache13–7-0.0217%29 Apr →
cache12–12-0.0413%29 Apr →
cache3–13-0.018%29 Apr →
nuke3–130.0618%29 Apr →
cache13–30.037%29 Apr →
cache3–13-0.088%29 Apr →
cache13–40.059%29 Apr →
cache13–8-0.0211%29 Apr →
cache3–13-0.057%29 Apr →
cache6–130.0324%29 Apr →
cache13–80.024%28 Apr →
anubis13–10-0.048%28 Apr →
nuke11–13-0.026%24 Apr →
ancient7–130.0111%24 Apr →
ancient13–60.029%24 Apr →
anubis11–13-0.014%23 Apr →
nuke13–11-0.056%23 Apr →
inferno6–13-0.0910%23 Apr →
inferno9–50.116%22 Apr →
inferno13–10-0.0413%22 Apr →
anubis5–13-0.0610%21 Apr →
overpass9–13-0.016%21 Apr →
inferno9–40.1815%21 Apr →
ancient13–10.045%20 Apr →
anubis8–13-0.126%20 Apr →
inferno9–50.0221%20 Apr →
anubis5–13-0.0613%20 Apr →
inferno10–130.0313%18 Apr →
warden6–10.040%18 Apr →
ancient3–13-0.1019%18 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.